Player Matchup

Horus
Horus
Gpereira1994
Horus
Level 100
God Stats
19W - 6L
1,909 SR
Queue Stats
260W - 128L
1,723 Elo+
Party 1
Shiva
Shiva
SgtPeppers
Shiva
Level 29
God Stats
6W - 4L
1,601 SR
Queue Stats
14W - 6L
1,682 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bautymastro77
Tsukuyomi
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
276W - 315L
1,380 Elo+
Solo
Sol
Sol
ofugi10
Sol
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 77L
1,610 Elo+
Party 1
Persephone
Persephone
pluks2
Persephone
Level 103
God Stats
70W - 40L
1,668 SR
Queue Stats
436W - 279L
1,626 Elo+
Party 1
Team Averages
Level 79
1,636 SR
1,604 Elo+

VS

Team Averages
Level 81
1,559 SR
1,417 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Athena007_
Shiva
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Party 2
Thanatos
Thanatos
CF_OBini
Thanatos
Level 67
God Stats
3W - 5L
1,605 SR
Queue Stats
213W - 239L
1,409 Elo+
Party 2
Jing Wei
Jing Wei
EMM4
Jing Wei
Level 142
God Stats
2W - 2L
1,735 SR
Queue Stats
167W - 155L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Ulick_Patinhas
Jormungandr
Level 67
God Stats
50W - 58L
1,454 SR
Queue Stats
84W - 104L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
6,238
567
4,551
7,524
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
12
5 / 1 / 5
7,024
639
5,894
6,555
4,284
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
bautymastro77
Tsukuyomi
11
6 / 1 / 4
6,533
594
4,585
6,010
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sol
12
3 / 0 / 1
7,376
671
5,183
6,122
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
pluks2
Persephone
11
6 / 1 / 2
6,890
626
6,623
5,483
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 3 / 1
5,084
462
3,813
6,861
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
8
0 / 7 / 0
4,836
440
1,135
7,586
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
CF_OBini
Thanatos
9
0 / 4 / 1
5,463
497
2,023
8,836
3,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
EMM4
Jing Wei
10
0 / 3 / 1
5,410
492
4,546
7,132
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Ulick_Patinhas
Jormungandr
10
3 / 4 / 0
6,391
581
5,656
7,846
4,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
21
Kills
3
4
Deaths
21
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
1
0.17
L
Shiva
0
7
0
0
L
Thanatos
CF_OBini
Thanatos
0
4
1
0.13
L
Jing Wei
EMM4
Jing Wei
0
3
1
0.17
W
1
1
8
5
W
Shiva
5
1
5
7.5
L
Jormungandr
Ulick_Patinhas
Jormungandr
3
4
0
0.75
W
Tsukuyomi
bautymastro77
Tsukuyomi
6
1
4
8
W
Sol
3
0
1
3.5
W
Persephone
pluks2
Persephone
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
17,173
31,694
Taken
38,261
14,196
Mitigated
14,758
12,462
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,813
670
0
1,546
6,861
1,948
19
4,067
2,794
22,646
1,755
L
Shiva
1,135
40
171
258
7,586
3,351
0
0
7,586
0
13,538
L
Thanatos
CF_OBini
Thanatos
2,023
173
0
5,383
8,836
3,319
0
1,746
7,090
0
29,739
L
Jing Wei
EMM4
Jing Wei
4,546
3,559
0
2,270
7,132
1,596
0
3,694
3,438
0
31,190
W
4,551
1,271
1,048
3,455
7,524
4,813
20
3,158
4,366
0
9,987
W
Shiva
5,894
1,708
50
1,250
6,555
4,284
586
1,118
5,245
0
32,411
L
Jormungandr
Ulick_Patinhas
Jormungandr
5,656
977
0
1,336
7,846
4,544
0
2,159
5,687
23,157
0
W
Tsukuyomi
bautymastro77
Tsukuyomi
4,585
764
0
1,961
6,010
1,901
60
2,059
3,951
0
24,033
W
Sol
5,183
3,129
0
3,970
6,122
1,479
1,232
642
5,142
47,101
2,140
W
Persephone
pluks2
Persephone
6,623
519
0
728
5,483
1,719
0
2,401
3,081
41,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
27,184
303
Minions Killed
238
0
Camps Cleared
0
1,107,365
Distance Traveled
1,038,440
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,084
462
47
4
0
190,772
2
L
Shiva
4,836
440
22
2
0
196,694
0
L
Thanatos
5,463
497
60
5
0
228,996
2
L
Jing Wei
5,410
492
70
6
0
207,317
5
W
Horus
6,238
567
6
1
0
243,309
3
W
Shiva
7,024
639
69
6
0
185,851
5
L
Jormungandr
6,391
581
39
4
0
214,661
0
W
Tsukuyomi
6,533
594
50
5
0
249,900
0
W
Sol
7,376
671
108
10
0
213,918
4
W
Persephone
6,890
626
70
6
0
214,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role