Player Matchup

Shiva
Shiva
KingMorgan7
Shiva
Level 54
God Stats
2W - 1L
1,729 SR
Queue Stats
320W - 310L
1,411 Elo+
Solo
Da Ji
Da Ji
KoRuPtIoNs FuRy
Da Ji
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
298W - 329L
1,371 Elo+
Solo
Ravana
Ravana
Mattacuss
Ravana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,373 Elo+
Solo
Hou Yi
Hou Yi
Oh Maryy
Hou Yi
Level 128
God Stats
4W - 2L
1,885 SR
Queue Stats
247W - 237L
1,420 Elo+
Solo
Chronos
Chronos
lwittlesqueakers
Chronos
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,413 Elo+
Solo
Team Averages
Level 83
1,623 SR
1,398 Elo+

VS

Team Averages
Level 93
1,528 SR
1,455 Elo+
Agni
Agni
Dark-_Angel972
Agni
Level 106
God Stats
1W - 1L
1,121 SR
Queue Stats
28W - 19L
1,518 Elo+
Party 1
Anhur
Anhur
Dbz-san22
Anhur
Level 123
God Stats
10W - 9L
1,505 SR
Queue Stats
387W - 400L
1,396 Elo+
Party 2
Fenrir
Fenrir
Sir_SayehVain
Fenrir
Level 80
God Stats
5W - 0L
1,891 SR
Queue Stats
306W - 309L
1,407 Elo+
Party 2
Cupid
Cupid
Unbroken_972
Cupid
Level 81
God Stats
2W - 1L
1,840 SR
Queue Stats
65W - 53L
1,451 Elo+
Party 1
Scylla
Scylla
WhiteAngel972m
Scylla
Level 73
God Stats
1W - 0L
1,283 SR
Queue Stats
21W - 17L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 9
12,862
757
14,465
21,321
24,260
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 11 / 7
10,425
613
12,071
17,369
7,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Mattacuss
Ravana
20
8 / 11 / 6
12,933
761
16,880
24,641
26,255
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Oh Maryy
Hou Yi
15
0 / 7 / 7
9,673
569
11,932
12,418
2,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 8 / 7
10,194
600
3,903
16,885
8,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 18
13,479
793
20,955
14,023
5,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Dbz-san22
Anhur
20
19 / 7 / 14
14,013
824
20,851
17,908
7,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 6 / 25
12,019
707
15,590
16,648
18,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 2 / 29
11,725
690
11,971
12,730
5,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 3 / 20
13,391
788
10,361
11,118
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
152
20
Kills
46
46
Deaths
22
36
Assists
106
Player
Kills
Deaths
Assists
KDA
W
11
4
18
5
W
Anhur
Dbz-san22
Anhur
19
7
14
3.71
L
6
9
9
1.17
L
4
11
7
0.68
L
Ravana
Mattacuss
Ravana
8
11
6
1
L
Hou Yi
Oh Maryy
Hou Yi
0
7
7
0.5
W
6
6
25
3.08
W
2
2
29
8.25
W
8
3
20
6
L
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,251
Damage
79,728
92,634
Taken
72,427
68,408
Mitigated
41,873
11,753
Healing
31,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,955
1,180
1,159
4,313
14,023
5,598
493
443
13,580
44,648
0
W
Anhur
Dbz-san22
Anhur
20,851
12,276
978
2,296
17,908
7,953
1,733
1,502
16,406
0
34,961
L
14,465
3,090
1,175
2,481
21,321
24,260
0
7,254
13,617
0
40,889
L
12,071
1,742
673
428
17,369
7,034
0
6,697
10,546
0
16,075
L
Ravana
Mattacuss
Ravana
16,880
7,580
476
1,862
24,641
26,255
0
8,327
16,070
0
23,586
L
Hou Yi
Oh Maryy
Hou Yi
11,932
2,594
121
832
12,418
2,849
0
2,893
9,489
0
23,951
W
15,590
4,694
1,845
1,978
16,648
18,836
866
1,909
14,739
896
17,675
W
11,971
6,125
9,273
5,626
12,730
5,315
1,470
49
12,681
0
17,257
W
10,361
511
1,747
2,304
11,118
4,171
579
0
11,118
35,967
0
L
3,903
2,353
1,003
2,702
16,885
8,010
0
6,541
10,139
16,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,087
Gold Earned
64,627
128
Minions Killed
149
0
Camps Cleared
0
1,078,791
Distance Traveled
1,478,344
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,479
793
44
3
0
309,322
0
W
Anhur
14,013
824
24
1
0
249,684
0
L
Shiva
12,862
757
53
3
0
242,981
0
L
Da Ji
10,425
613
5
0
0
215,502
0
L
Ravana
12,933
761
8
0
0
222,349
0
L
Hou Yi
9,673
569
26
2
0
160,141
0
W
Fenrir
12,019
707
15
1
0
297,920
0
W
Cupid
11,725
690
17
1
0
318,674
1
W
Scylla
13,391
788
49
3
0
302,744
0
L
Chronos
10,194
600
36
2
0
237,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role