Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Chatrux
Zeus
Level 58
God Stats
0W - 4L
1,084 SR
Queue Stats
101W - 91L
1,468 Elo+
Solo
Nu Wa
Nu Wa
Flashwe
Nu Wa
Level 132
God Stats
36W - 39L
1,555 SR
Queue Stats
148W - 163L
1,462 Elo+
Solo
Ares
Ares
ManusmonkeyzZ
Ares
Level 104
God Stats
0W - 2L
1,556 SR
Queue Stats
19W - 19L
1,511 Elo+
Solo
Da Ji
Da Ji
hafu
Da Ji
Level 54
God Stats
1W - 1L
1,705 SR
Queue Stats
9W - 10L
1,501 Elo+
Party 1
Team Averages
Level 83
1,480 SR
1,488 Elo+

VS

Team Averages
Level 97
1,546 SR
1,476 Elo+
Raijin
Raijin
FANTOMAZI
Raijin
Level 68
God Stats
5W - 6L
1,265 SR
Queue Stats
225W - 286L
1,467 Elo+
Party 2
Nemesis
Nemesis
Gabzdul
Nemesis
Level 64
God Stats
3W - 2L
1,698 SR
Queue Stats
104W - 151L
1,386 Elo+
Party 2
Apollo
Apollo
Gegiiil
Apollo
Level 68
God Stats
3W - 5L
1,536 SR
Queue Stats
68W - 61L
1,511 Elo+
Party 3
Yemoja
Yemoja
m3k2k1
Yemoja
Level 154
God Stats
19W - 34L
1,458 SR
Queue Stats
223W - 243L
1,496 Elo+
Party 3
Horus
Horus
xMuffinka
Horus
Level 132
God Stats
1W - 0L
1,774 SR
Queue Stats
22W - 23L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 2 / 5
9,391
671
9,888
9,507
3,781
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Chatrux
Zeus
16
3 / 4 / 8
9,827
702
12,172
10,475
4,219
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Flashwe
Nu Wa
18
3 / 3 / 6
10,374
741
14,843
8,338
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 7
9,658
690
6,913
14,471
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
hafu
Da Ji
16
5 / 4 / 5
9,960
711
14,215
10,955
5,315
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FANTOMAZI
Raijin
18
3 / 0 / 5
10,559
754
10,223
7,706
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Gabzdul
Nemesis
16
5 / 2 / 8
9,946
710
6,540
15,645
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Gegiiil
Apollo
18
4 / 3 / 9
10,478
748
11,115
12,237
5,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
m3k2k1
Yemoja
16
1 / 5 / 10
10,160
726
6,783
18,465
16,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
xMuffinka
Horus
16
3 / 5 / 8
10,389
742
6,831
19,023
18,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
56
15
Kills
16
16
Deaths
15
31
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
5
1.75
L
Zeus
Chatrux
Zeus
3
4
8
1.75
W
Raijin
FANTOMAZI
Raijin
3
0
5
5.5
L
Nu Wa
Flashwe
Nu Wa
3
3
6
2
W
Nemesis
Gabzdul
Nemesis
5
2
8
4.5
W
Apollo
Gegiiil
Apollo
4
3
9
2.83
L
3
3
7
2.17
L
Da Ji
hafu
Da Ji
5
4
5
1.88
W
Yemoja
m3k2k1
Yemoja
1
5
10
1.2
W
Horus
xMuffinka
Horus
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,031
Damage
41,492
53,746
Taken
73,076
31,851
Mitigated
51,966
6,718
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,888
3,005
0
1,509
9,507
3,781
195
3,464
6,043
0
32,540
L
Zeus
Chatrux
Zeus
12,172
1,862
0
2,015
10,475
4,219
1,069
4,585
5,890
40,065
0
W
Raijin
FANTOMAZI
Raijin
10,223
1,278
219
3,198
7,706
3,796
306
3,989
3,717
54,411
0
L
Nu Wa
Flashwe
Nu Wa
14,843
4,478
749
972
8,338
3,136
2,400
2,604
5,734
54,717
0
W
Nemesis
Gabzdul
Nemesis
6,540
2,434
0
3,829
15,645
8,159
323
8,038
7,607
0
23,818
W
Apollo
Gegiiil
Apollo
11,115
6,277
0
3,167
12,237
5,150
376
3,936
8,301
0
57,683
L
6,913
353
0
1,311
14,471
15,400
274
3,910
10,561
11,500
0
L
Da Ji
hafu
Da Ji
14,215
3,994
0
162
10,955
5,315
0
2,443
8,512
0
23,832
W
Yemoja
m3k2k1
Yemoja
6,783
1,058
3,509
3,838
18,465
16,336
111
8,627
9,838
23,492
0
W
Horus
xMuffinka
Horus
6,831
2,995
2,037
4,285
19,023
18,525
54
9,338
9,685
0
16,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,210
Gold Earned
51,532
229
Minions Killed
304
0
Camps Cleared
0
1,292,875
Distance Traveled
1,435,363
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,391
671
42
3
0
292,118
0
L
Zeus
9,827
702
69
5
0
247,323
1
W
Raijin
10,559
754
101
7
0
277,144
3
L
Nu Wa
10,374
741
85
6
0
243,582
0
W
Nemesis
9,946
710
42
3
0
342,128
4
W
Apollo
10,478
748
112
8
0
270,239
2
L
Ares
9,658
690
13
1
0
231,926
0
L
Da Ji
9,960
711
20
1
0
277,926
3
W
Yemoja
10,160
726
36
3
0
261,360
3
W
Horus
10,389
742
13
1
0
284,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role