Player Matchup

Tyr
Tyr
Diamond IV
 
Tyr
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
 
Janus
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond III
 
Cabrakan
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chiron
Chiron
Diamond III
 
Chiron
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Thanatos
Thanatos
Masters
Fireweı
Thanatos
Masters
Level 86
God Stats
100W - 83L
1,620 SR
Queue Stats
704W - 677L
2,193 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,524 SR
1,639 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 125
1,649 SR
2,219 MMR
Khepri
Khepri
Diamond V
Chalice2
Khepri
Diamond V
Level 89
God Stats
3W - 3L
1,633 SR
Queue Stats
68W - 58L
2,184 MMR
Party 1
Jing Wei
Jing Wei
Diamond V
DekimPT
Jing Wei
Diamond V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 55L
2,195 MMR
Party 2
Scylla
Scylla
Diamond IV
Maretak
Scylla
Diamond IV
Level 160
God Stats
19W - 13L
1,719 SR
Queue Stats
154W - 144L
2,222 MMR
Solo
Susano
Susano
Diamond V
SiigSiig
Susano
Diamond V
Level 65
God Stats
1W - 2L
1,595 SR
Queue Stats
50W - 47L
2,181 MMR
Party 2
King Arthur
King Arthur
Diamond II
Vertorex
King Arthur
Diamond II
Level 154
God Stats
6W - 3L
1,800 SR
Queue Stats
291W - 278L
2,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 0 / 1
3,927
785
813
3,473
1,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
 
Janus
7
1 / 0 / 0
3,884
777
1,589
1,814
372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
 
Cabrakan
6
0 / 0 / 1
3,729
746
194
1,903
783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
 
Chiron
6
1 / 0 / 0
3,674
735
1,157
810
207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Fireweı
Thanatos
5
1 / 1 / 1
3,488
698
886
3,637
993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BellonaAtlasCliodhnaDa Ji

VS

Bans
PersephoneShivaBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chalice2
Khepri
3
0 / 0 / 0
2,890
578
120
1,496
345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
DekimPT
Jing Wei
5
0 / 1 / 0
3,369
674
154
1,774
320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Maretak
Scylla
5
1 / 0 / 0
3,259
652
1,456
2,131
526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
SiigSiig
Susano
5
0 / 1 / 1
3,330
666
813
2,267
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Vertorex
King Arthur
6
0 / 1 / 0
3,656
731
1,790
3,214
1,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
1
0.5
W
Janus
 
Janus
1
0
0
1
W
Cabrakan
 
Cabrakan
0
0
1
0.5
W
Chiron
 
Chiron
1
0
0
1
L
Khepri
Chalice2
Khepri
0
0
0
0
L
Jing Wei
DekimPT
Jing Wei
0
1
0
0
W
Thanatos
Fireweı
Thanatos
1
1
1
1.5
L
Scylla
Maretak
Scylla
1
0
0
1
L
Susano
SiigSiig
Susano
0
1
1
0.5
L
King Arthur
Vertorex
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,639
Damage
4,333
11,637
Taken
10,882
4,125
Mitigated
3,233
7,047
Healing
3,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
813
168
0
2,573
3,473
1,770
0
0
3,473
0
15,875
W
Janus
 
Janus
1,589
402
0
764
1,814
372
60
311
1,503
18,395
0
W
Cabrakan
 
Cabrakan
194
34
409
545
1,903
783
0
0
1,903
6,044
0
W
Chiron
 
Chiron
1,157
653
329
61
810
207
0
120
690
0
21,927
L
Khepri
Chalice2
Khepri
120
48
129
585
1,496
345
0
137
1,359
4,200
0
L
Jing Wei
DekimPT
Jing Wei
154
154
0
633
1,774
320
0
57
1,717
0
12,632
W
Thanatos
Fireweı
Thanatos
886
141
0
2,366
3,637
993
0
1,145
2,492
0
14,463
L
Scylla
Maretak
Scylla
1,456
239
0
845
2,131
526
0
1,046
1,085
12,134
0
L
Susano
SiigSiig
Susano
813
204
0
999
2,267
568
0
543
1,724
0
10,207
L
King Arthur
Vertorex
King Arthur
1,790
262
0
750
3,214
1,474
0
0
3,214
0
15,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,702
Gold Earned
16,504
175
Minions Killed
124
0
Camps Cleared
0
561,224
Distance Traveled
475,495
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,927
785
45
9
0
128,623
0
W
Janus
3,884
777
40
8
0
104,976
2
W
Cabrakan
3,729
746
12
2
0
95,269
1
W
Chiron
3,674
735
43
9
0
99,788
1
L
Khepri
2,890
578
4
1
0
44,950
0
L
Jing Wei
3,369
674
38
8
0
86,504
3
W
Thanatos
3,488
698
35
7
0
132,568
2
L
Scylla
3,259
652
17
3
0
108,734
1
L
Susano
3,330
666
28
6
0
115,582
1
L
King Arthur
3,656
731
37
7
0
119,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role