Player Matchup

Ares
Ares
Dudah89
Ares
Level 121
God Stats
1W - 2L
1,778 SR
Queue Stats
93W - 101L
1,481 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeaBasSs_FtW
Ah Muzen Cab
Level 82
God Stats
1W - 1L
1,753 SR
Queue Stats
91W - 150L
1,375 Elo+
Party 2
Chronos
Chronos
Twixyyy
Chronos
Level 66
God Stats
4W - 5L
1,486 SR
Queue Stats
192W - 316L
1,408 Elo+
Party 2
Team Averages
Level 90
1,672 SR
1,421 Elo+

VS

Team Averages
Level 117
1,569 SR
1,449 Elo+
Scylla
Scylla
Mohatnas
Scylla
Level 156
God Stats
3W - 2L
1,535 SR
Queue Stats
22W - 21L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QueenBeeRemedy
Tsukuyomi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
irisland
Gilgamesh
Level 155
God Stats
2W - 0L
1,673 SR
Queue Stats
16W - 11L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dudah89
Ares
15
2 / 9 / 6
12,227
644
7,950
23,830
30,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
SeaBasSs_FtW
Ah Muzen Cab
18
3 / 11 / 4
13,319
701
9,047
18,527
10,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Twixyyy
Chronos
16
4 / 10 / 3
12,379
652
13,259
17,334
7,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mohatnas
Scylla
20
16 / 2 / 10
15,920
838
22,658
10,970
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
QueenBeeRemedy
Tsukuyomi
18
9 / 3 / 14
14,111
743
12,269
13,282
5,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
irisland
Gilgamesh
18
5 / 4 / 22
14,076
741
20,228
17,448
13,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
9
Kills
30
30
Deaths
9
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ares
Dudah89
Ares
2
9
6
0.56
W
Scylla
Mohatnas
Scylla
16
2
10
10.5
W
Tsukuyomi
QueenBeeRemedy
Tsukuyomi
9
3
14
5.33
L
Ah Muzen Cab
SeaBasSs_FtW
Ah Muzen Cab
3
11
4
0.45
L
Chronos
Twixyyy
Chronos
4
10
3
0.55
W
Gilgamesh
irisland
Gilgamesh
5
4
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,256
Damage
55,155
59,691
Taken
41,700
48,181
Mitigated
23,177
4,070
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Dudah89
Ares
7,950
788
0
1,399
23,830
30,478
0
6,334
17,496
13,126
0
W
Scylla
Mohatnas
Scylla
22,658
3,336
0
2,233
10,970
3,905
1,326
6,220
4,750
78,205
0
W
Tsukuyomi
QueenBeeRemedy
Tsukuyomi
12,269
4,368
0
4,869
13,282
5,403
577
6,712
6,570
0
34,544
L
Ah Muzen Cab
SeaBasSs_FtW
Ah Muzen Cab
9,047
2,207
185
1,572
18,527
10,557
0
9,849
8,678
0
64,288
L
Chronos
Twixyyy
Chronos
13,259
4,343
0
914
17,334
7,146
0
6,691
10,643
44,460
0
W
Gilgamesh
irisland
Gilgamesh
20,228
8,143
0
2,296
17,448
13,869
186
9,853
7,595
0
53,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,925
Gold Earned
44,107
180
Minions Killed
214
4
Camps Cleared
12
789,621
Distance Traveled
992,575
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,227
644
8
0
2
290,531
0
W
Scylla
15,920
838
116
6
7
334,896
2
W
Tsukuyomi
14,111
743
36
2
2
313,301
1
L
Ah Muzen Cab
13,319
701
108
6
2
253,599
0
L
Chronos
12,379
652
64
3
0
245,491
0
W
Gilgamesh
14,076
741
62
3
3
344,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role