Player Matchup

Da Ji
Da Ji
BurntSundae
Da Ji
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 134L
1,472 Elo+
Party 1
He Bo
He Bo
Lakkin28
He Bo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,510 Elo+
Party 3
Ratatoskr
Ratatoskr
PolishEmperor
Ratatoskr
Level 26
God Stats
2W - 1L
1,734 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Sprootykins
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,557 Elo+
Party 3
Chaac
Chaac
UnShiftedmayhem
Chaac
Level 37
God Stats
1W - 1L
1,422 SR
Queue Stats
6W - 10L
1,402 Elo+
Party 1
Team Averages
Level 44
1,531 SR
1,488 Elo+

VS

Team Averages
Level 82
1,515 SR
1,502 Elo+
Poseidon
Poseidon
 
Poseidon
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
LordZigg
Cliodhna
Level 104
God Stats
14W - 8L
1,622 SR
Queue Stats
310W - 348L
1,475 Elo+
Solo
Ullr
Ullr
PipilinDeSirius
Ullr
Level 51
God Stats
3W - 5L
1,434 SR
Queue Stats
195W - 210L
1,509 Elo+
Party 2
Cabrakan
Cabrakan
TheShield01
Cabrakan
Level 143
God Stats
6W - 4L
1,520 SR
Queue Stats
140W - 139L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,980
465
5,178
10,153
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
Lakkin28
He Bo
11
2 / 6 / 1
6,933
462
6,474
8,351
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
PolishEmperor
Ratatoskr
13
4 / 1 / 0
8,132
542
5,088
11,685
3,940
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Sprootykins
Danzaburou
12
0 / 4 / 1
6,977
465
3,328
10,610
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 3 / 0
7,491
499
4,880
12,234
6,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
7 / 1 / 4
10,129
675
10,194
7,445
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
14
2 / 0 / 3
8,612
574
8,487
9,256
10,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
LordZigg
Cliodhna
12
5 / 2 / 2
7,832
522
4,905
8,954
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 3 / 0
8,270
551
5,396
8,140
2,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
TheShield01
Cabrakan
12
1 / 0 / 8
7,896
526
4,603
7,907
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
17
17
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
1
4
9
W
Cthulhu
 
Cthulhu
2
0
3
3.5
L
0
3
3
0.5
L
He Bo
Lakkin28
He Bo
2
6
1
0.42
W
Cliodhna
LordZigg
Cliodhna
5
2
2
3
W
2
3
0
0.67
L
Ratatoskr
PolishEmperor
Ratatoskr
4
1
0
4
L
Danzaburou
Sprootykins
Danzaburou
0
4
1
0.13
W
Cabrakan
TheShield01
Cabrakan
1
0
8
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,948
Damage
33,585
53,033
Taken
41,702
22,474
Mitigated
27,064
13,902
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,194
2,143
0
1,625
7,445
2,139
800
1,180
6,265
88,510
0
W
Cthulhu
 
Cthulhu
8,487
1,001
0
3,036
9,256
10,728
92
0
9,256
49,717
0
L
5,178
887
0
3,051
10,153
3,549
0
3,964
6,189
0
36,288
L
He Bo
Lakkin28
He Bo
6,474
324
0
500
8,351
2,529
0
3,642
4,628
33,467
0
W
Cliodhna
LordZigg
Cliodhna
4,905
496
0
1,072
8,954
2,946
0
3,145
5,809
0
37,820
W
5,396
2,241
0
1,158
8,140
2,859
622
0
8,140
0
56,489
L
Ratatoskr
PolishEmperor
Ratatoskr
5,088
1,649
0
3,984
11,685
3,940
923
2,875
8,810
0
48,595
L
Danzaburou
Sprootykins
Danzaburou
3,328
983
0
2,084
10,610
6,048
217
3,683
6,927
0
30,466
W
Cabrakan
TheShield01
Cabrakan
4,603
695
0
2,510
7,907
8,392
0
2,149
5,758
16,191
7,419
L
4,880
977
0
4,283
12,234
6,408
0
8,020
3,497
0
44,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,513
Gold Earned
42,739
374
Minions Killed
448
0
Camps Cleared
0
1,443,184
Distance Traveled
1,546,717
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,129
675
147
10
0
350,415
3
W
Cthulhu
8,612
574
90
6
0
257,797
2
L
Da Ji
6,980
465
79
5
0
326,690
3
L
He Bo
6,933
462
66
4
0
254,399
6
W
Cliodhna
7,832
522
60
4
0
356,042
2
W
Ullr
8,270
551
112
7
0
281,114
1
L
Ratatoskr
8,132
542
88
6
0
334,077
3
L
Danzaburou
6,977
465
47
3
0
256,285
9
W
Cabrakan
7,896
526
39
3
0
301,349
3
L
Chaac
7,491
499
94
6
0
271,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role