Player Matchup

Sun Wukong
Sun Wukong
CG Dirty Knees
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 135L
1,494 Elo+
Solo
Mercury
Mercury
ItchyJoey404911
Mercury
Level 102
God Stats
0W - 3L
1,143 SR
Queue Stats
174W - 210L
1,481 Elo+
Solo
Ganesha
Ganesha
SeRGioVaLD
Ganesha
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 20L
1,394 Elo+
Party 2
He Bo
He Bo
amadeus29
He Bo
Level 48
God Stats
1W - 2L
1,611 SR
Queue Stats
11W - 22L
1,370 Elo+
Party 2
Thoth
Thoth
iLuv WarZone
Thoth
Level 68
God Stats
5W - 10L
1,364 SR
Queue Stats
204W - 225L
1,426 Elo+
Solo
Team Averages
Level 89
1,424 SR
1,433 Elo+

VS

Team Averages
Level 97
1,617 SR
1,478 Elo+
Sun Wukong
Sun Wukong
BatPosieden
Sun Wukong
Level 82
God Stats
1W - 0L
1,285 SR
Queue Stats
37W - 33L
1,490 Elo+
Solo
Eset
Eset
DeSicknessLiLRo
Eset
Level 105
God Stats
5W - 1L
1,768 SR
Queue Stats
95W - 94L
1,455 Elo+
Party 1
Cliodhna
Cliodhna
LadyVexia
Cliodhna
Level 121
God Stats
4W - 0L
1,820 SR
Queue Stats
101W - 108L
1,423 Elo+
Party 1
Sol
Sol
VikingDaddy
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 35L
1,466 Elo+
Party 1
Neith
Neith
ZephyrF10
Neith
Level 88
God Stats
5W - 2L
1,714 SR
Queue Stats
158W - 155L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CG Dirty Knees
Sun Wukong
5
0 / 2 / 0
6,515
465
699
1,872
476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 10 / 9
10,470
748
13,186
17,409
8,802
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SeRGioVaLD
Ganesha
19
1 / 5 / 15
10,024
716
8,301
18,649
30,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
amadeus29
He Bo
18
6 / 9 / 3
11,150
796
9,828
13,203
5,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 6 / 11
10,227
731
17,844
14,816
5,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BatPosieden
Sun Wukong
17
5 / 6 / 15
10,677
763
13,457
18,408
16,411
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
6 / 4 / 13
11,611
829
10,235
12,151
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
LadyVexia
Cliodhna
19
4 / 3 / 14
11,478
820
13,272
15,857
5,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 5 / 13
10,271
734
8,748
11,514
3,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
ZephyrF10
Neith
20
15 / 2 / 11
13,497
964
13,611
9,854
3,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
98
20
Kills
32
32
Deaths
20
38
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BatPosieden
Sun Wukong
5
6
15
2.08
L
Sun Wukong
CG Dirty Knees
Sun Wukong
0
2
0
0
W
6
4
13
3.13
L
7
10
9
1.15
W
Cliodhna
LadyVexia
Cliodhna
4
3
14
3.67
L
Ganesha
SeRGioVaLD
Ganesha
1
5
15
1.7
W
2
5
13
1.7
W
Neith
ZephyrF10
Neith
15
2
11
10.25
L
He Bo
amadeus29
He Bo
6
9
3
0.83
L
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,858
Damage
59,323
65,949
Taken
67,784
50,784
Mitigated
34,671
15,827
Healing
25,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BatPosieden
Sun Wukong
13,457
3,930
1,425
5,173
18,408
16,411
343
7,096
11,312
0
21,419
L
Sun Wukong
CG Dirty Knees
Sun Wukong
699
0
0
45
1,872
476
0
242
1,590
0
699
W
10,235
1,482
3,328
2,981
12,151
4,599
895
6,872
5,279
29,915
0
L
13,186
7,049
911
2,999
17,409
8,802
0
5,108
12,175
0
21,065
W
Cliodhna
LadyVexia
Cliodhna
13,272
1,327
689
6,009
15,857
5,786
966
9,458
6,399
0
28,208
L
Ganesha
SeRGioVaLD
Ganesha
8,301
444
459
2,559
18,649
30,063
0
5,923
12,539
26,151
0
W
8,748
3,409
1,051
2,441
11,514
3,902
1,423
6,499
5,015
16,875
0
W
Neith
ZephyrF10
Neith
13,611
4,034
18
2,698
9,854
3,973
1,789
6,048
3,806
0
33,100
L
He Bo
amadeus29
He Bo
9,828
671
622
2,465
13,203
5,565
0
1,494
11,645
19,976
0
L
17,844
724
819
4,948
14,816
5,878
0
5,499
9,017
39,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,386
Gold Earned
57,534
104
Minions Killed
135
0
Camps Cleared
0
940,290
Distance Traveled
1,352,705
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,677
763
7
1
0
290,027
0
L
Sun Wukong
6,515
465
1
0
0
14,585
0
W
Eset
11,611
829
46
3
0
254,733
1
L
Mercury
10,470
748
27
2
0
214,502
0
W
Cliodhna
11,478
820
32
2
0
290,318
3
L
Ganesha
10,024
716
1
0
0
234,671
0
W
Sol
10,271
734
16
1
0
242,043
0
W
Neith
13,497
964
34
2
0
275,584
1
L
He Bo
11,150
796
32
2
0
225,985
0
L
Thoth
10,227
731
43
3
0
250,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role