Player Matchup

Hera
Hera
Angel1807
Hera
Level 59
God Stats
0W - 1L
1,532 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Athena
Athena
DigitalSiren
Athena
Level 97
God Stats
10W - 10L
1,596 SR
Queue Stats
225W - 254L
1,379 Elo+
Party 3
Medusa
Medusa
Lorhian
Medusa
Level 29
God Stats
0W - 1L
1,752 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Geb
Geb
TheCosmicOne
Geb
Level 48
God Stats
1W - 2L
1,661 SR
Queue Stats
47W - 46L
1,412 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TigerisRegalis
Tsukuyomi
Level 103
God Stats
3W - 2L
1,600 SR
Queue Stats
255W - 292L
1,391 Elo+
Party 3
Team Averages
Level 67
1,628 SR
1,437 Elo+

VS

Team Averages
Level 69
1,271 SR
1,383 Elo+
Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EvilSon24
Terra
Level 69
God Stats
1W - 2L
1,272 SR
Queue Stats
124W - 194L
1,311 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JakeFromIT
Morgan Le Fay
Level 76
God Stats
17W - 29L
1,294 SR
Queue Stats
300W - 434L
1,372 Elo+
Party 2
King Arthur
King Arthur
birnz
King Arthur
Level 75
God Stats
7W - 10L
1,235 SR
Queue Stats
167W - 233L
1,392 Elo+
Party 2
Medusa
Medusa
darndiddlydo
Medusa
Level 64
God Stats
10W - 24L
1,053 SR
Queue Stats
198W - 327L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
3 / 5 / 3
8,922
525
8,832
10,325
3,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
13
4 / 4 / 4
8,179
481
6,407
15,946
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Lorhian
Medusa
11
2 / 5 / 2
7,249
426
8,931
11,347
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 8 / 4
6,864
404
5,558
18,876
13,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
TigerisRegalis
Tsukuyomi
14
2 / 8 / 2
8,834
520
5,340
14,453
7,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 3 / 6
8,879
522
6,150
12,981
5,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
EvilSon24
Terra
14
5 / 0 / 12
9,418
554
5,754
12,573
17,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
JakeFromIT
Morgan Le Fay
15
4 / 3 / 11
9,176
540
16,514
10,340
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
birnz
King Arthur
16
9 / 2 / 3
10,820
636
12,147
13,026
14,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
8 / 3 / 8
9,301
547
11,896
11,338
4,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
11
Kills
30
30
Deaths
11
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
3
6
2.33
L
Hera
3
5
3
0.9
L
Athena
4
4
4
1.5
W
Terra
EvilSon24
Terra
5
0
12
11
W
Morgan Le Fay
JakeFromIT
Morgan Le Fay
4
3
11
3.17
L
Medusa
Lorhian
Medusa
2
5
2
0.6
L
0
8
4
0.25
L
Tsukuyomi
TigerisRegalis
Tsukuyomi
2
8
2
0.38
W
King Arthur
birnz
King Arthur
9
2
3
5.25
W
Medusa
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
52,461
70,947
Taken
60,258
34,579
Mitigated
45,870
12,492
Healing
23,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,150
1,499
0
11,438
12,981
5,519
0
5,700
7,103
0
50,732
L
Hera
8,832
1,804
230
1,874
10,325
3,598
343
2,809
7,516
48,410
0
L
Athena
6,407
2,411
0
3,625
15,946
6,787
0
5,346
10,600
40,980
0
W
Terra
EvilSon24
Terra
5,754
1,201
1,647
2,822
12,573
17,566
255
3,824
8,659
16,922
3,485
W
Morgan Le Fay
JakeFromIT
Morgan Le Fay
16,514
2,253
0
2,321
10,340
4,023
1,066
5,586
4,631
59,229
0
L
Medusa
Lorhian
Medusa
8,931
3,620
0
2,111
11,347
3,163
321
3,866
7,481
0
35,781
L
5,558
1,197
0
1,755
18,876
13,210
132
6,578
12,298
16,518
0
L
Tsukuyomi
TigerisRegalis
Tsukuyomi
5,340
1,154
0
2,897
14,453
7,821
0
3,245
11,208
0
44,852
W
King Arthur
birnz
King Arthur
12,147
1,683
0
2,080
13,026
14,054
0
2,542
10,408
0
69,581
W
Medusa
11,896
5,485
0
3,334
11,338
4,708
1,613
2,581
8,660
0
60,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
47,594
347
Minions Killed
428
0
Camps Cleared
0
1,489,375
Distance Traveled
1,580,847
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,879
522
73
4
0
353,876
4
L
Hera
8,922
525
95
6
0
276,967
1
L
Athena
8,179
481
77
5
0
360,230
3
W
Terra
9,418
554
33
2
0
319,020
3
W
Morgan Le Fay
9,176
540
72
4
0
315,489
4
L
Medusa
7,249
426
64
4
0
279,265
1
L
Geb
6,864
404
17
1
0
280,403
3
L
Tsukuyomi
8,834
520
94
6
0
292,510
0
W
King Arthur
10,820
636
147
9
0
297,188
5
W
Medusa
9,301
547
103
6
0
295,274
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role