Player Matchup

Tiamat
Tiamat
Ezali
Tiamat
Level 128
God Stats
3W - 6L
1,242 SR
Queue Stats
265W - 252L
1,560 Elo+
Party 1
Vamana
Vamana
Reineke88
Vamana
Level 126
God Stats
2W - 1L
1,705 SR
Queue Stats
226W - 194L
1,556 Elo+
Party 3
Thanatos
Thanatos
Rаidriar
Thanatos
Level 95
God Stats
4W - 2L
1,382 SR
Queue Stats
211W - 174L
1,592 Elo+
Party 3
Freya
Freya
Skuff
Freya
Level 91
God Stats
1W - 2L
1,309 SR
Queue Stats
142W - 127L
1,551 Elo+
Party 1
Ganesha
Ganesha
valiotti
Ganesha
Level 149
God Stats
5W - 2L
1,500 SR
Queue Stats
185W - 146L
1,586 Elo+
Party 3
Team Averages
Level 118
1,427 SR
1,569 Elo+

VS

Team Averages
Level 112
1,533 SR
1,543 Elo+
Chaac
Chaac
ItsPiggy
Chaac
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Discordia
Discordia
MHMD93
Discordia
Level 157
God Stats
10W - 11L
1,576 SR
Queue Stats
828W - 837L
1,565 Elo+
Solo
Anhur
Anhur
Meistrioks
Anhur
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 142L
1,575 Elo+
Party 2
Ganesha
Ganesha
Purple92
Ganesha
Level 69
God Stats
31W - 31L
1,569 SR
Queue Stats
1,214W - 1,162L
1,514 Elo+
Party 2
Merlin
Merlin
Tashkoo
Merlin
Level 109
God Stats
3W - 5L
1,520 SR
Queue Stats
305W - 266L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ezali
Tiamat
18
1 / 4 / 14
10,796
635
19,090
13,645
8,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Reineke88
Vamana
19
5 / 2 / 15
12,058
709
15,401
17,189
19,617
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Rаidriar
Thanatos
20
11 / 3 / 10
12,827
755
18,647
15,003
7,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
Skuff
Freya
18
5 / 5 / 12
11,486
676
17,497
18,157
9,037
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
valiotti
Ganesha
20
0 / 2 / 21
11,567
680
8,581
20,009
24,454
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ItsPiggy
Chaac
18
2 / 4 / 11
10,036
590
11,744
25,280
28,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
MHMD93
Discordia
19
7 / 3 / 6
11,711
689
23,023
10,108
3,638
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
16
2 / 4 / 7
9,671
569
12,540
13,877
6,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Purple92
Ganesha
16
0 / 7 / 10
9,545
561
7,116
22,659
25,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Tashkoo
Merlin
18
2 / 4 / 10
10,407
612
14,242
13,079
5,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
57
22
Kills
13
16
Deaths
22
72
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ezali
Tiamat
1
4
14
2
L
Chaac
ItsPiggy
Chaac
2
4
11
1.88
L
Discordia
MHMD93
Discordia
7
3
6
3.33
L
Anhur
2
4
7
1.38
L
Ganesha
Purple92
Ganesha
0
7
10
0.71
W
Vamana
Reineke88
Vamana
5
2
15
6.25
W
Thanatos
Rаidriar
Thanatos
11
3
10
5.33
W
Freya
Skuff
Freya
5
5
12
2.2
L
Merlin
Tashkoo
Merlin
2
4
10
1.75
W
Ganesha
valiotti
Ganesha
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,216
Damage
68,665
84,003
Taken
85,003
69,860
Mitigated
70,210
42,063
Healing
27,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ezali
Tiamat
19,090
739
917
3,622
13,645
8,884
170
5,851
7,794
35,685
0
L
Chaac
ItsPiggy
Chaac
11,744
2,224
781
9,717
25,280
28,798
0
13,998
11,045
0
18,343
L
Discordia
MHMD93
Discordia
23,023
860
1,785
1,562
10,108
3,638
0
5,893
4,165
44,392
0
L
Anhur
12,540
4,996
2,431
2,358
13,877
6,131
141
8,063
5,727
0
23,002
L
Ganesha
Purple92
Ganesha
7,116
519
2,128
2,260
22,659
25,939
0
9,626
12,436
16,705
0
W
Vamana
Reineke88
Vamana
15,401
7,799
1,817
4,614
17,189
19,617
2,243
11,563
5,626
223
35,087
W
Thanatos
Rаidriar
Thanatos
18,647
3,677
2,927
13,547
15,003
7,868
1,535
6,899
8,104
0
27,886
W
Freya
Skuff
Freya
17,497
7,278
1,887
5,185
18,157
9,037
690
9,750
8,407
26,250
0
L
Merlin
Tashkoo
Merlin
14,242
676
1,844
2,488
13,079
5,704
0
7,716
5,206
41,338
0
W
Ganesha
valiotti
Ganesha
8,581
755
3,023
4,524
20,009
24,454
862
10,318
9,691
36,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,734
Gold Earned
51,370
150
Minions Killed
159
0
Camps Cleared
0
1,733,269
Distance Traveled
1,521,527
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,796
635
46
3
0
331,397
0
L
Chaac
10,036
590
16
1
0
329,442
0
L
Discordia
11,711
689
51
3
0
337,362
0
L
Anhur
9,671
569
38
2
0
303,073
0
L
Ganesha
9,545
561
0
0
0
282,266
0
W
Vamana
12,058
709
63
4
0
319,335
0
W
Thanatos
12,827
755
20
1
0
386,385
6
W
Freya
11,486
676
21
1
0
321,316
0
L
Merlin
10,407
612
54
3
0
269,384
1
W
Ganesha
11,567
680
0
0
0
374,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role