Player Matchup

Bastet
Bastet
Cyberich
Bastet
Level 106
God Stats
30W - 30L
1,398 SR
Queue Stats
113W - 119L
1,341 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Direwolf40312
Ah Muzen Cab
Level 159
God Stats
28W - 31L
1,297 SR
Queue Stats
806W - 871L
1,409 Elo+
Solo
Ra
Ra
SunGodNikka
Ra
Level 67
God Stats
154W - 158L
1,439 SR
Queue Stats
242W - 253L
1,344 Elo+
Solo
Geb
Geb
TheGeneral99
Geb
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 65L
1,211 Elo+
Solo
Skadi
Skadi
swagjimmy
Skadi
Level 118
God Stats
3W - 2L
1,579 SR
Queue Stats
43W - 46L
1,470 Elo+
Solo
Team Averages
Level 100
1,443 SR
1,355 Elo+

VS

Team Averages
Level 60
1,500 SR
1,451 Elo+
Neith
Neith
 
Neith
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Desrtoyer5988
Izanami
Level 25
God Stats
6W - 11L
1,500 SR
Queue Stats
51W - 70L
1,387 Elo+
Party 1
Yu Huang
Yu Huang
NexusXi
Yu Huang
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 186L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Cyberich
Bastet
11
3 / 1 / 3
6,956
535
7,033
8,107
2,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Direwolf40312
Ah Muzen Cab
14
3 / 1 / 0
7,952
612
2,463
6,738
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 0 / 4
7,373
567
3,682
4,383
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 0 / 2
6,210
478
4,325
8,184
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
swagjimmy
Skadi
10
2 / 1 / 0
5,908
454
3,421
5,287
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 2 / 0
5,987
461
4,728
6,132
2,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
 
Bakasura
9
0 / 1 / 1
5,662
436
3,158
9,791
3,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hel
 
Hel
8
0 / 1 / 0
4,897
377
2,903
5,054
1,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
11
0 / 3 / 0
6,261
482
1,344
5,227
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
NexusXi
Yu Huang
12
1 / 3 / 0
6,676
514
2,163
5,979
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
3
3
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
L
Bakasura
 
Bakasura
0
1
1
0.5
L
Hel
 
Hel
0
1
0
0
W
Bastet
Cyberich
Bastet
3
1
3
4.5
L
Izanami
0
3
0
0
W
Ah Muzen Cab
Direwolf40312
Ah Muzen Cab
3
1
0
3
L
Yu Huang
NexusXi
Yu Huang
1
3
0
0.33
W
1
0
4
3
W
1
0
2
2
W
Skadi
swagjimmy
Skadi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
14,296
32,699
Taken
32,183
15,062
Mitigated
10,425
10,626
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,728
1,736
0
1,560
6,132
2,240
0
2,211
3,917
0
34,128
L
Bakasura
 
Bakasura
3,158
2,467
0
2,558
9,791
3,189
0
1,276
8,423
0
31,173
L
Hel
 
Hel
2,903
540
1,284
2,251
5,054
1,555
0
2,308
2,664
10,979
0
W
Bastet
Cyberich
Bastet
7,033
1,588
0
1,245
8,107
2,335
537
885
7,152
0
39,886
L
Izanami
1,344
929
0
1,368
5,227
1,574
184
1,814
3,301
0
32,750
W
Ah Muzen Cab
Direwolf40312
Ah Muzen Cab
2,463
774
0
2,442
6,738
2,567
839
1,432
5,306
0
51,717
L
Yu Huang
NexusXi
Yu Huang
2,163
156
0
727
5,979
1,867
0
78
5,871
37,220
0
W
3,682
384
240
1,294
4,383
3,372
0
209
4,163
44,344
0
W
4,325
240
0
2,324
8,184
5,339
110
1,667
6,507
19,686
0
W
Skadi
swagjimmy
Skadi
3,421
622
0
3,081
5,287
1,449
175
873
4,414
0
22,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,399
Gold Earned
29,483
326
Minions Killed
346
0
Camps Cleared
0
1,303,414
Distance Traveled
1,157,223
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,987
461
78
6
0
219,157
1
L
Bakasura
5,662
436
69
5
0
285,265
0
L
Hel
4,897
377
12
1
0
188,932
0
W
Bastet
6,956
535
66
5
0
294,385
4
L
Izanami
6,261
482
85
7
0
227,892
0
W
Ah Muzen Cab
7,952
612
106
8
0
259,383
2
L
Yu Huang
6,676
514
102
8
0
235,977
1
W
Ra
7,373
567
94
7
0
261,302
2
W
Geb
6,210
478
14
1
0
257,523
1
W
Skadi
5,908
454
46
4
0
230,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role