Player Matchup

Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
RunnyHen816589
Anhur
Level 126
God Stats
3W - 1L
1,531 SR
Queue Stats
194W - 185L
1,673 Elo+
Party 2
Chaac
Chaac
murdamewrote
Chaac
Level 89
God Stats
9W - 3L
1,694 SR
Queue Stats
92W - 123L
1,376 Elo+
Solo
Team Averages
Level 123
1,575 SR
1,516 Elo+

VS

Team Averages
Level 96
1,491 SR
1,233 Elo+
Achilles
Achilles
FuxkthePublic
Achilles
Level 129
God Stats
0W - 1L
1,377 SR
Queue Stats
32W - 46L
1,311 Elo+
Party 1
Zhong Kui
Zhong Kui
TheKidX3no-
Zhong Kui
Level 128
God Stats
1W - 1L
1,595 SR
Queue Stats
5W - 13L
1,304 Elo+
Party 1
Skadi
Skadi
boba8
Skadi
Level 31
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 19L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
10 / 0 / 4
9,061
1,007
16,450
7,736
2,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 6
7,551
839
2,694
4,598
1,449
11
1 / 2 / 11
7,897
877
5,289
11,435
7,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FuxkthePublic
Achilles
9
1 / 5 / 0
6,410
712
3,695
12,306
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
TheKidX3no-
Zhong Kui
10
1 / 4 / 1
6,474
719
6,512
9,399
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
boba8
Skadi
10
1 / 6 / 1
6,599
733
3,575
7,251
2,469
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
3
3
Deaths
15
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
10
0
4
12
L
Achilles
FuxkthePublic
Achilles
1
5
0
0.2
W
4
1
6
7
L
Zhong Kui
TheKidX3no-
Zhong Kui
1
4
1
0.38
L
Skadi
boba8
Skadi
1
6
1
0.25
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,433
Damage
13,782
23,769
Taken
28,956
11,794
Mitigated
18,518
10,987
Healing
5,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,450
6,654
0
5,142
7,736
2,443
2,477
3,089
4,647
47,324
0
L
Achilles
FuxkthePublic
Achilles
3,695
297
0
2,304
12,306
10,659
0
6,165
6,141
0
11,137
W
2,694
703
0
542
4,598
1,449
26
611
3,987
0
18,501
L
Zhong Kui
TheKidX3no-
Zhong Kui
6,512
612
0
2,658
9,399
5,390
0
5,341
4,058
20,097
0
L
Skadi
boba8
Skadi
3,575
1,713
0
549
7,251
2,469
0
5,039
2,212
0
13,147
W
5,289
635
0
5,303
11,435
7,902
0
3,492
7,943
425
17,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,509
Gold Earned
19,483
108
Minions Killed
63
7
Camps Cleared
1
545,663
Distance Traveled
496,164
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,061
1,007
59
7
1
172,217
3
L
Achilles
6,410
712
13
1
0
171,340
1
W
Anhur
7,551
839
37
4
6
175,489
2
L
Zhong Kui
6,474
719
31
3
0
164,741
2
L
Skadi
6,599
733
19
2
1
160,083
3
W
Chaac
7,897
877
12
1
0
197,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role