Player Matchup

Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
SeakFreak
Sun Wukong
Platinum V
Level 160
God Stats
5W - 13L
1,369 SR
Queue Stats
168W - 167L
1,792 MMR
Solo
Nemesis
Nemesis
Gold II
nomlav2
Nemesis
Gold II
Level 68
God Stats
3W - 2L
1,886 SR
Queue Stats
67W - 46L
1,725 MMR
Solo
Ullr
Ullr
Platinum IV
oneoneseventh
Ullr
Platinum IV
Level 67
God Stats
4W - 2L
1,858 SR
Queue Stats
61W - 59L
1,821 MMR
Party 2
Sobek
Sobek
Platinum V
wqNN
Sobek
Platinum V
Level 156
God Stats
3W - 4L
1,601 SR
Queue Stats
88W - 67L
1,692 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,643 SR
1,706 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 143
1,596 SR
1,772 MMR
Hachiman
Hachiman
Gold I
PerfectlyDamaged
Hachiman
Gold I
Level 156
God Stats
3W - 2L
1,795 SR
Queue Stats
52W - 41L
1,775 MMR
Party 3
Ganesha
Ganesha
Gold II
Rensam
Ganesha
Gold II
Level 155
God Stats
21W - 19L
1,625 SR
Queue Stats
110W - 101L
1,846 MMR
Party 1
Susano
Susano
Platinum V
SDFHAREGT
Susano
Platinum V
Level 148
God Stats
68W - 71L
1,559 SR
Queue Stats
255W - 252L
1,716 MMR
Solo
Chaac
Chaac
Gold III
Vrykolakas
Chaac
Gold III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 42L
1,726 MMR
Party 3
Zeus
Zeus
Gold III
bowen666
Zeus
Gold III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,794 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
1 / 3 / 1
4,514
451
1,234
3,811
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SeakFreak
Sun Wukong
10
0 / 1 / 0
5,789
579
2,617
4,809
2,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
nomlav2
Nemesis
9
2 / 1 / 0
5,192
519
2,147
5,581
1,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,166
517
2,663
6,204
1,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
wqNN
Sobek
7
0 / 3 / 0
4,682
468
1,443
8,518
5,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
CliodhnaBaron SamediBaba Yaga

VS

Bans
BastetAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,441
644
4,757
4,604
1,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
Rensam
Ganesha
9
0 / 0 / 7
5,596
560
1,976
4,681
2,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
SDFHAREGT
Susano
11
6 / 0 / 1
6,645
665
5,951
5,020
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
11
0 / 0 / 1
6,135
614
1,881
4,642
3,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
11
2 / 4 / 1
6,024
602
5,110
4,358
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
11
11
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
1
0.5
W
3
0
2
4
W
Ganesha
Rensam
Ganesha
0
0
7
3.5
W
Susano
SDFHAREGT
Susano
6
0
1
6.5
L
Sun Wukong
SeakFreak
Sun Wukong
0
1
0
0
W
Chaac
0
0
1
0.5
W
Zeus
2
4
1
0.63
L
Nemesis
nomlav2
Nemesis
2
1
0
2
L
0
3
0
0
L
Sobek
wqNN
Sobek
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,104
Damage
19,675
28,923
Taken
23,305
11,865
Mitigated
9,186
6,479
Healing
10,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,234
52
0
628
3,811
929
0
2,148
1,663
15,398
0
W
4,757
1,689
0
3,024
4,604
1,112
0
531
4,073
0
42,002
W
Ganesha
Rensam
Ganesha
1,976
225
0
2,653
4,681
2,189
0
712
3,969
7,568
6,698
W
Susano
SDFHAREGT
Susano
5,951
2,059
0
2,725
5,020
1,564
0
200
4,820
0
35,230
L
Sun Wukong
SeakFreak
Sun Wukong
2,617
437
0
1,923
4,809
2,120
0
92
4,717
0
36,170
W
Chaac
1,881
664
0
1,684
4,642
3,256
0
0
4,642
0
40,274
W
Zeus
5,110
407
0
179
4,358
1,065
0
1,234
3,124
37,122
0
L
Nemesis
nomlav2
Nemesis
2,147
602
0
1,213
5,581
1,759
0
1,523
4,058
0
25,595
L
2,663
1,267
0
759
6,204
1,636
0
724
5,480
0
34,401
L
Sobek
wqNN
Sobek
1,443
224
0
1,956
8,518
5,421
0
2,071
6,447
10,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,343
Gold Earned
30,841
264
Minions Killed
375
0
Camps Cleared
0
928,609
Distance Traveled
1,049,563
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,514
451
22
2
0
115,805
1
W
Hachiman
6,441
644
98
10
0
203,866
2
W
Ganesha
5,596
560
0
0
0
211,417
5
W
Susano
6,645
665
84
8
0
239,121
3
L
Sun Wukong
5,789
579
94
9
0
234,253
4
W
Chaac
6,135
614
101
10
0
213,951
3
W
Zeus
6,024
602
92
9
0
181,208
4
L
Nemesis
5,192
519
48
5
0
203,276
2
L
Ullr
5,166
517
74
7
0
178,356
4
L
Sobek
4,682
468
26
3
0
196,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role