Player Matchup

Poseidon
Poseidon
Alibouxaraoda
Poseidon
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 33L
1,403 Elo+
Solo
Neith
Neith
AtlantesSoH
Neith
Level 147
God Stats
7W - 2L
1,757 SR
Queue Stats
538W - 533L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
N0vha
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,373 Elo+
Solo
Ganesha
Ganesha
TSB1000
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,281 Elo+
Solo
Nox
Nox
Tm563
Nox
Level 68
God Stats
2W - 6L
1,290 SR
Queue Stats
351W - 324L
1,440 Elo+
Party 1
Team Averages
Level 77
1,552 SR
1,391 Elo+

VS

Team Averages
Level 130
1,488 SR
1,464 Elo+
Geb
Geb
Im Kaprima
Geb
Level 122
God Stats
3W - 0L
1,512 SR
Queue Stats
252W - 260L
1,494 Elo+
Solo
Skadi
Skadi
Luwes1087
Skadi
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
231W - 240L
1,454 Elo+
Solo
Da Ji
Da Ji
TDS_DarkFollem
Da Ji
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 128L
1,420 Elo+
Solo
Tiamat
Tiamat
VeryHydrated
Tiamat
Level 108
God Stats
1W - 1L
1,452 SR
Queue Stats
18W - 17L
1,461 Elo+
Solo
Mulan
Mulan
prateraide
Mulan
Level 155
God Stats
3W - 1L
1,478 SR
Queue Stats
203W - 209L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alibouxaraoda
Poseidon
17
3 / 7 / 9
10,552
703
9,879
13,537
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 7 / 12
12,324
822
22,290
15,614
6,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
N0vha
Jormungandr
18
6 / 5 / 9
11,231
749
12,670
15,063
15,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ganesha
TSB1000
Ganesha
17
0 / 5 / 17
10,801
720
6,804
16,282
13,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
Tm563
Nox
20
10 / 3 / 10
12,877
858
11,116
11,578
4,465
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 18
11,127
742
7,587
23,764
23,882
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
Luwes1087
Skadi
20
10 / 4 / 11
12,345
823
22,558
11,778
5,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 5 / 13
10,985
732
7,167
11,074
4,866
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
20
2 / 4 / 15
11,508
767
14,017
11,652
8,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
20
10 / 9 / 10
13,126
875
10,666
21,021
16,443
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
94
25
Kills
27
27
Deaths
26
57
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Alibouxaraoda
Poseidon
3
7
9
1.07
L
6
7
12
1.71
W
1
4
18
2.5
W
Skadi
Luwes1087
Skadi
10
4
11
3.88
L
Jormungandr
N0vha
Jormungandr
6
5
9
2.1
W
4
5
13
2.1
L
Ganesha
TSB1000
Ganesha
0
5
17
1.7
L
Nox
Tm563
Nox
10
3
10
5
W
Tiamat
2
4
15
2.38
W
Mulan
10
9
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,759
Damage
61,995
72,074
Taken
79,289
44,122
Mitigated
58,886
19,980
Healing
25,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Alibouxaraoda
Poseidon
9,879
1,110
2,004
3,115
13,537
4,368
493
4,428
9,109
24,877
0
L
22,290
7,244
559
4,565
15,614
6,034
1,891
4,286
11,328
0
42,236
W
7,587
96
2,236
8,818
23,764
23,882
557
10,793
12,971
18,497
0
W
Skadi
Luwes1087
Skadi
22,558
4,757
1,058
1,568
11,778
5,283
885
6,398
5,380
0
52,518
L
Jormungandr
N0vha
Jormungandr
12,670
4,250
942
955
15,063
15,355
0
4,642
10,421
28,507
0
W
7,167
943
1,271
604
11,074
4,866
648
7,436
3,638
0
13,952
L
Ganesha
TSB1000
Ganesha
6,804
771
1,097
2,664
16,282
13,900
532
4,583
11,699
10,864
0
L
Nox
Tm563
Nox
11,116
771
1,953
2,126
11,578
4,465
919
3,665
7,913
23,473
0
W
Tiamat
14,017
296
354
4,032
11,652
8,412
1,428
6,485
5,167
33,913
0
W
Mulan
10,666
994
566
5,389
21,021
16,443
1,544
9,357
9,811
0
20,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,785
Gold Earned
59,091
154
Minions Killed
155
0
Camps Cleared
0
1,333,038
Distance Traveled
1,371,992
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,552
703
33
2
0
252,500
0
L
Neith
12,324
822
43
3
0
276,245
2
W
Geb
11,127
742
17
1
0
316,766
3
W
Skadi
12,345
823
57
4
0
267,522
0
L
Jormungandr
11,231
749
34
2
0
257,005
0
W
Da Ji
10,985
732
14
1
0
257,263
2
L
Ganesha
10,801
720
0
0
0
264,831
4
L
Nox
12,877
858
44
3
0
282,457
1
W
Tiamat
11,508
767
49
3
0
290,387
0
W
Mulan
13,126
875
18
1
0
240,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role