Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
NewPatek
Chaac
Masters
Level 160
God Stats
5W - 1L
1,750 SR
Queue Stats
172W - 154L
2,783 MMR
Solo
Eset
Eset
Masters
ReadySaltedSean
Eset
Masters
Level 135
God Stats
7W - 7L
1,742 SR
Queue Stats
150W - 121L
2,605 MMR
Solo
Hun Batz
Hun Batz
Masters
khurzyyM
Hun Batz
Masters
Level 141
God Stats
22W - 14L
1,658 SR
Queue Stats
510W - 495L
3,035 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,630 SR
2,285 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,601 SR
2,285 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
 
Mercury
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Masters
Dr_Castellano
Zeus
Masters
Level 160
God Stats
33W - 34L
1,611 SR
Queue Stats
449W - 460L
2,783 MMR
Solo
Hachiman
Hachiman
Masters
ManyThankѕ
Hachiman
Masters
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 26L
3,104 MMR
Solo
Ares
Ares
Masters
Masta_Pink
Ares
Masters
Level 137
God Stats
23W - 9L
1,893 SR
Queue Stats
301W - 307L
2,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
6
2 / 0 / 0
3,725
745
1,356
1,565
304
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
 
Tiamat
6
0 / 0 / 0
3,513
703
879
1,997
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
NewPatek
Chaac
5
0 / 1 / 0
3,298
660
1,902
3,739
1,316
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 2
3,438
688
1,329
2,228
495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
khurzyyM
Hun Batz
6
0 / 0 / 1
3,598
720
704
2,181
572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThothBastetZhong KuiAphrodite

VS

Bans
Chang'eCliodhnaNemesisPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
6
1 / 0 / 0
3,751
750
2,618
3,705
1,288
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
 
Mercury
6
0 / 0 / 0
3,335
667
848
2,303
531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,167
633
1,183
1,507
317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ManyThankѕ
Hachiman
2
0 / 1 / 0
2,563
513
546
1,025
155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 0
2,977
595
947
3,880
1,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
2
Kills
1
1
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
0
0
2
W
Tiamat
 
Tiamat
0
0
0
0
L
Odin
 
Odin
1
0
0
1
L
Mercury
 
Mercury
0
0
0
0
L
0
0
0
0
L
Hachiman
ManyThankѕ
Hachiman
0
1
0
0
L
0
1
0
0
W
Chaac
NewPatek
Chaac
0
1
0
0
W
0
0
2
1
W
Hun Batz
khurzyyM
Hun Batz
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,170
Damage
6,142
11,710
Taken
12,420
3,378
Mitigated
3,814
5,189
Healing
3,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
1,356
785
0
612
1,565
304
0
467
1,098
0
15,932
W
Tiamat
 
Tiamat
879
40
0
769
1,997
691
0
473
1,524
18,132
0
L
Odin
 
Odin
2,618
1,374
0
1,512
3,705
1,288
0
0
3,705
0
15,065
L
Mercury
 
Mercury
848
557
0
350
2,303
531
0
322
1,959
0
13,214
L
1,183
558
0
493
1,507
317
0
550
895
13,612
0
L
Hachiman
ManyThankѕ
Hachiman
546
305
0
276
1,025
155
0
344
681
0
2,953
L
947
64
0
1,036
3,880
1,523
0
908
2,972
5,719
0
W
Chaac
NewPatek
Chaac
1,902
786
0
1,792
3,739
1,316
0
0
3,739
0
12,603
W
1,329
441
337
591
2,228
495
0
1,085
1,143
6,561
0
W
Hun Batz
khurzyyM
Hun Batz
704
243
0
1,088
2,181
572
0
105
2,076
0
15,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,572
Gold Earned
15,793
161
Minions Killed
126
0
Camps Cleared
0
502,253
Distance Traveled
438,953
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,725
745
37
7
0
98,000
2
W
Tiamat
3,513
703
44
9
0
94,468
0
L
Odin
3,751
750
41
8
0
96,435
1
L
Mercury
3,335
667
37
7
0
124,461
2
L
Zeus
3,167
633
31
6
0
87,612
1
L
Hachiman
2,563
513
7
1
0
28,013
0
L
Ares
2,977
595
10
2
0
102,432
1
W
Chaac
3,298
660
27
5
0
106,147
1
W
Eset
3,438
688
8
2
0
93,792
1
W
Hun Batz
3,598
720
45
9
0
109,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role