Player Matchup

Neith
Neith
Asarti1
Neith
Level 86
God Stats
9W - 2L
1,783 SR
Queue Stats
74W - 46L
1,578 Elo+
Party 2
Thoth
Thoth
GrouchyGators
Thoth
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 62L
1,611 Elo+
Party 2
Thanatos
Thanatos
GrouchyLlamas
Thanatos
Level 91
God Stats
1W - 3L
1,355 SR
Queue Stats
62W - 46L
1,622 Elo+
Party 2
Atlas
Atlas
ItsSmallboy69
Atlas
Level 29
God Stats
5W - 6L
1,499 SR
Queue Stats
38W - 32L
1,415 Elo+
Party 2
Tyr
Tyr
Shes Krazy
Tyr
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 53L
1,558 Elo+
Party 2
Team Averages
Level 85
1,528 SR
1,557 Elo+

VS

Team Averages
Level 59
1,534 SR
1,349 Elo+
Vulcan
Vulcan
Ikal_Akbal
Vulcan
Level 35
God Stats
10W - 11L
1,752 SR
Queue Stats
83W - 107L
1,462 Elo+
Solo
Khepri
Khepri
Makkana Egao
Khepri
Level 18
God Stats
2W - 6L
1,272 SR
Queue Stats
4W - 17L
1,136 Elo+
Party 1
Danzaburou
Danzaburou
Strawhat_Bosco
Danzaburou
Level 88
God Stats
1W - 2L
1,459 SR
Queue Stats
119W - 122L
1,441 Elo+
Solo
Hades
Hades
Taizu44
Hades
Level 37
God Stats
8W - 7L
1,677 SR
Queue Stats
11W - 23L
1,227 Elo+
Party 1
Loki
Loki
xI Achilles Ix1
Loki
Level 118
God Stats
7W - 10L
1,507 SR
Queue Stats
49W - 52L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asarti1
Neith
16
5 / 1 / 5
10,254
513
9,298
7,351
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
10 / 2 / 6
11,760
588
12,283
9,413
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
GrouchyLlamas
Thanatos
18
6 / 2 / 11
11,074
554
14,923
14,971
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 1 / 9
9,088
454
4,536
14,349
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 0 / 5
11,204
560
10,143
17,167
18,412
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ikal_Akbal
Vulcan
14
1 / 8 / 1
8,580
429
8,215
12,881
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
12
1 / 5 / 1
8,136
407
3,161
15,490
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Strawhat_Bosco
Danzaburou
16
1 / 5 / 1
9,542
477
6,016
15,756
4,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Taizu44
Hades
16
1 / 4 / 0
10,303
515
6,175
11,444
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 4 / 1
8,613
431
8,959
13,519
2,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
26
Kills
6
6
Deaths
26
36
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Asarti1
Neith
5
1
5
7.5
W
10
2
6
6.5
W
Thanatos
GrouchyLlamas
Thanatos
6
2
11
5.75
L
Vulcan
Ikal_Akbal
Vulcan
1
8
1
0.19
W
0
1
9
4.5
L
Khepri
1
5
1
0.3
W
5
0
5
7.5
L
Danzaburou
Strawhat_Bosco
Danzaburou
1
5
1
0.3
L
Hades
Taizu44
Hades
1
4
0
0.25
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,183
Damage
32,526
63,251
Taken
69,090
42,908
Mitigated
25,847
29,774
Healing
15,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asarti1
Neith
9,298
4,322
0
2,714
7,351
2,551
3,051
972
6,379
0
77,695
W
12,283
502
0
1,202
9,413
2,777
310
3,981
5,432
68,558
0
W
Thanatos
GrouchyLlamas
Thanatos
14,923
5,396
0
16,615
14,971
5,754
657
3,014
11,957
0
82,937
L
Vulcan
Ikal_Akbal
Vulcan
8,215
2,896
0
521
12,881
3,448
649
4,797
8,084
47,399
0
W
4,536
2,263
107
3,391
14,349
13,414
753
3,490
10,859
27,506
0
L
Khepri
3,161
1,126
11
2,801
15,490
10,947
320
3,706
11,784
17,072
0
W
10,143
1,246
0
5,745
17,167
18,412
0
6,094
11,073
0
66,246
L
Danzaburou
Strawhat_Bosco
Danzaburou
6,016
2,593
0
7,335
15,756
4,577
775
2,793
12,963
0
67,413
L
Hades
Taizu44
Hades
6,175
1,064
148
3,304
11,444
3,951
0
981
10,463
56,589
0
L
8,959
1,888
122
832
13,519
2,924
457
4,542
8,977
0
49,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,380
Gold Earned
45,174
549
Minions Killed
430
0
Camps Cleared
0
1,970,881
Distance Traveled
1,744,913
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,254
513
137
7
0
356,925
2
W
Thoth
11,760
588
126
6
0
405,760
5
W
Thanatos
11,074
554
130
7
0
404,037
3
L
Vulcan
8,580
429
73
4
0
326,486
2
W
Atlas
9,088
454
35
2
0
398,877
1
L
Khepri
8,136
407
34
2
0
352,887
1
W
Tyr
11,204
560
121
6
0
405,282
3
L
Danzaburou
9,542
477
108
5
0
326,645
3
L
Hades
10,303
515
140
7
0
329,931
3
L
Loki
8,613
431
75
4
0
408,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role