Player Matchup

Athena
Athena
Cahaja
Athena
Level 106
God Stats
7W - 6L
1,544 SR
Queue Stats
29W - 14L
1,550 Elo+
Party 2
King Arthur
King Arthur
DerGingMitG
King Arthur
Level 67
God Stats
15W - 5L
1,678 SR
Queue Stats
181W - 67L
1,712 Elo+
Party 2
Neith
Neith
Lasart793
Neith
Level 29
God Stats
4W - 2L
1,434 SR
Queue Stats
84W - 68L
1,461 Elo+
Party 2
Hercules
Hercules
VeapZz
Hercules
Level 122
God Stats
8W - 4L
1,634 SR
Queue Stats
421W - 415L
1,389 Elo+
Party 2
Eset
Eset
vietiplatsch
Eset
Level 29
God Stats
6W - 4L
1,795 SR
Queue Stats
241W - 154L
1,580 Elo+
Party 2
Team Averages
Level 71
1,617 SR
1,538 Elo+

VS

Team Averages
Level 52
1,518 SR
1,397 Elo+
Amaterasu
Amaterasu
AxelRoiter
Amaterasu
Level 57
God Stats
19W - 22L
1,370 SR
Queue Stats
380W - 401L
1,363 Elo+
Party 1
Cernunnos
Cernunnos
Betrezen03
Cernunnos
Level 44
God Stats
7W - 7L
1,432 SR
Queue Stats
53W - 74L
1,384 Elo+
Party 1
Thanatos
Thanatos
Patologik
Thanatos
Level 28
God Stats
3W - 4L
1,396 SR
Queue Stats
27W - 44L
1,330 Elo+
Party 1
Hades
Hades
Zaunpfahl
Hades
Level 109
God Stats
22W - 13L
1,681 SR
Queue Stats
128W - 131L
1,407 Elo+
Party 3
Cthulhu
Cthulhu
ZusellaZuselfee
Cthulhu
Level 22
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cahaja
Athena
14
3 / 1 / 9
9,682
538
5,535
13,312
12,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
DerGingMitG
King Arthur
19
4 / 0 / 4
11,863
659
10,060
12,641
14,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Lasart793
Neith
16
3 / 4 / 6
10,490
583
9,605
8,740
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
VeapZz
Hercules
16
7 / 3 / 7
10,458
581
7,693
12,052
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 2 / 8
10,848
603
11,151
9,951
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AxelRoiter
Amaterasu
15
0 / 1 / 0
8,444
469
1,589
9,527
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Betrezen03
Cernunnos
13
3 / 5 / 0
8,078
449
7,600
13,517
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Patologik
Thanatos
13
3 / 7 / 3
8,304
461
5,033
14,744
4,688
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hades
Zaunpfahl
Hades
15
4 / 4 / 1
9,392
522
9,422
15,507
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

12
0 / 5 / 3
7,521
418
5,759
11,739
10,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
22
Kills
10
10
Deaths
22
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AxelRoiter
Amaterasu
0
1
0
0
L
Cernunnos
Betrezen03
Cernunnos
3
5
0
0.6
W
Athena
Cahaja
Athena
3
1
9
7.5
W
King Arthur
DerGingMitG
King Arthur
4
0
4
6
W
Neith
Lasart793
Neith
3
4
6
1.5
L
Thanatos
Patologik
Thanatos
3
7
3
0.64
W
Hercules
VeapZz
Hercules
7
3
7
3.5
L
Hades
Zaunpfahl
Hades
4
4
1
1.13
L
0
5
3
0.3
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,044
Damage
29,403
56,696
Taken
65,034
41,575
Mitigated
32,244
16,534
Healing
27,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AxelRoiter
Amaterasu
1,589
622
0
4,972
9,527
6,224
1,184
709
8,818
0
49,450
L
Cernunnos
Betrezen03
Cernunnos
7,600
4,416
0
5,675
13,517
4,199
731
2,594
10,923
0
69,048
W
Athena
Cahaja
Athena
5,535
1,960
0
1,169
13,312
12,898
507
4,006
9,306
18,742
0
W
King Arthur
DerGingMitG
King Arthur
10,060
1,490
0
6,258
12,641
14,418
88
1,051
11,590
0
104,785
W
Neith
Lasart793
Neith
9,605
4,000
0
2,620
8,740
3,504
1,944
2,739
6,001
0
78,088
L
Thanatos
Patologik
Thanatos
5,033
935
0
9,407
14,744
4,688
0
2,468
12,276
0
38,806
W
Hercules
VeapZz
Hercules
7,693
1,609
0
4,414
12,052
4,767
909
3,075
8,977
0
59,849
L
Hades
Zaunpfahl
Hades
9,422
1,069
271
6,006
15,507
6,144
240
8,367
7,140
56,797
0
L
5,759
593
236
1,006
11,739
10,989
216
2,548
9,191
15,401
0
W
11,151
1,782
606
1,467
9,951
5,988
228
4,310
5,641
78,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
41,739
604
Minions Killed
466
0
Camps Cleared
0
1,815,508
Distance Traveled
1,675,998
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,444
469
129
7
0
337,248
2
L
Cernunnos
8,078
449
127
7
0
316,290
2
W
Athena
9,682
538
19
1
0
372,708
5
W
King Arthur
11,863
659
210
12
0
377,116
3
W
Neith
10,490
583
143
8
0
335,879
1
L
Thanatos
8,304
461
70
4
0
355,314
7
W
Hercules
10,458
581
92
5
0
372,936
4
L
Hades
9,392
522
125
7
0
321,405
2
L
Cthulhu
7,521
418
15
1
0
345,741
2
W
Eset
10,848
603
140
8
0
356,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role