Player Matchup

Arachne
Arachne
Bairam888
Arachne
Level 97
God Stats
127W - 94L
1,565 SR
Queue Stats
199W - 185L
1,411 Elo+
Solo
Kuzenbo
Kuzenbo
Bald Ol Man1784
Kuzenbo
Level 16
God Stats
0W - 6L
1,302 SR
Queue Stats
10W - 22L
1,380 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DarthVaiden
Morgan Le Fay
Level 57
God Stats
0W - 2L
1,477 SR
Queue Stats
62W - 68L
1,443 Elo+
Party 2
Skadi
Skadi
Yami47
Skadi
Level 71
God Stats
20W - 13L
1,636 SR
Queue Stats
41W - 34L
1,434 Elo+
Solo
Zeus
Zeus
xxFaDeD KaRmAxx
Zeus
Level 86
God Stats
0W - 1L
1,300 SR
Queue Stats
39W - 35L
1,302 Elo+
Solo
Team Averages
Level 65
1,456 SR
1,394 Elo+

VS

Team Averages
Level 87
1,493 SR
1,416 Elo+
Cerberus
Cerberus
FinessingEmFKD
Cerberus
Level 121
God Stats
6W - 3L
1,428 SR
Queue Stats
190W - 221L
1,418 Elo+
Party 1
Ares
Ares
Voltic CelL
Ares
Level 29
God Stats
25W - 15L
1,636 SR
Queue Stats
64W - 73L
1,388 Elo+
Party 1
Thanatos
Thanatos
YoungSavageFKD
Thanatos
Level 49
God Stats
14W - 26L
1,437 SR
Queue Stats
67W - 68L
1,465 Elo+
Party 1
Neith
Neith
dbrodie5139
Neith
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
118W - 97L
1,454 Elo+
Solo
Hera
Hera
xTDAx UNC4LIFE
Hera
Level 153
God Stats
1W - 4L
1,463 SR
Queue Stats
251W - 261L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bairam888
Arachne
1
0 / 0 / 0
3,315
332
0
0
0
7
1 / 3 / 1
4,821
482
1,823
8,587
5,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
DarthVaiden
Morgan Le Fay
7
1 / 5 / 0
4,551
455
3,213
5,147
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Yami47
Skadi
8
1 / 2 / 1
4,915
492
3,449
6,191
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 3 / 0
5,120
512
2,998
4,918
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
5 / 0 / 3
6,314
631
4,345
5,938
4,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
2 / 0 / 3
5,096
510
2,985
4,185
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
10
3 / 0 / 3
5,974
597
2,106
5,331
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 3 / 2
5,327
533
5,438
4,879
1,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 2 / 4
5,533
553
2,563
4,917
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
13
13
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bairam888
Arachne
0
0
0
0
L
1
3
1
0.5
L
Morgan Le Fay
DarthVaiden
Morgan Le Fay
1
5
0
0.2
W
Cerberus
5
0
3
6.5
W
2
0
3
3.5
L
Skadi
Yami47
Skadi
1
2
1
0.75
W
Thanatos
3
0
3
4.5
W
1
3
2
0.67
W
2
2
4
2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,483
Damage
17,437
24,843
Taken
25,250
8,980
Mitigated
11,912
6,330
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bairam888
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
1,823
791
246
1,923
8,587
5,336
0
2,444
5,931
8,251
0
L
Morgan Le Fay
DarthVaiden
Morgan Le Fay
3,213
308
0
296
5,147
1,039
300
3,487
1,660
14,782
0
W
Cerberus
4,345
49
0
2,363
5,938
4,618
0
2,616
2,896
30,092
0
W
2,985
74
100
1,396
4,185
2,392
924
979
3,196
10,662
0
L
Skadi
Yami47
Skadi
3,449
1,467
0
2,138
6,191
1,590
0
1,458
4,487
0
29,804
W
Thanatos
2,106
223
0
6,179
5,331
2,037
120
1,111
4,094
0
30,223
W
5,438
1,533
0
1,448
4,879
1,540
312
1,141
3,696
0
32,439
W
2,563
397
0
631
4,917
1,325
1,038
1,496
3,334
25,753
0
L
2,998
523
0
1,727
4,918
1,015
0
2,006
2,872
20,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,722
Gold Earned
28,244
144
Minions Killed
311
0
Camps Cleared
0
647,379
Distance Traveled
965,918
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,315
332
0
0
0
4,655
0
L
Kuzenbo
4,821
482
14
1
0
159,813
5
L
Morgan Le Fay
4,551
455
21
2
0
166,267
2
W
Cerberus
6,314
631
108
11
0
196,717
1
W
Ares
5,096
510
29
3
0
215,968
1
L
Skadi
4,915
492
67
7
0
158,214
0
W
Thanatos
5,974
597
58
6
0
198,660
0
W
Neith
5,327
533
63
6
0
163,614
2
W
Hera
5,533
553
53
5
0
190,959
0
L
Zeus
5,120
512
42
4
0
158,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role