Player Matchup

Pele
Pele
Cezars
Pele
Level 109
God Stats
7W - 9L
1,490 SR
Queue Stats
249W - 243L
1,468 Elo+
Solo
Nu Wa
Nu Wa
IDreadWolf
Nu Wa
Level 149
God Stats
3W - 4L
1,443 SR
Queue Stats
127W - 117L
1,498 Elo+
Solo
Thanatos
Thanatos
Murentch
Thanatos
Level 73
God Stats
0W - 1L
1,172 SR
Queue Stats
36W - 37L
1,450 Elo+
Solo
Tyr
Tyr
brandon_sequeira
Tyr
Level 129
God Stats
0W - 3L
1,539 SR
Queue Stats
161W - 179L
1,446 Elo+
Party 3
Rama
Rama
leandro_bazan99
Rama
Level 62
God Stats
6W - 5L
1,593 SR
Queue Stats
17W - 24L
1,429 Elo+
Party 3
Team Averages
Level 104
1,447 SR
1,458 Elo+

VS

Team Averages
Level 123
1,590 SR
1,486 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Viros-Punk
Cthulhu
Level 75
God Stats
4W - 0L
1,713 SR
Queue Stats
206W - 222L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
z ZARAKI z
Ah Muzen Cab
Level 160
God Stats
3W - 2L
1,735 SR
Queue Stats
62W - 59L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Cezars
Pele
15
1 / 4 / 0
8,757
515
6,198
14,774
10,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
14
2 / 4 / 3
8,508
500
14,669
10,977
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Murentch
Thanatos
13
3 / 4 / 2
8,161
480
4,994
13,865
4,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 4
7,280
428
6,216
13,756
9,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
2 / 5 / 3
8,118
478
3,918
11,915
3,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
4 / 2 / 8
9,945
585
10,022
15,577
5,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
 
Merlin
16
5 / 1 / 5
9,487
558
7,322
6,474
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
 
Neith
14
3 / 3 / 9
8,959
527
7,097
10,168
2,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Viros-Punk
Cthulhu
14
5 / 4 / 7
8,801
518
9,937
14,337
9,215
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
z ZARAKI z
Ah Muzen Cab
17
5 / 0 / 3
10,812
636
10,472
9,820
3,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
22
22
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
2
8
4
W
Merlin
 
Merlin
5
1
5
7.5
W
Neith
 
Neith
3
3
9
2.5
L
Pele
Cezars
Pele
1
4
0
0.25
L
Nu Wa
2
4
3
0.88
L
Thanatos
Murentch
Thanatos
3
4
2
1
W
Cthulhu
Viros-Punk
Cthulhu
5
4
7
2.13
L
2
5
4
0.8
L
2
5
3
0.7
W
Ah Muzen Cab
z ZARAKI z
Ah Muzen Cab
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,995
Damage
44,850
65,287
Taken
56,376
30,627
Mitigated
22,959
25,202
Healing
19,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,022
4,142
0
8,423
15,577
5,422
0
3,812
11,569
0
73,230
W
Merlin
 
Merlin
7,322
422
0
1,546
6,474
2,040
204
3,295
3,179
61,510
0
W
Neith
 
Neith
7,097
2,190
0
1,801
10,168
2,662
0
3,999
6,169
0
55,218
L
Pele
Cezars
Pele
6,198
723
0
5,804
14,774
10,194
0
1,054
13,720
0
60,914
L
Nu Wa
14,669
2,507
0
1,188
10,977
2,509
1,326
4,532
6,445
61,581
0
L
Thanatos
Murentch
Thanatos
4,994
1,202
0
9,841
13,865
4,721
0
2,345
11,520
0
42,838
W
Cthulhu
Viros-Punk
Cthulhu
9,937
1,262
0
4,095
14,337
9,215
0
1,345
12,992
31,702
0
L
6,216
651
0
3,276
13,756
9,575
280
5,168
8,588
0
31,249
L
3,918
3,001
0
5,093
11,915
3,628
990
4,160
7,755
0
42,154
W
Ah Muzen Cab
z ZARAKI z
Ah Muzen Cab
10,472
4,176
0
3,653
9,820
3,620
0
2,218
7,183
0
86,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,824
Gold Earned
48,004
466
Minions Killed
538
0
Camps Cleared
0
1,595,025
Distance Traveled
1,704,185
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,945
585
120
7
0
375,632
2
W
Merlin
9,487
558
104
6
0
349,357
8
W
Neith
8,959
527
99
6
0
297,051
2
L
Pele
8,757
515
140
8
0
342,776
2
L
Nu Wa
8,508
500
107
6
0
295,573
7
L
Thanatos
8,161
480
87
5
0
341,463
1
W
Cthulhu
8,801
518
45
3
0
318,251
1
L
Tyr
7,280
428
47
3
0
332,158
2
L
Rama
8,118
478
85
5
0
283,055
0
W
Ah Muzen Cab
10,812
636
170
10
0
363,894
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role