Player Matchup

Izanami
Izanami
BuschXD
Izanami
Level 128
God Stats
18W - 17L
1,712 SR
Queue Stats
83W - 78L
1,496 Elo+
Party 1
Sol
Sol
I_Becky_l
Sol
Level 159
God Stats
0W - 1L
1,712 SR
Queue Stats
25W - 28L
1,597 Elo+
Party 1
Ra
Ra
Kyuun
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,506 Elo+
Party 1
Hercules
Hercules
Tiolith
Hercules
Level 100
God Stats
1W - 4L
1,466 SR
Queue Stats
28W - 24L
1,551 Elo+
Party 1
Da Ji
Da Ji
kookiemunst3r
Da Ji
Level 146
God Stats
2W - 2L
1,833 SR
Queue Stats
89W - 87L
1,471 Elo+
Party 1
Team Averages
Level 112
1,644 SR
1,524 Elo+

VS

Team Averages
Level 55
1,553 SR
1,530 Elo+
Rama
Rama
 
Rama
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
 
Camazotz
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Aimstein26
Cu Chulainn
Level 127
God Stats
4W - 2L
1,875 SR
Queue Stats
302W - 199L
1,613 Elo+
Party 2
Scylla
Scylla
Dragscope1
Scylla
Level 48
God Stats
1W - 0L
1,318 SR
Queue Stats
18W - 17L
1,497 Elo+
Solo
Susano
Susano
IGurgleMylk
Susano
Level 48
God Stats
4W - 2L
1,572 SR
Queue Stats
147W - 142L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BuschXD
Izanami
9
0 / 2 / 0
5,344
534
5,183
8,015
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 0
5,019
502
3,526
6,132
1,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ra
7
0 / 4 / 0
4,567
457
1,806
4,171
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Tiolith
Hercules
7
0 / 2 / 1
4,939
494
2,120
8,104
2,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
0 / 4 / 0
4,650
465
3,569
8,010
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
4 / 1 / 1
6,649
665
5,194
5,980
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
 
Camazotz
10
1 / 0 / 5
5,671
567
7,068
9,797
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
Aimstein26
Cu Chulainn
9
2 / 1 / 4
5,831
583
3,798
8,106
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Dragscope1
Scylla
10
3 / 0 / 6
5,938
594
3,362
1,661
353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
11
5 / 0 / 4
6,349
635
4,523
5,920
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
15
15
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
1
1
4.5
W
Camazotz
 
Camazotz
1
0
5
3.5
W
Cu Chulainn
Aimstein26
Cu Chulainn
2
1
4
4
L
Izanami
BuschXD
Izanami
0
2
0
0
W
Scylla
Dragscope1
Scylla
3
0
6
6
W
Susano
5
0
4
7
L
1
3
0
0.33
L
Ra
0
4
0
0
L
Hercules
Tiolith
Hercules
0
2
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,204
Damage
23,945
34,432
Taken
31,464
10,072
Mitigated
11,801
12,003
Healing
15,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,194
4,475
0
2,860
5,980
1,720
396
1,548
4,432
0
41,470
W
Camazotz
 
Camazotz
7,068
1,666
0
7,137
9,797
3,769
650
399
9,398
0
27,335
W
Cu Chulainn
Aimstein26
Cu Chulainn
3,798
735
0
2,971
8,106
4,104
0
1,567
6,315
0
19,405
L
Izanami
BuschXD
Izanami
5,183
4,149
0
2,771
8,015
2,270
184
329
7,265
0
28,007
W
Scylla
Dragscope1
Scylla
3,362
816
0
534
1,661
353
400
162
1,499
25,862
0
W
Susano
4,523
778
0
2,365
5,920
1,855
0
1,218
4,702
0
32,879
L
3,526
1,358
0
2,051
6,132
1,564
0
0
6,132
28,208
4,547
L
Ra
1,806
262
379
749
4,171
1,120
0
1,573
2,531
18,208
0
L
Hercules
Tiolith
Hercules
2,120
638
931
2,717
8,104
2,530
0
949
7,155
0
9,911
L
3,569
862
0
2,405
8,010
2,588
0
511
7,381
0
22,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,519
Gold Earned
30,438
244
Minions Killed
290
0
Camps Cleared
0
991,608
Distance Traveled
1,055,554
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,649
665
95
10
0
193,658
2
W
Camazotz
5,671
567
52
5
0
217,007
2
W
Cu Chulainn
5,831
583
17
2
0
207,324
3
L
Izanami
5,344
534
65
7
0
175,777
0
W
Scylla
5,938
594
57
6
0
209,076
4
W
Susano
6,349
635
69
7
0
228,489
2
L
Sol
5,019
502
74
7
0
178,922
4
L
Ra
4,567
457
42
4
0
215,978
1
L
Hercules
4,939
494
14
1
0
222,618
4
L
Da Ji
4,650
465
49
5
0
198,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role