Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Satanitas
Charybdis
Level 44
God Stats
48W - 69L
1,487 SR
Queue Stats
138W - 168L
1,493 Elo+
Solo
Khepri
Khepri
SouthPainter294
Khepri
Level 70
God Stats
8W - 10L
1,530 SR
Queue Stats
211W - 198L
1,422 Elo+
Solo
Ra
Ra
SunGodNikka
Ra
Level 67
God Stats
154W - 158L
1,449 SR
Queue Stats
242W - 253L
1,352 Elo+
Solo
Heimdallr
Heimdallr
teedotcom
Heimdallr
Level 67
God Stats
7W - 4L
1,928 SR
Queue Stats
134W - 151L
1,382 Elo+
Solo
Team Averages
Level 70
1,579 SR
1,430 Elo+

VS

Team Averages
Level 79
1,454 SR
1,431 Elo+
Hera
Hera
 
Hera
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FrancoisArruda
Thanatos
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,425 Elo+
Solo
Sylvanus
Sylvanus
MurlocTaco
Sylvanus
Level 104
God Stats
80W - 88L
1,316 SR
Queue Stats
571W - 576L
1,450 Elo+
Solo
Hou Yi
Hou Yi
Radkidia
Hou Yi
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 24L
1,439 Elo+
Solo
Ymir
Ymir
Tin10Men
Ymir
Level 70
God Stats
166W - 170L
1,454 SR
Queue Stats
572W - 622L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 4 / 5
8,202
513
8,945
14,689
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Satanitas
Charybdis
14
2 / 5 / 0
8,340
521
5,851
12,337
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 2 / 4
6,842
428
2,791
6,945
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 5 / 3
7,737
484
3,193
8,804
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
teedotcom
Heimdallr
14
6 / 2 / 1
8,858
554
5,130
9,399
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 2 / 5
9,081
568
8,533
7,304
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
12
3 / 3 / 7
7,696
481
11,030
13,013
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
MurlocTaco
Sylvanus
11
1 / 1 / 4
7,136
446
1,853
7,653
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Radkidia
Hou Yi
17
9 / 1 / 2
10,721
670
11,099
9,997
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
11
0 / 5 / 6
6,727
420
3,350
12,900
8,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
18
18
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
5
1.13
W
Hera
 
Hera
5
2
5
3.75
W
Thanatos
3
3
7
2.17
W
Sylvanus
MurlocTaco
Sylvanus
1
1
4
3
W
Hou Yi
Radkidia
Hou Yi
9
1
2
10
L
Charybdis
Satanitas
Charybdis
2
5
0
0.4
L
1
2
4
1.5
L
1
5
3
0.5
W
Ymir
0
5
6
0.6
L
Heimdallr
teedotcom
Heimdallr
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,910
Damage
35,865
52,174
Taken
50,867
18,905
Mitigated
26,036
13,388
Healing
20,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,945
1,687
0
3,095
14,689
5,095
479
2,685
12,004
0
53,503
W
Hera
 
Hera
8,533
2,292
193
2,058
7,304
2,710
1,233
1,673
5,425
60,449
0
W
Thanatos
11,030
3,011
0
11,156
13,013
4,835
580
606
12,383
0
31,811
W
Sylvanus
MurlocTaco
Sylvanus
1,853
897
1,016
3,280
7,653
6,191
740
763
6,890
17,677
9,247
W
Hou Yi
Radkidia
Hou Yi
11,099
6,547
0
2,705
9,997
3,709
1,910
932
8,300
0
71,309
L
Charybdis
Satanitas
Charybdis
5,851
3,416
169
3,870
12,337
3,583
234
1,280
11,057
0
50,753
L
2,791
375
0
1,829
6,945
4,095
0
2,110
4,835
10,133
0
L
3,193
88
396
2,223
8,804
2,523
0
4,719
4,085
41,749
0
W
Ymir
3,350
797
0
0
12,900
8,591
125
1,686
11,116
19,005
0
L
Heimdallr
teedotcom
Heimdallr
5,130
2,846
0
1,806
9,399
3,609
2,564
2,553
6,846
0
42,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,979
Gold Earned
41,361
382
Minions Killed
352
0
Camps Cleared
0
1,346,552
Distance Traveled
1,476,813
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,202
513
87
5
0
327,547
1
W
Hera
9,081
568
100
6
0
298,144
1
W
Thanatos
7,696
481
54
3
0
373,723
3
W
Sylvanus
7,136
446
46
3
0
166,516
2
W
Hou Yi
10,721
670
124
8
0
316,034
3
L
Charybdis
8,340
521
103
6
0
255,737
4
L
Khepri
6,842
428
13
1
0
221,042
1
L
Ra
7,737
484
95
6
0
280,425
6
W
Ymir
6,727
420
28
2
0
322,396
0
L
Heimdallr
8,858
554
84
5
0
261,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role