Player Matchup

Sobek
Sobek
Diamond II
IHazNoIdeaz7
Sobek
Diamond II
Level 153
God Stats
5W - 7L
1,505 SR
Queue Stats
141W - 130L
2,408 MMR
Party 1
Bakasura
Bakasura
Masters
ReadySaltedSean
Bakasura
Masters
Level 135
God Stats
4W - 6L
1,762 SR
Queue Stats
150W - 121L
2,651 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Wayando
Guan Yu
Diamond III
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 93L
2,302 MMR
Party 3
Hel
Hel
Diamond III
haydenv2
Hel
Diamond III
Level 125
God Stats
0W - 1L
1,928 SR
Queue Stats
76W - 58L
2,256 MMR
Party 3
Hachiman
Hachiman
Diamond IV
silvesta77
Hachiman
Diamond IV
Level 145
God Stats
2W - 1L
1,722 SR
Queue Stats
108W - 94L
2,289 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 121
1,683 SR
2,381 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,622 SR
2,167 MMR
Apollo
Apollo
Masters
 
Apollo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
Atylan
He Bo
Masters
Level 150
God Stats
3W - 2L
1,876 SR
Queue Stats
142W - 116L
2,538 MMR
Party 2
Terra
Terra
Diamond III
ClaassicZ15
Terra
Diamond III
Level 143
God Stats
16W - 8L
1,463 SR
Queue Stats
234W - 221L
2,246 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
KayyCiii
Ah Muzen Cab
Diamond IV
Level 68
God Stats
158W - 100L
1,675 SR
Queue Stats
451W - 452L
2,103 MMR
Solo
Thanatos
Thanatos
Masters
Yøriichi
Thanatos
Masters
Level 122
God Stats
3W - 4L
1,598 SR
Queue Stats
32W - 27L
2,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
9,966
498
9,881
23,860
26,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
17
8 / 7 / 3
10,734
537
11,969
20,157
7,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Wayando
Guan Yu
14
1 / 9 / 5
9,375
469
11,075
29,482
20,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 10 / 4
8,630
432
5,514
17,758
6,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hachiman
silvesta77
Hachiman
16
1 / 8 / 5
10,477
524
8,839
19,433
6,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaUllrEset

VS

Bans
BastetJormungandrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
10 / 1 / 13
14,004
700
23,955
19,701
11,156
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
Atylan
He Bo
19
10 / 4 / 13
13,060
653
20,073
13,960
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
5 / 3 / 25
12,000
600
13,684
22,084
33,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
KayyCiii
Ah Muzen Cab
18
1 / 4 / 8
11,494
575
11,150
15,595
7,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Yøriichi
Thanatos
20
15 / 2 / 9
13,761
688
23,586
15,794
8,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
14
Kills
41
41
Deaths
14
24
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
10
1
13
16.5
W
He Bo
Atylan
He Bo
10
4
13
4.13
W
5
3
25
5.83
L
4
7
7
1.07
W
Ah Muzen Cab
KayyCiii
Ah Muzen Cab
1
4
8
1.25
L
Bakasura
8
7
3
1.36
L
Guan Yu
Wayando
Guan Yu
1
9
5
0.39
W
Thanatos
Yøriichi
Thanatos
15
2
9
9.75
L
0
10
4
0.2
L
Hachiman
silvesta77
Hachiman
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,278
Damage
92,448
110,690
Taken
87,134
66,979
Mitigated
66,248
28,055
Healing
48,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
23,955
14,167
0
10,300
19,701
11,156
5,340
4,717
14,167
0
116,014
W
He Bo
Atylan
He Bo
20,073
827
0
4,703
13,960
5,882
1,287
4,056
9,307
82,441
0
W
13,684
2,056
3,254
7,434
22,084
33,523
394
4,762
16,767
23,095
14,759
L
9,881
868
0
4,012
23,860
26,430
0
6,949
16,738
24,324
0
W
Ah Muzen Cab
KayyCiii
Ah Muzen Cab
11,150
2,757
0
4,865
15,595
7,364
2,427
3,370
11,342
0
106,273
L
Bakasura
11,969
8,050
0
2,702
20,157
7,046
0
4,652
15,403
0
62,882
L
Guan Yu
Wayando
Guan Yu
11,075
2,209
2,486
6,288
29,482
20,568
0
7,402
21,990
643
49,889
W
Thanatos
Yøriichi
Thanatos
23,586
9,541
0
17,570
15,794
8,323
960
1,897
13,044
0
97,150
L
5,514
47
2,640
5,384
17,758
6,476
0
6,914
10,604
46,278
0
L
Hachiman
silvesta77
Hachiman
8,839
5,352
0
4,543
19,433
6,459
0
4,901
14,412
0
74,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,182
Gold Earned
64,319
501
Minions Killed
639
0
Camps Cleared
0
1,804,442
Distance Traveled
2,032,064
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,004
700
173
9
0
425,571
1
W
He Bo
13,060
653
126
6
0
384,402
6
W
Terra
12,000
600
48
2
0
396,966
4
L
Sobek
9,966
498
26
1
0
354,695
3
W
Ah Muzen Cab
11,494
575
161
8
0
339,333
0
L
Bakasura
10,734
537
122
6
0
404,572
0
L
Guan Yu
9,375
469
102
5
0
350,136
2
W
Thanatos
13,761
688
131
7
0
485,792
3
L
Hel
8,630
432
111
6
0
364,459
4
L
Hachiman
10,477
524
140
7
0
330,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role