Player Matchup

Sun Wukong
Sun Wukong
Gold III
KSymp007
Sun Wukong
Gold III
Level 126
God Stats
0W - 1L
1,257 SR
Queue Stats
39W - 41L
1,681 MMR
Party 1
Fenrir
Fenrir
Silver II
Spoof Dingo
Fenrir
Silver II
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 25L
1,501 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
jMarsh_88
Baron Samedi
Silver II
Level 103
God Stats
0W - 1L
1,767 SR
Queue Stats
12W - 16L
1,390 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,508 SR
1,524 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,647 SR
1,557 MMR
Khepri
Khepri
Silver III
DarKcl0ud787
Khepri
Silver III
Level 103
God Stats
1W - 1L
1,298 SR
Queue Stats
16W - 16L
1,375 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
Sirhc D
Ah Muzen Cab
Silver II
Level 142
God Stats
1W - 0L
1,983 SR
Queue Stats
3W - 5L
1,500 MMR
Solo
Janus
Janus
Gold I
epickillz750
Janus
Gold I
Level 115
God Stats
1W - 1L
1,661 SR
Queue Stats
81W - 67L
1,797 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KSymp007
Sun Wukong
15
5 / 0 / 4
9,702
746
10,345
15,269
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
7
0 / 4 / 4
7,071
544
2,184
5,595
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
jMarsh_88
Baron Samedi
14
4 / 4 / 5
9,445
727
12,734
14,308
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ZeusBastetShivaThothGilgamesh

VS

Bans
AthenaChaacSolAtlasHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
0 / 3 / 6
9,323
717
4,369
10,312
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
Sirhc D
Ah Muzen Cab
14
2 / 4 / 3
9,274
713
11,181
11,604
4,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 2 / 1
9,683
745
11,097
8,405
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
9
Kills
8
8
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
3
6
1
L
Sun Wukong
KSymp007
Sun Wukong
5
0
4
7
W
Ah Muzen Cab
Sirhc D
Ah Muzen Cab
2
4
3
0.88
L
Fenrir
0
4
4
0.5
W
6
2
1
3.25
L
Baron Samedi
jMarsh_88
Baron Samedi
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,263
Damage
26,647
35,172
Taken
30,321
23,704
Mitigated
17,256
12,965
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,369
290
0
1,580
10,312
9,466
452
4,855
5,082
14,417
0
L
Sun Wukong
KSymp007
Sun Wukong
10,345
1,513
0
3,507
15,269
14,612
527
5,746
9,523
202
29,900
W
Ah Muzen Cab
Sirhc D
Ah Muzen Cab
11,181
3,219
42
1,915
11,604
4,600
0
5,705
5,557
0
47,402
L
Fenrir
2,184
890
0
742
5,595
2,490
0
2,708
2,887
0
5,196
W
11,097
859
100
2,274
8,405
3,190
838
2,755
5,266
35,991
0
L
Baron Samedi
jMarsh_88
Baron Samedi
12,734
752
2,535
6,181
14,308
6,602
292
7,230
7,078
40,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,218
Gold Earned
28,280
144
Minions Killed
157
5
Camps Cleared
7
611,856
Distance Traveled
774,057
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,323
717
13
1
0
267,978
1
L
Sun Wukong
9,702
746
66
5
3
287,426
1
W
Ah Muzen Cab
9,274
713
67
5
6
262,573
5
L
Fenrir
7,071
544
9
1
1
113,268
1
W
Janus
9,683
745
77
6
1
243,506
2
L
Baron Samedi
9,445
727
69
5
1
211,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role