Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold II
ChaØsWaNtEd
Agni
Gold II
Level 106
God Stats
12W - 13L
1,639 SR
Queue Stats
166W - 165L
1,545 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
DaveNM
Baron Samedi
Gold V
Level 89
God Stats
3W - 2L
1,935 SR
Queue Stats
23W - 31L
1,478 MMR
Solo
Rama
Rama
Bronze V
ialoto11Basileus
Rama
Bronze V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Atlas
Atlas
Silver I
Ðrich
Atlas
Silver I
Level 160
God Stats
1W - 3L
1,519 SR
Queue Stats
13W - 15L
1,458 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,618 SR
1,496 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,585 SR
1,488 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
 
Baba Yaga
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
GaB1LaN
Achilles
Gold IV
Level 95
God Stats
5W - 2L
1,550 SR
Queue Stats
84W - 87L
1,493 MMR
Solo
Hades
Hades
Gold II
HighEnergy
Hades
Gold II
Level 129
God Stats
1W - 2L
1,715 SR
Queue Stats
237W - 223L
1,470 MMR
Solo
Neith
Neith
Gold IV
Xanderju
Neith
Gold IV
Level 101
God Stats
7W - 4L
1,661 SR
Queue Stats
171W - 183L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
2 / 5 / 3
7,707
514
6,745
11,322
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 2
7,103
474
4,481
7,760
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
DaveNM
Baron Samedi
12
2 / 2 / 1
7,624
508
6,902
11,757
10,818
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 1
7,712
514
4,827
10,566
3,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Ðrich
Atlas
11
1 / 4 / 1
6,946
463
4,788
13,612
11,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ShivaBellonaBastet

VS

Bans
ZeusFenrirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 1 / 10
8,576
572
9,023
7,871
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
 
Baba Yaga
14
4 / 0 / 7
8,449
563
7,543
4,113
1,591
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
GaB1LaN
Achilles
15
4 / 1 / 3
8,804
587
7,157
12,879
13,805
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
11
1 / 2 / 11
7,609
507
5,207
14,003
13,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Neith
Xanderju
Neith
14
3 / 1 / 3
8,337
556
7,588
8,518
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
5
Kills
16
16
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
3
0.7
W
Poseidon
 
Poseidon
4
1
10
9
W
Baba Yaga
 
Baba Yaga
4
0
7
7.5
L
0
3
2
0.33
L
Baron Samedi
DaveNM
Baron Samedi
2
2
1
1.25
W
Achilles
GaB1LaN
Achilles
4
1
3
5.5
W
Hades
1
2
11
3.25
W
Neith
Xanderju
Neith
3
1
3
4.5
L
0
2
1
0.25
L
Atlas
Ðrich
Atlas
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,743
Damage
36,518
55,017
Taken
47,384
32,173
Mitigated
34,348
18,917
Healing
16,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,745
1,374
0
3,543
11,322
3,772
0
5,780
5,542
0
44,243
W
Poseidon
 
Poseidon
9,023
1,311
0
302
7,871
2,762
378
1,935
5,846
63,552
0
W
Baba Yaga
 
Baba Yaga
7,543
177
0
1,787
4,113
1,591
333
1,627
2,379
52,280
0
L
4,481
110
0
957
7,760
2,730
0
4,454
3,306
49,343
0
L
Baron Samedi
DaveNM
Baron Samedi
6,902
1,174
633
4,632
11,757
10,818
0
4,471
7,286
47,156
0
W
Achilles
GaB1LaN
Achilles
7,157
963
0
3,136
12,879
13,805
208
4,647
8,176
0
50,789
W
Hades
5,207
1,488
1,760
4,482
14,003
13,594
96
6,280
7,537
16,994
2,953
W
Neith
Xanderju
Neith
7,588
2,892
0
4,761
8,518
2,596
766
1,603
6,875
0
55,401
L
4,827
4,195
0
4,780
10,566
3,763
0
1,001
9,565
0
60,001
L
Atlas
Ðrich
Atlas
4,788
1,980
1,941
2,431
13,612
11,090
0
7,423
6,189
18,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,092
Gold Earned
41,775
437
Minions Killed
443
0
Camps Cleared
0
1,416,438
Distance Traveled
1,504,821
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,707
514
91
6
0
298,017
7
W
Poseidon
8,576
572
103
7
0
360,587
4
W
Baba Yaga
8,449
563
108
7
0
315,060
4
L
Agni
7,103
474
114
8
0
291,465
8
L
Baron Samedi
7,624
508
103
7
0
238,451
3
W
Achilles
8,804
587
111
7
0
301,125
5
W
Hades
7,609
507
17
1
0
269,822
6
W
Neith
8,337
556
104
7
0
258,227
4
L
Rama
7,712
514
116
8
0
294,039
3
L
Atlas
6,946
463
13
1
0
294,466
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role