Player Matchup

He Bo
He Bo
AzowHero
He Bo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,819 Elo+
Party 1
Shiva
Shiva
Kaldr420
Shiva
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 8L
1,819 Elo+
Party 1
Fenrir
Fenrir
SpeakableCoin8
Fenrir
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Team Averages
Level 121
1,500 SR
1,713 Elo+

VS

Team Averages
Level 77
1,605 SR
1,530 Elo+
Scylla
Scylla
GeoZE
Scylla
Level 61
God Stats
13W - 13L
1,598 SR
Queue Stats
48W - 37L
1,564 Elo+
Solo
Sylvanus
Sylvanus
SkyQuack
Sylvanus
Level 102
God Stats
4W - 0L
1,616 SR
Queue Stats
182W - 160L
1,556 Elo+
Party 2
Bastet
Bastet
TheMightyCor
Bastet
Level 67
God Stats
57W - 44L
1,600 SR
Queue Stats
206W - 202L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AzowHero
He Bo
11
1 / 9 / 3
7,463
678
4,845
9,725
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Kaldr420
Shiva
13
4 / 7 / 1
9,119
829
9,984
15,833
11,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 6 / 2
7,905
719
5,469
13,055
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GeoZE
Scylla
14
5 / 4 / 10
9,073
825
6,854
8,071
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SkyQuack
Sylvanus
16
8 / 0 / 12
10,015
910
10,907
12,685
10,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
14
8 / 3 / 10
9,530
866
13,635
10,439
3,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
7
Kills
21
22
Deaths
7
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
He Bo
AzowHero
He Bo
1
9
3
0.28
W
Scylla
GeoZE
Scylla
5
4
10
2.5
L
Shiva
Kaldr420
Shiva
4
7
1
0.64
W
Sylvanus
SkyQuack
Sylvanus
8
0
12
14
L
2
6
2
0.5
W
Bastet
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,298
Damage
31,396
38,613
Taken
31,195
17,515
Mitigated
16,586
3,500
Healing
8,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AzowHero
He Bo
4,845
273
0
882
9,725
2,320
0
2,370
7,355
19,673
0
W
Scylla
GeoZE
Scylla
6,854
906
0
780
8,071
2,425
870
2,218
5,664
31,425
0
L
Shiva
Kaldr420
Shiva
9,984
2,189
125
1,618
15,833
11,174
0
9,003
6,830
3,105
24,365
W
Sylvanus
SkyQuack
Sylvanus
10,907
2,737
1,756
3,951
12,685
10,524
718
2,005
10,230
33,125
4,873
L
5,469
1,486
0
875
13,055
4,021
0
6,059
6,996
0
12,449
W
Bastet
13,635
3,334
0
1,681
10,439
3,637
814
1,979
8,283
0
24,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
28,618
96
Minions Killed
131
3
Camps Cleared
7
558,883
Distance Traveled
660,964
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,463
678
36
3
2
163,648
0
W
Scylla
9,073
825
52
5
5
209,571
3
L
Shiva
9,119
829
34
3
1
202,163
0
W
Sylvanus
10,015
910
61
6
1
217,093
2
L
Fenrir
7,905
719
26
2
0
193,072
2
W
Bastet
9,530
866
18
2
1
234,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role