Player Matchup

Cupid
Cupid
A-Wag94
Cupid
Level 108
God Stats
2W - 3L
1,654 SR
Queue Stats
371W - 377L
1,479 Elo+
Solo
Freya
Freya
Baron_CRYO
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,521 Elo+
Solo
Baba Yaga
Baba Yaga
Jsumpter137
Baba Yaga
Level 128
God Stats
2W - 4L
1,390 SR
Queue Stats
173W - 198L
1,482 Elo+
Solo
Atlas
Atlas
Riseer23
Atlas
Level 108
God Stats
15W - 15L
1,426 SR
Queue Stats
734W - 854L
1,476 Elo+
Party 1
Fenrir
Fenrir
Spraynpray1186
Fenrir
Level 157
God Stats
11W - 10L
1,550 SR
Queue Stats
486W - 567L
1,482 Elo+
Party 1
Team Averages
Level 106
1,504 SR
1,488 Elo+

VS

Team Averages
Level 126
1,487 SR
1,520 Elo+
Scylla
Scylla
 
Scylla
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
NeoMystogan
Olorun
Level 160
God Stats
2W - 0L
1,434 SR
Queue Stats
57W - 24L
1,626 Elo+
Party 2
Artemis
Artemis
darthdj12
Artemis
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 171L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
A-Wag94
Cupid
16
5 / 5 / 9
8,913
891
9,753
11,242
5,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
16
3 / 7 / 13
8,554
855
5,114
12,332
4,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Jsumpter137
Baba Yaga
14
4 / 4 / 10
8,251
825
13,541
11,061
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Atlas
Riseer23
Atlas
15
4 / 4 / 13
8,920
892
9,039
17,064
18,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 8 / 8
7,874
787
7,947
13,431
6,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 2 / 15
10,147
1,015
11,992
9,170
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
15
7 / 5 / 17
9,319
932
12,614
12,426
5,750
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
 
Geb
13
0 / 6 / 22
8,630
863
4,881
15,587
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
17
4 / 2 / 19
9,832
983
8,496
9,339
4,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
darthdj12
Artemis
17
10 / 6 / 16
10,462
1,046
14,931
12,820
5,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
116
19
Kills
27
28
Deaths
21
53
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
15
6.75
W
Hun Batz
 
Hun Batz
7
5
17
3.1
W
Geb
 
Geb
0
6
22
1.83
L
Cupid
A-Wag94
Cupid
5
5
9
1.9
L
Freya
3
7
13
1.36
L
Baba Yaga
Jsumpter137
Baba Yaga
4
4
10
2.25
W
Olorun
4
2
19
6.75
L
Atlas
Riseer23
Atlas
4
4
13
2.63
L
3
8
8
0.88
W
Artemis
darthdj12
Artemis
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,394
Damage
52,914
65,130
Taken
59,342
39,953
Mitigated
35,971
19,087
Healing
19,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,992
855
1,171
1,718
9,170
3,531
651
4,886
4,284
29,253
0
W
Hun Batz
 
Hun Batz
12,614
1,795
67
2,112
12,426
5,750
243
7,347
5,079
0
18,093
W
Geb
 
Geb
4,881
78
198
1,362
15,587
15,783
264
6,460
9,127
12,234
0
L
Cupid
A-Wag94
Cupid
9,753
4,132
2,354
2,713
11,242
5,100
204
6,859
4,383
0
23,243
L
Freya
5,114
1,615
0
1,691
12,332
4,975
273
3,955
8,377
13,390
0
L
Baba Yaga
Jsumpter137
Baba Yaga
13,541
912
1,172
3,016
11,061
5,098
25
4,788
6,273
24,174
0
W
Olorun
8,496
4,760
6,190
4,687
9,339
4,910
1,721
3,790
5,549
23,147
0
L
Atlas
Riseer23
Atlas
9,039
2,538
692
4,030
17,064
18,464
157
4,911
12,153
15,810
0
L
7,947
1,052
1,204
2,215
13,431
6,316
0
4,856
8,575
0
9,632
W
Artemis
darthdj12
Artemis
14,931
6,174
0
1,650
12,820
5,997
2,898
5,211
7,609
0
26,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
48,390
93
Minions Killed
112
0
Camps Cleared
0
914,943
Distance Traveled
989,640
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,147
1,015
45
5
0
214,910
0
W
Hun Batz
9,319
932
9
1
0
200,945
0
W
Geb
8,630
863
8
1
0
191,595
0
L
Cupid
8,913
891
34
3
0
169,148
0
L
Freya
8,554
855
27
3
0
183,398
1
L
Baba Yaga
8,251
825
22
2
0
228,774
1
W
Olorun
9,832
983
32
3
0
205,372
2
L
Atlas
8,920
892
5
1
0
175,119
0
L
Fenrir
7,874
787
5
1
0
158,504
0
W
Artemis
10,462
1,046
18
2
0
176,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role