Player Matchup

Ullr
Ullr
Angel of Deth39
Ullr
Level 143
God Stats
35W - 49L
1,493 SR
Queue Stats
191W - 178L
1,503 Elo+
Party 2
Shiva
Shiva
Bobbyojoesph
Shiva
Level 89
God Stats
48W - 41L
1,505 SR
Queue Stats
214W - 229L
1,537 Elo+
Party 1
Anubis
Anubis
CoffeeCascade26
Anubis
Level 102
God Stats
55W - 41L
1,539 SR
Queue Stats
453W - 460L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
RoastingRampage
Baron Samedi
Level 103
God Stats
2W - 6L
1,500 SR
Queue Stats
86W - 84L
1,475 Elo+
Party 2
Chaac
Chaac
SgtzAxel
Chaac
Level 149
God Stats
6W - 2L
1,805 SR
Queue Stats
342W - 326L
1,544 Elo+
Party 1
Team Averages
Level 117
1,568 SR
1,506 Elo+

VS

Team Averages
Level 90
1,451 SR
1,498 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Icy Twists
Ullr
Level 57
God Stats
3W - 4L
1,305 SR
Queue Stats
128W - 136L
1,389 Elo+
Solo
Hel
Hel
Maxyyy01
Hel
Level 154
God Stats
0W - 2L
1,420 SR
Queue Stats
123W - 98L
1,616 Elo+
Solo
Chaac
Chaac
SplicinRaven
Chaac
Level 55
God Stats
2W - 3L
1,423 SR
Queue Stats
10W - 15L
1,449 Elo+
Solo
Fenrir
Fenrir
YellohRyce
Fenrir
Level 66
God Stats
1W - 2L
1,606 SR
Queue Stats
51W - 40L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
7,458
622
6,604
7,273
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 3
7,579
632
3,281
8,130
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
6 / 4 / 3
7,986
666
7,806
8,492
4,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
RoastingRampage
Baron Samedi
11
2 / 2 / 8
6,661
555
5,499
5,992
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
SgtzAxel
Chaac
15
4 / 0 / 1
8,789
732
4,225
5,822
3,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 5 / 0
6,498
542
5,983
11,367
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 7 / 3
6,316
526
5,253
10,818
2,105
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 3
7,319
610
2,679
5,451
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

3
0 / 2 / 0
4,275
356
866
2,053
1,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
YellohRyce
Fenrir
11
3 / 3 / 2
6,696
558
5,266
10,937
3,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
19
Kills
8
8
Deaths
19
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
5
0
0.4
W
4
1
5
6.5
W
3
1
3
4.5
W
6
4
3
1.88
L
2
7
3
0.5
L
1
2
3
1.25
W
Baron Samedi
RoastingRampage
Baron Samedi
2
2
8
3
W
Chaac
SgtzAxel
Chaac
4
0
1
4.5
L
0
2
0
0
L
Fenrir
YellohRyce
Fenrir
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,415
Damage
20,047
35,709
Taken
40,626
15,350
Mitigated
12,685
13,050
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,983
1,412
214
2,756
11,367
4,879
0
4,210
7,157
33,114
0
W
6,604
1,714
0
890
7,273
2,464
0
1,769
5,504
0
41,471
W
3,281
683
49
4,167
8,130
2,684
301
2,084
5,665
0
42,570
W
7,806
59
0
3,244
8,492
4,097
0
3,046
5,446
44,492
0
L
5,253
1,377
0
940
10,818
2,105
0
4,682
6,136
0
23,621
L
2,679
0
167
2,191
5,451
1,536
0
1,670
3,781
45,237
0
W
Baron Samedi
RoastingRampage
Baron Samedi
5,499
1,011
310
2,091
5,992
2,394
0
1,058
4,934
26,402
0
W
Chaac
SgtzAxel
Chaac
4,225
1,497
0
2,299
5,822
3,711
933
705
5,117
0
56,448
L
866
265
0
520
2,053
1,036
0
0
2,053
0
5,910
L
Fenrir
YellohRyce
Fenrir
5,266
1,715
0
3,595
10,937
3,129
0
2,743
8,194
0
36,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
31,104
423
Minions Killed
276
0
Camps Cleared
0
1,206,904
Distance Traveled
1,026,526
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,498
542
59
5
0
221,890
3
W
Ullr
7,458
622
83
7
0
233,419
3
W
Shiva
7,579
632
89
7
0
273,575
0
W
Anubis
7,986
666
85
7
0
221,659
5
L
Ullr
6,316
526
38
3
0
229,057
2
L
Hel
7,319
610
105
9
0
259,697
2
W
Baron Samedi
6,661
555
41
3
0
229,405
4
W
Chaac
8,789
732
125
10
0
248,846
0
L
Chaac
4,275
356
12
1
0
45,347
0
L
Fenrir
6,696
558
62
5
0
270,535
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role