Player Matchup

Kukulkan
Kukulkan
Le_Faucheur-34-
Kukulkan
Level 85
God Stats
100W - 75L
1,415 SR
Queue Stats
804W - 868L
1,486 Elo+
Solo
King Arthur
King Arthur
Magenless
King Arthur
Level 10
God Stats
2W - 3L
1,198 SR
Queue Stats
9W - 22L
1,430 Elo+
Solo
Izanami
Izanami
Powerszs
Izanami
Level 66
God Stats
2W - 1L
1,623 SR
Queue Stats
36W - 29L
1,484 Elo+
Solo
Khepri
Khepri
rapapao
Khepri
Level 29
God Stats
38W - 22L
1,520 SR
Queue Stats
118W - 102L
1,453 Elo+
Party 1
Anhur
Anhur
ropopoa
Anhur
Level 89
God Stats
3W - 2L
1,366 SR
Queue Stats
182W - 148L
1,515 Elo+
Party 1
Team Averages
Level 56
1,424 SR
1,473 Elo+

VS

Team Averages
Level 53
1,659 SR
1,460 Elo+
Bellona
Bellona
Disney185r
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,320 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kylar123
Ah Muzen Cab
Level 96
God Stats
3W - 1L
1,866 SR
Queue Stats
57W - 54L
1,451 Elo+
Solo
Hercules
Hercules
YisusPisus
Hercules
Level 69
God Stats
3W - 5L
1,325 SR
Queue Stats
44W - 40L
1,475 Elo+
Solo
Khepri
Khepri
castoris1
Khepri
Level 48
God Stats
19W - 10L
1,969 SR
Queue Stats
263W - 241L
1,604 Elo+
Solo
Atlas
Atlas
chxrlyssj
Atlas
Level 41
God Stats
2W - 4L
1,636 SR
Queue Stats
32W - 36L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
2 / 9 / 15
16,916
735
26,298
28,013
11,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Magenless
King Arthur
20
12 / 3 / 7
17,813
774
34,800
27,909
34,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Powerszs
Izanami
20
6 / 4 / 14
16,749
728
25,250
22,777
8,923
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
rapapao
Khepri
14
0 / 0 / 0
10,545
458
0
0
0
Anhur
ropopoa
Anhur
20
16 / 7 / 12
19,077
829
58,115
32,199
13,303
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Disney185r
Bellona
20
0 / 13 / 1
13,953
607
4,794
34,368
23,833
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Kylar123
Ah Muzen Cab
20
11 / 6 / 7
18,607
809
33,695
29,087
14,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
YisusPisus
Hercules
20
3 / 7 / 10
16,140
702
18,361
45,243
47,184
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Khepri
castoris1
Khepri
20
2 / 6 / 13
16,103
700
11,865
33,416
44,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Atlas
chxrlyssj
Atlas
20
7 / 4 / 5
17,180
747
19,631
27,547
13,574
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
59
36
Kills
23
23
Deaths
36
48
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bellona
Disney185r
Bellona
0
13
1
0.04
L
Ah Muzen Cab
Kylar123
Ah Muzen Cab
11
6
7
2.42
W
Kukulkan
2
9
15
1.06
W
King Arthur
Magenless
King Arthur
12
3
7
5.17
W
Izanami
Powerszs
Izanami
6
4
14
3.25
L
Hercules
YisusPisus
Hercules
3
7
10
1.14
L
Khepri
castoris1
Khepri
2
6
13
1.42
L
Atlas
chxrlyssj
Atlas
7
4
5
2.38
W
Khepri
rapapao
Khepri
0
0
0
0
W
Anhur
ropopoa
Anhur
16
7
12
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,463
Damage
88,346
110,898
Taken
169,661
67,382
Mitigated
144,272
21,870
Healing
30,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Disney185r
Bellona
4,794
664
322
825
34,368
23,833
145
3,380
30,988
0
30,728
L
Ah Muzen Cab
Kylar123
Ah Muzen Cab
33,695
10,125
0
8,938
29,087
14,788
1,744
7,037
22,050
0
101,834
W
Kukulkan
26,298
1,209
2,487
5,103
28,013
11,005
489
9,777
17,967
87,150
0
W
King Arthur
Magenless
King Arthur
34,800
3,540
0
585
27,909
34,151
231
8,248
18,997
4,944
83,950
W
Izanami
Powerszs
Izanami
25,250
13,575
0
3,803
22,777
8,923
1,827
7,285
15,052
0
67,677
L
Hercules
YisusPisus
Hercules
18,361
3,670
0
11,368
45,243
47,184
686
6,677
38,566
9,613
48,767
L
Khepri
castoris1
Khepri
11,865
400
2,497
3,471
33,416
44,893
669
5,985
27,431
27,262
0
L
Atlas
chxrlyssj
Atlas
19,631
5,254
0
2,759
27,547
13,574
575
4,879
22,668
69,755
0
W
Khepri
rapapao
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
ropopoa
Anhur
58,115
36,975
0
9,892
32,199
13,303
5,029
9,237
22,442
0
109,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,100
Gold Earned
81,983
455
Minions Killed
403
0
Camps Cleared
0
1,708,919
Distance Traveled
2,210,592
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,953
607
57
2
0
350,526
0
L
Ah Muzen Cab
18,607
809
140
6
0
454,536
1
W
Kukulkan
16,916
735
174
8
0
417,149
5
W
King Arthur
17,813
774
96
4
0
401,637
0
W
Izanami
16,749
728
84
4
0
458,418
0
L
Hercules
16,140
702
97
4
0
471,891
5
L
Khepri
16,103
700
17
1
0
444,752
10
L
Atlas
17,180
747
92
4
0
488,887
3
W
Khepri
10,545
458
0
0
0
0
0
W
Anhur
19,077
829
101
4
0
431,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role