Player Matchup

Sol
Sol
BeachhenryN
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,407 Elo+
Solo
Nemesis
Nemesis
BigMarc15
Nemesis
Level 58
God Stats
0W - 1L
1,312 SR
Queue Stats
84W - 91L
1,371 Elo+
Solo
Chernobog
Chernobog
D_YOUNG1721
Chernobog
Level 105
God Stats
8W - 10L
1,493 SR
Queue Stats
553W - 549L
1,418 Elo+
Solo
Atlas
Atlas
Jasher0719
Atlas
Level 39
God Stats
4W - 3L
1,680 SR
Queue Stats
219W - 251L
1,411 Elo+
Solo
Apollo
Apollo
Yamiheika
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,313 Elo+
Solo
Team Averages
Level 48
1,497 SR
1,384 Elo+

VS

Team Averages
Level 78
1,474 SR
1,410 Elo+
Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DAFTPUNKFIRE
Cthulhu
Level 118
God Stats
11W - 6L
1,638 SR
Queue Stats
110W - 112L
1,448 Elo+
Party 1
Tiamat
Tiamat
MustafaDJ996
Tiamat
Level 25
God Stats
5W - 6L
1,287 SR
Queue Stats
230W - 269L
1,070 Elo+
Solo
Fafnir
Fafnir
SlothMonke
Fafnir
Level 104
God Stats
3W - 1L
1,446 SR
Queue Stats
498W - 518L
1,496 Elo+
Party 1
Fenrir
Fenrir
StormRaven101
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 329L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 6
10,763
769
16,580
13,348
5,249
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
BigMarc15
Nemesis
17
4 / 8 / 6
10,348
739
9,219
15,779
13,519
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
D_YOUNG1721
Chernobog
16
5 / 10 / 5
10,541
753
14,035
16,122
7,296
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
16
0 / 7 / 9
9,808
701
13,150
21,155
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
Yamiheika
Apollo
17
3 / 8 / 8
10,510
751
9,392
18,283
7,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
12 / 4 / 21
12,194
871
21,295
25,204
20,280
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
DAFTPUNKFIRE
Cthulhu
20
10 / 2 / 19
12,359
883
13,854
23,271
22,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
18
9 / 3 / 15
11,411
815
17,129
9,301
7,098
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
SlothMonke
Fafnir
17
1 / 3 / 30
10,881
777
7,003
19,526
14,148
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 5 / 17
11,616
830
15,756
15,330
12,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
143
17
Kills
41
41
Deaths
17
34
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
4
21
5.63
L
5
8
6
1
L
Nemesis
BigMarc15
Nemesis
4
8
6
0.88
W
Cthulhu
DAFTPUNKFIRE
Cthulhu
10
2
19
9.75
L
Chernobog
D_YOUNG1721
Chernobog
5
10
5
0.75
L
Atlas
0
7
9
0.64
W
Tiamat
9
3
15
5.5
W
Fafnir
SlothMonke
Fafnir
1
3
30
5.33
W
9
5
17
3.5
L
Apollo
Yamiheika
Apollo
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,376
Damage
75,037
84,687
Taken
92,632
56,228
Mitigated
75,791
14,440
Healing
44,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,295
6,099
809
8,888
25,204
20,280
495
8,183
15,868
274
37,468
L
16,580
5,000
771
1,715
13,348
5,249
0
5,729
7,494
29,708
0
L
Nemesis
BigMarc15
Nemesis
9,219
3,915
1,052
2,229
15,779
13,519
0
6,545
9,055
0
19,400
W
Cthulhu
DAFTPUNKFIRE
Cthulhu
13,854
932
2,920
11,028
23,271
22,126
1,239
7,432
15,839
34,405
0
L
Chernobog
D_YOUNG1721
Chernobog
14,035
9,111
968
1,162
16,122
7,296
0
5,863
10,078
0
26,446
L
Atlas
13,150
3,523
528
2,503
21,155
22,460
0
10,313
10,562
24,430
0
W
Tiamat
17,129
789
2,664
2,424
9,301
7,098
494
2,185
7,116
29,365
0
W
Fafnir
SlothMonke
Fafnir
7,003
2,427
1,630
7,956
19,526
14,148
1,121
6,353
11,338
11,613
0
W
15,756
4,641
2,057
4,090
15,330
12,139
1,142
5,577
9,753
0
21,584
L
Apollo
Yamiheika
Apollo
9,392
3,094
229
3,283
18,283
7,704
0
9,796
8,366
0
22,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,970
Gold Earned
58,461
115
Minions Killed
137
0
Camps Cleared
0
1,032,689
Distance Traveled
1,373,957
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,194
871
23
2
0
259,573
4
L
Sol
10,763
769
20
1
0
216,398
0
L
Nemesis
10,348
739
30
2
0
208,958
1
W
Cthulhu
12,359
883
60
4
0
291,182
2
L
Chernobog
10,541
753
20
1
0
144,650
0
L
Atlas
9,808
701
15
1
0
212,462
0
W
Tiamat
11,411
815
31
2
0
264,565
0
W
Fafnir
10,881
777
7
1
0
262,815
3
W
Fenrir
11,616
830
16
1
0
295,822
0
L
Apollo
10,510
751
30
2
0
250,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role