Player Matchup

Mulan
Mulan
AloneRicky888
Mulan
Level 124
God Stats
1W - 1L
2,002 SR
Queue Stats
21W - 27L
1,440 Elo+
Solo
Tiamat
Tiamat
KrisWalla
Tiamat
Level 121
God Stats
7W - 13L
1,288 SR
Queue Stats
189W - 200L
1,498 Elo+
Solo
Artemis
Artemis
SpeedoDragon
Artemis
Level 160
God Stats
0W - 2L
1,724 SR
Queue Stats
25W - 24L
1,518 Elo+
Solo
Loki
Loki
abo-_-awad77
Loki
Level 128
God Stats
0W - 2L
1,335 SR
Queue Stats
699W - 768L
1,458 Elo+
Solo
Khepri
Khepri
disclosure98
Khepri
Level 134
God Stats
14W - 7L
1,722 SR
Queue Stats
597W - 597L
1,491 Elo+
Solo
Team Averages
Level 133
1,614 SR
1,481 Elo+

VS

Team Averages
Level 128
1,538 SR
1,510 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Blunts2Bongs420
Sylvanus
Level 121
God Stats
8W - 10L
1,572 SR
Queue Stats
35W - 32L
1,543 Elo+
Party 1
Cliodhna
Cliodhna
WilloTheWisp91
Cliodhna
Level 98
God Stats
15W - 12L
1,616 SR
Queue Stats
105W - 100L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,460
546
4,104
8,438
6,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tiamat
KrisWalla
Tiamat
9
2 / 1 / 1
5,138
514
3,472
4,602
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SpeedoDragon
Artemis
8
1 / 5 / 1
5,027
503
3,205
8,546
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 1
5,196
520
4,380
8,139
2,024
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
1
0 / 0 / 0
3,360
336
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 2 / 3
5,780
578
4,782
6,512
1,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
 
Chang'e
9
3 / 2 / 2
5,735
574
3,987
4,743
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
 
Artio
10
0 / 0 / 1
5,531
553
5,317
6,877
5,482
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sylvanus
10
4 / 0 / 3
6,443
644
2,968
6,177
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cliodhna
11
2 / 1 / 1
5,904
590
2,309
7,124
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
5
Kills
10
10
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
2
3
1.25
W
Chang'e
 
Chang'e
3
2
2
2
W
Artio
 
Artio
0
0
1
0.5
L
1
0
1
1.5
W
Sylvanus
4
0
3
5.5
L
Tiamat
KrisWalla
Tiamat
2
1
1
2.5
L
Artemis
SpeedoDragon
Artemis
1
5
1
0.3
W
Cliodhna
2
1
1
2.5
L
1
4
1
0.38
L
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
19,363
29,725
Taken
31,433
12,592
Mitigated
15,502
9,909
Healing
15,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,782
1,949
0
1,737
6,512
1,598
894
682
5,830
0
32,846
W
Chang'e
 
Chang'e
3,987
156
735
1,980
4,743
1,409
605
1,645
3,098
23,852
0
W
Artio
 
Artio
5,317
855
284
4,335
6,877
5,482
52
299
6,047
31,642
0
L
4,104
399
105
4,587
8,438
6,116
0
5,013
3,317
0
28,347
W
Sylvanus
2,968
949
1,506
3,421
6,177
4,768
132
613
5,564
12,984
0
L
Tiamat
KrisWalla
Tiamat
3,472
305
0
1,784
4,602
1,888
93
2,145
2,339
25,416
0
L
Artemis
SpeedoDragon
Artemis
3,205
1,521
0
796
8,546
2,564
0
3,203
5,207
0
23,691
W
Cliodhna
2,309
582
0
1,426
7,124
2,245
0
233
6,860
58
33,995
L
4,380
1,049
0
2,637
8,139
2,024
0
1,535
6,564
0
22,950
L
Khepri
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,181
Gold Earned
29,393
190
Minions Killed
267
0
Camps Cleared
0
736,436
Distance Traveled
930,828
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,780
578
69
7
0
167,356
2
W
Chang'e
5,735
574
53
5
0
198,438
1
W
Artio
5,531
553
56
6
0
187,766
2
L
Mulan
5,460
546
53
5
0
190,445
3
W
Sylvanus
6,443
644
16
2
0
175,343
1
L
Tiamat
5,138
514
40
4
0
200,599
3
L
Artemis
5,027
503
49
5
0
157,847
3
W
Cliodhna
5,904
590
73
7
0
201,925
3
L
Loki
5,196
520
48
5
0
182,211
3
L
Khepri
3,360
336
0
0
0
5,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role