Player Matchup

Ares
Ares
Gold III
 
Ares
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
Kolio98
Mercury
Gold I
Level 160
God Stats
4W - 4L
1,580 SR
Queue Stats
126W - 120L
1,750 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
Kwollnox
Zhong Kui
Platinum III
Level 157
God Stats
3W - 3L
1,671 SR
Queue Stats
97W - 98L
1,712 MMR
Solo
Artemis
Artemis
Gold I
MulkaJungle
Artemis
Gold I
Level 45
God Stats
6W - 8L
1,568 SR
Queue Stats
125W - 124L
1,717 MMR
Solo
Fenrir
Fenrir
Gold I
galwallabadalla
Fenrir
Gold I
Level 107
God Stats
11W - 8L
1,724 SR
Queue Stats
440W - 437L
1,714 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,609 SR
1,679 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 147
1,668 SR
1,721 MMR
Ymir
Ymir
Gold III
Alcromido
Ymir
Gold III
Level 160
God Stats
3W - 1L
1,836 SR
Queue Stats
32W - 22L
1,684 MMR
Party 2
Chiron
Chiron
Platinum V
DarkkArtist
Chiron
Platinum V
Level 160
God Stats
13W - 4L
1,672 SR
Queue Stats
74W - 75L
1,812 MMR
Party 2
Zeus
Zeus
Platinum IV
KiritonAsuna
Zeus
Platinum IV
Level 93
God Stats
1W - 0L
1,766 SR
Queue Stats
40W - 34L
1,744 MMR
Solo
Chang'e
Chang'e
Platinum V
PrimGeneral
Chang'e
Platinum V
Level 160
God Stats
27W - 17L
1,710 SR
Queue Stats
187W - 177L
1,684 MMR
Party 1
Ravana
Ravana
Gold I
iSavy
Ravana
Gold I
Level 160
God Stats
2W - 3L
1,354 SR
Queue Stats
201W - 191L
1,684 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 5 / 4
8,786
399
9,474
20,579
20,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Kolio98
Mercury
19
4 / 5 / 5
11,650
530
12,446
22,234
8,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Kwollnox
Zhong Kui
17
4 / 5 / 1
11,078
504
14,333
17,578
12,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
MulkaJungle
Artemis
16
1 / 7 / 3
9,803
446
10,805
15,430
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 5 / 5
10,995
500
10,789
21,095
11,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
KaliThothShivaArachne

VS

Bans
BastetBellonaAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 2 / 13
11,876
540
6,158
19,805
19,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
17
5 / 2 / 10
11,671
531
20,171
15,518
5,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 2 / 6
13,686
622
17,307
11,467
4,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
PrimGeneral
Chang'e
18
4 / 5 / 7
12,318
560
15,853
21,966
17,837
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
iSavy
Ravana
20
6 / 3 / 9
13,134
597
14,527
13,803
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
14
Kills
27
27
Deaths
14
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
4
0.6
W
Ymir
2
2
13
4.25
W
Chiron
5
2
10
5
W
10
2
6
6.5
L
Mercury
Kolio98
Mercury
4
5
5
1.3
L
Zhong Kui
Kwollnox
Zhong Kui
4
5
1
0.9
L
Artemis
MulkaJungle
Artemis
1
7
3
0.36
W
Chang'e
PrimGeneral
Chang'e
4
5
7
1.5
L
4
5
5
1.3
W
Ravana
iSavy
Ravana
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,847
Damage
74,016
96,916
Taken
82,559
57,252
Mitigated
54,527
25,805
Healing
36,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,474
261
0
1,677
20,579
20,225
0
6,912
13,441
25,482
4,172
W
Ymir
6,158
1,593
0
4,946
19,805
19,364
506
5,769
14,036
23,446
0
W
Chiron
20,171
11,217
2,857
6,987
15,518
5,937
4,247
5,041
10,477
0
93,709
W
17,307
2,443
0
2,153
11,467
4,332
1,785
4,687
6,780
100,811
0
L
Mercury
Kolio98
Mercury
12,446
6,833
0
8,436
22,234
8,698
2,925
8,165
14,015
0
97,698
L
Zhong Kui
Kwollnox
Zhong Kui
14,333
1,047
0
4,195
17,578
12,336
408
8,697
8,491
76,928
0
L
Artemis
MulkaJungle
Artemis
10,805
2,570
0
4,017
15,430
4,662
0
6,577
8,741
0
64,344
W
Chang'e
PrimGeneral
Chang'e
15,853
1,043
2,752
11,742
21,966
17,837
693
4,645
17,321
68,682
0
L
10,789
3,103
0
7,480
21,095
11,331
36
8,093
12,910
0
54,566
W
Ravana
iSavy
Ravana
14,527
3,617
0
5,276
13,803
7,057
595
4,083
9,720
0
80,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,312
Gold Earned
62,685
550
Minions Killed
561
0
Camps Cleared
0
2,025,001
Distance Traveled
2,128,484
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,786
399
27
1
0
373,859
7
W
Ymir
11,876
540
31
1
0
410,758
2
W
Chiron
11,671
531
119
5
0
418,666
3
W
Zeus
13,686
622
170
8
0
415,088
8
L
Mercury
11,650
530
145
7
0
455,016
2
L
Zhong Kui
11,078
504
155
7
0
393,001
7
L
Artemis
9,803
446
112
5
0
377,623
6
W
Chang'e
12,318
560
115
5
0
386,871
1
L
Fenrir
10,995
500
111
5
0
425,502
6
W
Ravana
13,134
597
126
6
0
497,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role