Player Matchup

Chiron
Chiron
Gold IV
IMICKYI
Chiron
Gold IV
Level 145
God Stats
7W - 1L
1,690 SR
Queue Stats
21W - 12L
1,691 MMR
Party 1
Thoth
Thoth
Gold III
RevertPerse
Thoth
Gold III
Level 47
God Stats
5W - 0L
1,911 SR
Queue Stats
19W - 8L
1,779 MMR
Party 1
Cerberus
Cerberus
Silver II
Weebigguy123
Cerberus
Silver II
Level 148
God Stats
2W - 0L
1,726 SR
Queue Stats
7W - 5L
1,582 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,776 SR
1,684 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,491 SR
1,510 MMR
Kuzenbo
Kuzenbo
Gold IV
 
Kuzenbo
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Asesino007
Anubis
Bronze III
Level 109
God Stats
0W - 1L
1,472 SR
Queue Stats
2W - 9L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
IMICKYI
Chiron
8
2 / 0 / 1
4,734
947
3,484
1,646
419
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 0 / 2
4,411
882
3,630
1,608
415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Weebigguy123
Cerberus
7
0 / 1 / 3
4,615
923
1,125
4,743
2,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
FenrirShivaAresAtlasAh Muzen Cab

VS

Bans
BastetGilgameshArtioSobekGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
1 / 1 / 0
4,154
831
1,623
4,517
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
 
Nemesis
8
0 / 1 / 1
4,025
805
1,710
4,123
2,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Asesino007
Anubis
4
0 / 1 / 0
3,532
706
426
1,517
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
3
Kills
1
1
Deaths
3
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
0
1
L
Nemesis
 
Nemesis
0
1
1
0.5
L
Anubis
Asesino007
Anubis
0
1
0
0
W
Chiron
IMICKYI
Chiron
2
0
1
2.5
W
1
0
2
2
W
Cerberus
Weebigguy123
Cerberus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,239
Damage
3,759
7,997
Taken
10,157
3,283
Mitigated
6,535
3,129
Healing
2,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,623
790
0
633
4,517
3,708
0
2,208
2,309
4,656
0
L
Nemesis
 
Nemesis
1,710
240
0
1,421
4,123
2,218
0
2,011
2,112
0
10,279
L
Anubis
Asesino007
Anubis
426
0
0
250
1,517
609
0
640
877
3,188
0
W
Chiron
IMICKYI
Chiron
3,484
924
662
281
1,646
419
228
654
961
0
13,833
W
3,630
272
0
519
1,608
415
580
434
1,126
19,179
0
W
Cerberus
Weebigguy123
Cerberus
1,125
58
0
1,667
4,743
2,449
100
1,641
2,934
6,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,760
Gold Earned
11,711
82
Minions Killed
43
3
Camps Cleared
2
295,071
Distance Traveled
258,072
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,154
831
10
2
1
108,728
2
L
Nemesis
4,025
805
27
5
1
106,760
1
L
Anubis
3,532
706
6
1
0
42,584
2
W
Chiron
4,734
947
28
6
3
96,683
2
W
Thoth
4,411
882
37
7
0
105,575
2
W
Cerberus
4,615
923
17
3
0
92,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role