Player Matchup

Erlang Shen
Erlang Shen
LOB Zetsu
Erlang Shen
Level 58
God Stats
43W - 19L
1,661 SR
Queue Stats
185W - 215L
1,478 Elo+
Party 1
Anubis
Anubis
Muffiinzz
Anubis
Level 41
God Stats
18W - 6L
1,683 SR
Queue Stats
119W - 149L
1,415 Elo+
Party 1
Bacchus
Bacchus
Skorpion_C4
Bacchus
Level 88
God Stats
23W - 22L
1,543 SR
Queue Stats
83W - 96L
1,360 Elo+
Party 2
Mercury
Mercury
Son_ofSparda-1
Mercury
Level 104
God Stats
9W - 16L
1,308 SR
Queue Stats
279W - 306L
1,364 Elo+
Party 2
Ravana
Ravana
x-DIPAY-x
Ravana
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 124L
1,359 Elo+
Party 2
Team Averages
Level 80
1,539 SR
1,395 Elo+

VS

Team Averages
Level 65
1,551 SR
1,308 Elo+
Sun Wukong
Sun Wukong
DarkSpartacus
Sun Wukong
Level 118
God Stats
4W - 6L
1,600 SR
Queue Stats
342W - 369L
1,346 Elo+
Solo
Atlas
Atlas
Makkana Egao
Atlas
Level 18
God Stats
2W - 6L
1,254 SR
Queue Stats
4W - 17L
1,154 Elo+
Party 3
Jing Wei
Jing Wei
Ryan_13_52
Jing Wei
Level 47
God Stats
5W - 7L
1,645 SR
Queue Stats
82W - 118L
1,406 Elo+
Solo
Achilles
Achilles
Sonyboy2003
Achilles
Level 106
God Stats
21W - 24L
1,393 SR
Queue Stats
203W - 224L
1,389 Elo+
Solo
Hades
Hades
Taizu44
Hades
Level 37
God Stats
8W - 7L
1,865 SR
Queue Stats
11W - 23L
1,245 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LOB Zetsu
Erlang Shen
18
4 / 3 / 6
11,599
527
13,171
18,339
16,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Muffiinzz
Anubis
20
17 / 6 / 12
13,518
614
34,160
16,679
9,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Skorpion_C4
Bacchus
16
5 / 3 / 16
10,782
490
12,559
15,299
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 2 / 7
11,715
533
11,056
13,310
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
x-DIPAY-x
Ravana
20
8 / 5 / 10
12,373
562
11,505
10,835
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DarkSpartacus
Sun Wukong
17
4 / 7 / 1
11,572
526
10,477
21,807
10,111
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 6 / 7
9,925
451
7,868
19,357
20,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Ryan_13_52
Jing Wei
13
0 / 13 / 4
8,174
372
4,966
22,225
6,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Sonyboy2003
Achilles
18
7 / 9 / 2
11,833
538
11,631
25,794
8,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hades
Taizu44
Hades
17
7 / 8 / 5
11,224
510
11,177
18,218
10,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
43
Kills
19
19
Deaths
43
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DarkSpartacus
Sun Wukong
4
7
1
0.64
W
Erlang Shen
LOB Zetsu
Erlang Shen
4
3
6
2.33
L
1
6
7
0.75
W
Anubis
Muffiinzz
Anubis
17
6
12
3.83
L
Jing Wei
Ryan_13_52
Jing Wei
0
13
4
0.15
W
Bacchus
Skorpion_C4
Bacchus
5
3
16
4.33
W
9
2
7
6.25
L
Achilles
Sonyboy2003
Achilles
7
9
2
0.89
L
Hades
Taizu44
Hades
7
8
5
1.19
W
Ravana
x-DIPAY-x
Ravana
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,451
Damage
46,119
74,462
Taken
107,401
47,813
Mitigated
56,275
22,079
Healing
21,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DarkSpartacus
Sun Wukong
10,477
3,237
0
3,706
21,807
10,111
0
8,527
13,280
259
52,341
W
Erlang Shen
LOB Zetsu
Erlang Shen
13,171
6,819
0
6,198
18,339
16,374
412
2,542
15,797
121
78,916
L
7,868
3,875
0
1,886
19,357
20,691
0
8,820
10,537
33,183
0
W
Anubis
Muffiinzz
Anubis
34,160
1,382
0
5,416
16,679
9,170
639
6,039
10,640
98,176
0
L
Jing Wei
Ryan_13_52
Jing Wei
4,966
3,762
0
4,578
22,225
6,164
0
5,889
16,336
0
43,199
W
Bacchus
Skorpion_C4
Bacchus
12,559
1,565
506
4,522
15,299
11,079
316
4,774
10,525
30,059
4,460
W
11,056
4,961
0
3,819
13,310
5,646
434
2,979
10,331
0
82,897
L
Achilles
Sonyboy2003
Achilles
11,631
4,105
0
8,151
25,794
8,935
162
11,279
14,515
0
71,580
L
Hades
Taizu44
Hades
11,177
713
72
3,268
18,218
10,374
640
11,373
6,845
49,127
0
W
Ravana
x-DIPAY-x
Ravana
11,505
4,509
0
1,618
10,835
5,544
622
2,970
7,865
0
100,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,987
Gold Earned
52,728
614
Minions Killed
413
0
Camps Cleared
0
2,181,798
Distance Traveled
1,868,073
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,572
526
123
6
0
372,117
0
W
Erlang Shen
11,599
527
141
6
0
386,196
0
L
Atlas
9,925
451
37
2
0
373,185
1
W
Anubis
13,518
614
144
7
0
366,744
0
L
Jing Wei
8,174
372
66
3
0
355,710
0
W
Bacchus
10,782
490
53
2
0
440,819
1
W
Mercury
11,715
533
129
6
0
488,358
3
L
Achilles
11,833
538
104
5
0
408,178
4
L
Hades
11,224
510
83
4
0
358,883
0
W
Ravana
12,373
562
147
7
0
499,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role