Player Matchup

Gilgamesh
Gilgamesh
AchillesTA28
Gilgamesh
Level 47
God Stats
2W - 0L
1,803 SR
Queue Stats
39W - 49L
1,324 Elo+
Solo
Anubis
Anubis
BrandoTheGreat0
Anubis
Level 85
God Stats
7W - 6L
1,528 SR
Queue Stats
59W - 61L
1,351 Elo+
Solo
Loki
Loki
JungleFiend
Loki
Level 64
God Stats
60W - 73L
1,303 SR
Queue Stats
476W - 529L
1,285 Elo+
Solo
Athena
Athena
XInfernalNinjaX
Athena
Level 65
God Stats
8W - 10L
1,411 SR
Queue Stats
601W - 656L
1,305 Elo+
Solo
Izanami
Izanami
illeetGREENdean
Izanami
Level 98
God Stats
139W - 118L
1,462 SR
Queue Stats
310W - 312L
1,257 Elo+
Solo
Team Averages
Level 72
1,501 SR
1,304 Elo+

VS

Team Averages
Level 92
1,554 SR
1,362 Elo+
Danzaburou
Danzaburou
Chupateste__PR21
Danzaburou
Level 66
God Stats
44W - 53L
1,410 SR
Queue Stats
338W - 389L
1,330 Elo+
Solo
Erlang Shen
Erlang Shen
JDURBO19D
Erlang Shen
Level 125
God Stats
35W - 30L
1,508 SR
Queue Stats
311W - 340L
1,334 Elo+
Solo
Kukulkan
Kukulkan
StrRaven
Kukulkan
Level 55
God Stats
2W - 1L
1,832 SR
Queue Stats
10W - 15L
1,267 Elo+
Party 1
Hun Batz
Hun Batz
hewmon
Hun Batz
Level 145
God Stats
153W - 129L
1,520 SR
Queue Stats
310W - 327L
1,381 Elo+
Solo
Khepri
Khepri
ki11inya11s
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AchillesTA28
Gilgamesh
12
0 / 2 / 2
6,725
480
5,166
8,670
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 2 / 2
8,034
574
5,502
8,586
4,264
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 4 / 0
6,662
476
2,402
9,159
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 1 / 0
7,728
552
2,580
9,472
7,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 3
7,195
514
7,363
8,236
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chupateste__PR21
Danzaburou
13
5 / 2 / 4
7,955
568
7,442
8,952
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
JDURBO19D
Erlang Shen
9
1 / 1 / 1
6,322
452
5,189
7,454
4,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
StrRaven
Kukulkan
10
2 / 5 / 3
6,444
460
3,800
7,830
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
hewmon
Hun Batz
14
4 / 1 / 4
7,751
554
6,303
8,070
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
5
0 / 2 / 0
4,486
320
1,027
3,365
724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
11
Kills
12
13
Deaths
11
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AchillesTA28
Gilgamesh
0
2
2
0.5
W
4
2
2
2.5
L
Danzaburou
Chupateste__PR21
Danzaburou
5
2
4
3.5
L
Erlang Shen
JDURBO19D
Erlang Shen
1
1
1
1.5
W
1
4
0
0.25
L
Kukulkan
StrRaven
Kukulkan
2
5
3
0.7
W
4
1
0
4
L
Hun Batz
hewmon
Hun Batz
4
1
4
6
W
2
4
3
0.88
L
Khepri
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,013
Damage
23,761
44,123
Taken
35,671
23,765
Mitigated
13,004
10,751
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AchillesTA28
Gilgamesh
5,166
1,659
0
3,334
8,670
5,883
273
0
8,670
0
29,602
W
5,502
114
82
3,325
8,586
4,264
592
2,247
6,339
39,054
0
L
Danzaburou
Chupateste__PR21
Danzaburou
7,442
3,187
0
4,347
8,952
2,459
0
562
8,390
0
35,439
L
Erlang Shen
JDURBO19D
Erlang Shen
5,189
3,195
0
4,532
7,454
4,948
197
0
7,015
0
26,850
W
2,402
479
0
10
9,159
2,660
362
531
8,628
0
38,994
L
Kukulkan
StrRaven
Kukulkan
3,800
941
56
1,196
7,830
2,117
0
5,477
2,317
24,198
0
W
2,580
600
1,401
1,257
9,472
7,861
771
1,264
8,208
30,113
0
L
Hun Batz
hewmon
Hun Batz
6,303
520
0
3,381
8,070
2,756
0
1,529
6,541
0
47,711
W
7,363
4,047
0
1,342
8,236
3,097
101
785
7,451
0
32,400
L
Khepri
1,027
144
234
464
3,365
724
0
514
2,851
5,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,344
Gold Earned
32,958
324
Minions Killed
269
0
Camps Cleared
0
1,277,786
Distance Traveled
946,276
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,725
480
67
5
0
265,596
2
W
Anubis
8,034
574
80
6
0
221,385
6
L
Danzaburou
7,955
568
56
4
0
242,121
6
L
Erlang Shen
6,322
452
58
4
0
148,570
4
W
Loki
6,662
476
72
5
0
284,115
3
L
Kukulkan
6,444
460
50
4
0
200,669
4
W
Athena
7,728
552
51
4
0
274,365
0
L
Hun Batz
7,751
554
95
7
0
269,738
0
W
Izanami
7,195
514
54
4
0
232,325
6
L
Khepri
4,486
320
10
1
0
85,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role