Player Matchup

Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
RiCeHAT MaN
Osiris
Level 160
God Stats
5W - 3L
1,180 SR
Queue Stats
923W - 845L
1,586 Elo+
Party 1
Ullr
Ullr
WeWillGetThere
Ullr
Level 160
God Stats
9W - 6L
1,678 SR
Queue Stats
972W - 955L
1,535 Elo+
Solo
Agni
Agni
atownrep89
Agni
Level 160
God Stats
8W - 12L
1,302 SR
Queue Stats
431W - 450L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
lMartenl
Kuzenbo
Level 157
God Stats
5W - 0L
1,701 SR
Queue Stats
406W - 376L
1,606 Elo+
Party 1
Team Averages
Level 152
1,472 SR
1,542 Elo+

VS

Team Averages
Level 143
1,588 SR
1,547 Elo+
Hera
Hera
 
Hera
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Decital
Medusa
Level 157
God Stats
3W - 11L
1,656 SR
Queue Stats
518W - 514L
1,574 Elo+
Solo
Skadi
Skadi
MrKongMTC
Skadi
Level 99
God Stats
1W - 1L
1,702 SR
Queue Stats
101W - 91L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
Sic Shady
Kuzenbo
Level 160
God Stats
7W - 15L
1,661 SR
Queue Stats
598W - 606L
1,532 Elo+
Solo
King Arthur
King Arthur
geranimo17
King Arthur
Level 147
God Stats
6W - 14L
1,418 SR
Queue Stats
550W - 570L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 3 / 11
8,834
883
11,612
7,147
2,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
15
5 / 3 / 8
9,927
993
6,064
12,451
10,324
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 0 / 8
10,012
1,001
10,698
9,008
4,380
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 7
7,982
798
7,067
6,579
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
lMartenl
Kuzenbo
15
1 / 2 / 13
8,852
885
5,667
14,626
19,813
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
7 / 1 / 2
8,668
867
9,695
4,031
1,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Decital
Medusa
14
2 / 4 / 3
7,644
764
7,014
8,731
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
MrKongMTC
Skadi
12
2 / 4 / 5
7,210
721
6,573
7,612
2,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Sic Shady
Kuzenbo
14
0 / 3 / 5
7,614
761
5,680
11,543
13,586
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
geranimo17
King Arthur
12
0 / 5 / 3
6,734
673
5,042
11,334
12,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
29
17
Kills
11
11
Deaths
17
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
11
2.5
L
Hera
 
Hera
7
1
2
8
L
Medusa
Decital
Medusa
2
4
3
0.88
L
Skadi
MrKongMTC
Skadi
2
4
5
1.13
W
Osiris
5
3
8
3
L
Kuzenbo
Sic Shady
Kuzenbo
0
3
5
0.83
W
7
0
8
11
W
2
3
7
1.83
L
King Arthur
geranimo17
King Arthur
0
5
3
0.3
W
Kuzenbo
lMartenl
Kuzenbo
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,108
Damage
34,004
49,811
Taken
43,251
39,613
Mitigated
34,265
12,276
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,612
672
2,274
638
7,147
2,761
242
1,991
5,085
35,331
0
L
Hera
 
Hera
9,695
1,752
1,375
1,286
4,031
1,465
0
1,848
2,183
22,074
0
L
Medusa
Decital
Medusa
7,014
3,173
424
1,174
8,731
3,526
45
7,158
1,573
0
19,843
L
Skadi
MrKongMTC
Skadi
6,573
3,475
0
1,932
7,612
2,986
0
5,627
1,985
0
14,482
W
Osiris
6,064
1,518
2,517
1,166
12,451
10,324
1,517
4,859
7,560
0
19,152
L
Kuzenbo
Sic Shady
Kuzenbo
5,680
1,655
526
2,236
11,543
13,586
0
4,208
7,335
14,102
0
W
10,698
3,813
174
881
9,008
4,380
1,899
1,965
6,842
0
25,406
W
7,067
168
1,031
591
6,579
2,335
800
1,322
5,186
16,760
0
L
King Arthur
geranimo17
King Arthur
5,042
91
1,113
1,462
11,334
12,702
0
5,505
5,829
0
9,261
W
Kuzenbo
lMartenl
Kuzenbo
5,667
2,139
1,457
1,547
14,626
19,813
537
5,238
9,138
12,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,607
Gold Earned
37,870
143
Minions Killed
103
0
Camps Cleared
0
1,023,453
Distance Traveled
925,998
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,834
883
57
6
0
201,718
4
L
Hera
8,668
867
22
2
0
214,130
6
L
Medusa
7,644
764
27
3
0
186,991
0
L
Skadi
7,210
721
26
3
0
137,374
3
W
Osiris
9,927
993
21
2
0
200,412
0
L
Kuzenbo
7,614
761
19
2
0
186,961
0
W
Ullr
10,012
1,001
29
3
0
222,185
1
W
Agni
7,982
798
18
2
0
190,392
0
L
King Arthur
6,734
673
9
1
0
200,542
3
W
Kuzenbo
8,852
885
18
2
0
208,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role