Player Matchup

Bellona
Bellona
 
Bellona
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
CrazyyBoyJ
Ah Muzen Cab
Level 89
God Stats
11W - 11L
1,414 SR
Queue Stats
234W - 243L
1,553 Elo+
Solo
Scylla
Scylla
Recurse
Scylla
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,577 Elo+
Party 2
Khepri
Khepri
Tunrfish
Khepri
Level 123
God Stats
2W - 2L
1,663 SR
Queue Stats
117W - 117L
1,549 Elo+
Solo
Vamana
Vamana
xcupcakexlo
Vamana
Level 131
God Stats
18W - 9L
1,569 SR
Queue Stats
358W - 333L
1,557 Elo+
Solo
Team Averages
Level 111
1,529 SR
1,547 Elo+

VS

Team Averages
Level 98
1,426 SR
1,579 Elo+
Hercules
Hercules
Costed
Hercules
Level 92
God Stats
0W - 1L
1,327 SR
Queue Stats
167W - 87L
1,709 Elo+
Party 1
Scylla
Scylla
Highcaliberone
Scylla
Level 124
God Stats
4W - 9L
1,192 SR
Queue Stats
197W - 198L
1,490 Elo+
Solo
Horus
Horus
lambda98
Horus
Level 88
God Stats
7W - 11L
1,682 SR
Queue Stats
290W - 300L
1,486 Elo+
Solo
Chernobog
Chernobog
midman5
Chernobog
Level 109
God Stats
0W - 2L
1,312 SR
Queue Stats
361W - 264L
1,663 Elo+
Party 1
Thanatos
Thanatos
sabnovaa
Thanatos
Level 77
God Stats
6W - 11L
1,618 SR
Queue Stats
740W - 735L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 1 / 0
6,253
625
3,799
6,673
6,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
CrazyyBoyJ
Ah Muzen Cab
10
1 / 1 / 1
5,852
585
4,132
3,414
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Recurse
Scylla
12
5 / 1 / 2
7,025
703
4,970
3,297
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
Tunrfish
Khepri
10
2 / 1 / 4
6,030
603
2,480
7,733
4,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
10
3 / 1 / 4
5,911
591
6,200
6,104
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Costed
Hercules
10
2 / 2 / 1
6,085
609
4,968
7,932
5,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 2
4,723
472
2,171
4,407
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
lambda98
Horus
8
1 / 2 / 1
5,109
511
1,695
7,585
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
midman5
Chernobog
9
1 / 3 / 2
5,343
534
4,346
6,503
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
sabnovaa
Thanatos
8
1 / 3 / 0
4,896
490
2,927
9,007
2,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
5
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
0
1
L
Hercules
Costed
Hercules
2
2
1
1.25
W
Ah Muzen Cab
CrazyyBoyJ
Ah Muzen Cab
1
1
1
1.5
L
0
2
2
0.5
W
Scylla
Recurse
Scylla
5
1
2
6
W
Khepri
Tunrfish
Khepri
2
1
4
4
L
Horus
lambda98
Horus
1
2
1
0.75
L
Chernobog
midman5
Chernobog
1
3
2
0.67
L
Thanatos
sabnovaa
Thanatos
1
3
0
0.33
W
Vamana
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,581
Damage
16,107
27,221
Taken
35,434
14,929
Mitigated
14,736
8,073
Healing
11,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,799
1,020
0
1,958
6,673
6,167
0
0
6,673
0
33,174
L
Hercules
Costed
Hercules
4,968
1,978
0
1,889
7,932
5,724
0
1,196
6,736
0
32,613
W
Ah Muzen Cab
CrazyyBoyJ
Ah Muzen Cab
4,132
2,252
0
1,160
3,414
959
0
318
3,096
0
34,129
L
2,171
415
0
1,040
4,407
1,159
0
1,572
2,835
20,823
0
W
Scylla
Recurse
Scylla
4,970
1,243
0
216
3,297
951
551
178
3,119
38,913
0
W
Khepri
Tunrfish
Khepri
2,480
363
896
2,273
7,733
4,551
0
310
7,159
13,719
2,299
L
Horus
lambda98
Horus
1,695
924
625
2,652
7,585
3,768
0
2,020
5,565
0
8,290
L
Chernobog
midman5
Chernobog
4,346
2,611
0
1,277
6,503
1,839
0
1,306
5,197
0
34,341
L
Thanatos
sabnovaa
Thanatos
2,927
1,027
0
4,505
9,007
2,246
0
690
7,813
0
26,976
W
Vamana
6,200
3,852
0
1,570
6,104
2,301
0
1,365
4,739
0
29,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
26,156
324
Minions Killed
266
0
Camps Cleared
0
979,808
Distance Traveled
947,820
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,253
625
94
9
0
196,442
4
L
Hercules
6,085
609
85
9
0
204,353
0
W
Ah Muzen Cab
5,852
585
72
7
0
172,076
2
L
Scylla
4,723
472
34
3
0
185,507
5
W
Scylla
7,025
703
79
8
0
188,740
2
W
Khepri
6,030
603
17
2
0
204,692
3
L
Horus
5,109
511
27
3
0
191,063
1
L
Chernobog
5,343
534
71
7
0
168,911
1
L
Thanatos
4,896
490
49
5
0
197,986
2
W
Vamana
5,911
591
62
6
0
217,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role