Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Fitzert
Chernobog
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,322 Elo+
Party 1
Hun Batz
Hun Batz
OsquirBoss
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,459 Elo+
Party 1
Team Averages
Level 68
1,500 SR
1,427 Elo+

VS

Team Averages
Level 126
1,434 SR
1,584 Elo+
Charybdis
Charybdis
Eliperre2002
Charybdis
Level 106
God Stats
2W - 0L
1,342 SR
Queue Stats
3W - 1L
1,728 Elo+
Solo
Chaac
Chaac
JaIIu
Chaac
Level 115
God Stats
3W - 4L
1,441 SR
Queue Stats
206W - 171L
1,605 Elo+
Solo
Chang'e
Chang'e
Lyllon
Chang'e
Level 157
God Stats
2W - 4L
1,517 SR
Queue Stats
108W - 136L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 5 / 5
10,332
646
8,049
13,157
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chernobog
Fitzert
Chernobog
16
4 / 3 / 6
11,058
691
12,473
14,262
5,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Hun Batz
OsquirBoss
Hun Batz
17
5 / 3 / 3
11,025
689
14,267
14,692
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eliperre2002
Charybdis
15
3 / 2 / 7
11,417
714
11,552
14,178
4,644
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

Chaac
JaIIu
Chaac
17
2 / 3 / 7
11,553
722
12,746
20,313
23,167
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chang'e
Lyllon
Chang'e
16
6 / 6 / 3
11,705
732
9,515
14,422
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
11
Kills
11
11
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
5
5
0.9
W
Charybdis
Eliperre2002
Charybdis
3
2
7
3.25
L
Chernobog
Fitzert
Chernobog
4
3
6
2.33
W
Chaac
JaIIu
Chaac
2
3
7
1.83
W
Chang'e
Lyllon
Chang'e
6
6
3
1.25
L
Hun Batz
OsquirBoss
Hun Batz
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,789
Damage
33,813
42,111
Taken
48,913
16,712
Mitigated
32,147
11,690
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,049
755
1,834
3,531
13,157
4,079
324
3,426
9,731
21,233
0
W
Charybdis
Eliperre2002
Charybdis
11,552
7,346
0
2,759
14,178
4,644
2,122
2,384
11,290
0
50,430
L
Chernobog
Fitzert
Chernobog
12,473
8,495
0
4,385
14,262
5,600
877
4,444
9,818
0
53,073
W
Chaac
JaIIu
Chaac
12,746
882
815
7,218
20,313
23,167
592
3,352
16,551
6,535
38,626
W
Chang'e
Lyllon
Chang'e
9,515
313
1,678
5,296
14,422
4,336
307
2,834
11,287
36,471
0
L
Hun Batz
OsquirBoss
Hun Batz
14,267
3,629
0
1,940
14,692
7,033
617
4,177
10,515
146
40,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
34,675
161
Minions Killed
176
9
Camps Cleared
5
840,525
Distance Traveled
898,401
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,332
646
29
2
0
257,446
1
W
Charybdis
11,417
714
66
4
3
271,187
1
L
Chernobog
11,058
691
89
6
5
274,797
2
W
Chaac
11,553
722
56
4
1
324,660
5
W
Chang'e
11,705
732
54
3
1
302,554
7
L
Hun Batz
11,025
689
43
3
4
308,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role