Player Matchup

Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Diamond V
F0RASTEIR0
Hercules
Diamond V
Level 160
God Stats
0W - 4L
1,267 SR
Queue Stats
280W - 274L
2,082 MMR
Solo
Artio
Artio
Diamond V
GustavoBr4
Artio
Diamond V
Level 160
God Stats
19W - 15L
1,689 SR
Queue Stats
387W - 405L
2,051 MMR
Solo
Cupid
Cupid
Diamond III
MobyWeed
Cupid
Diamond III
Level 160
God Stats
21W - 17L
1,753 SR
Queue Stats
306W - 305L
2,179 MMR
Party 2
Shiva
Shiva
Diamond III
WillFN
Shiva
Diamond III
Level 149
God Stats
2W - 4L
1,303 SR
Queue Stats
302W - 314L
2,022 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,502 SR
1,967 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,684 SR
2,017 MMR
Hades
Hades
Platinum III
 
Hades
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Diamond III
Kaulz
Chiron
Diamond III
Level 146
God Stats
3W - 0L
1,721 SR
Queue Stats
98W - 91L
2,170 MMR
Solo
Loki
Loki
Platinum I
Macklouding
Loki
Platinum I
Level 44
God Stats
4W - 2L
1,844 SR
Queue Stats
103W - 93L
2,010 MMR
Party 1
Anubis
Anubis
Diamond III
Rαyleigh
Anubis
Diamond III
Level 158
God Stats
3W - 8L
1,481 SR
Queue Stats
142W - 165L
2,180 MMR
Solo
Bastet
Bastet
Masters
Sρҽƈʂɳαƚσɾ
Bastet
Masters
Level 159
God Stats
3W - 0L
1,873 SR
Queue Stats
570W - 537L
2,223 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 6 / 4
11,379
495
17,294
14,336
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
F0RASTEIR0
Hercules
18
4 / 11 / 2
11,518
501
13,218
27,449
13,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
16
1 / 7 / 3
9,829
427
5,317
23,587
23,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
MobyWeed
Cupid
17
2 / 6 / 5
11,006
479
10,802
16,468
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
WillFN
Shiva
17
2 / 5 / 7
10,428
453
14,959
29,132
28,861
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
UllrSusanoCliodhnaBellona

VS

Bans
ThothAthenaGebNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
20
3 / 1 / 6
13,733
597
14,069
18,434
15,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Kaulz
Chiron
20
8 / 3 / 11
14,636
636
18,990
19,741
7,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 5 / 12
13,711
596
14,496
18,357
6,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
Rαyleigh
Anubis
20
11 / 3 / 10
14,810
644
22,706
14,398
8,558
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
6 / 3 / 18
13,288
578
17,576
27,222
25,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
14
Kills
35
35
Deaths
15
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
6
4
1.17
W
Hades
 
Hades
3
1
6
6
L
Hercules
F0RASTEIR0
Hercules
4
11
2
0.45
L
Artio
1
7
3
0.36
W
Chiron
Kaulz
Chiron
8
3
11
4.5
W
7
5
12
2.6
L
Cupid
MobyWeed
Cupid
2
6
5
0.75
W
Anubis
Rαyleigh
Anubis
11
3
10
5.33
W
6
3
18
5
L
Shiva
WillFN
Shiva
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,590
Damage
87,837
110,972
Taken
98,152
76,732
Mitigated
64,604
23,062
Healing
38,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
17,294
638
2,083
2,889
14,336
5,608
0
3,652
10,684
93,478
0
W
Hades
 
Hades
14,069
2,802
707
10,003
18,434
15,835
1,194
5,194
13,164
93,541
0
L
Hercules
F0RASTEIR0
Hercules
13,218
4,731
0
3,254
27,449
13,350
527
9,472
17,977
0
82,706
L
Artio
5,317
207
863
4,970
23,587
23,817
0
11,086
12,501
46,877
0
W
Chiron
Kaulz
Chiron
18,990
6,483
1,746
8,083
19,741
7,891
3,679
3,513
16,076
0
123,412
W
14,496
3,702
0
7,574
18,357
6,860
3,536
5,390
12,766
0
104,261
L
Cupid
MobyWeed
Cupid
10,802
6,376
196
6,035
16,468
5,096
224
3,660
12,808
0
82,716
W
Anubis
Rαyleigh
Anubis
22,706
460
0
5,204
14,398
8,558
1,645
2,549
11,687
112,595
0
W
17,576
5,580
0
5,464
27,222
25,460
1,111
6,933
19,954
0
49,006
L
Shiva
WillFN
Shiva
14,959
2,314
475
2,297
29,132
28,861
0
8,905
20,227
0
50,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,160
Gold Earned
70,178
602
Minions Killed
735
0
Camps Cleared
0
2,141,894
Distance Traveled
2,250,657
23
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,379
495
163
7
0
434,064
0
W
Hades
13,733
597
172
7
0
412,936
9
L
Hercules
11,518
501
130
6
0
420,828
4
L
Artio
9,829
427
99
4
0
421,461
5
W
Chiron
14,636
636
186
8
0
458,702
7
W
Loki
13,711
596
145
6
0
473,132
8
L
Cupid
11,006
479
135
6
0
411,925
1
W
Anubis
14,810
644
189
8
0
426,464
11
W
Bastet
13,288
578
43
2
0
479,423
11
L
Shiva
10,428
453
75
3
0
453,616
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role