Player Matchup

Cthulhu
Cthulhu
Burdegg
Cthulhu
Level 11
God Stats
2W - 0L
1,568 SR
Queue Stats
2W - 1L
1,292 Elo+
Party 1
Baba Yaga
Baba Yaga
Destorgamer1
Baba Yaga
Level 82
God Stats
16W - 6L
1,645 SR
Queue Stats
50W - 38L
1,602 Elo+
Party 1
Awilix
Awilix
Moltag12
Awilix
Level 90
God Stats
4W - 2L
1,500 SR
Queue Stats
95W - 95L
1,546 Elo+
Party 1
Medusa
Medusa
Senthana
Medusa
Level 95
God Stats
2W - 2L
1,550 SR
Queue Stats
10W - 6L
1,204 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alonchobjj
Tsukuyomi
Level 45
God Stats
6W - 2L
1,745 SR
Queue Stats
128W - 137L
1,414 Elo+
Solo
Team Averages
Level 65
1,602 SR
1,412 Elo+

VS

Team Averages
Level 55
1,388 SR
1,452 Elo+
Sobek
Sobek
DeathBlade300
Sobek
Level 126
God Stats
14W - 27L
1,363 SR
Queue Stats
227W - 208L
1,402 Elo+
Solo
Persephone
Persephone
Eorrii
Persephone
Level 41
God Stats
0W - 1L
1,403 SR
Queue Stats
4W - 11L
1,524 Elo+
Solo
Da Ji
Da Ji
Setridor
Da Ji
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
253W - 272L
1,371 Elo+
Party 2
Anhur
Anhur
WrednyKomar
Anhur
Level 47
God Stats
1W - 3L
1,366 SR
Queue Stats
24W - 27L
1,554 Elo+
Solo
Guan Yu
Guan Yu
skawskajlpu
Guan Yu
Level 29
God Stats
5W - 11L
1,305 SR
Queue Stats
265W - 286L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Burdegg
Cthulhu
17
2 / 4 / 15
12,247
532
7,384
16,307
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baba Yaga
Destorgamer1
Baba Yaga
19
9 / 4 / 8
13,988
608
20,352
13,895
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Awilix
Moltag12
Awilix
20
9 / 6 / 9
14,798
643
15,024
22,604
9,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Senthana
Medusa
20
15 / 2 / 8
14,152
615
21,382
22,429
7,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
alonchobjj
Tsukuyomi
19
3 / 2 / 6
13,187
573
13,899
16,423
9,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
9,319
405
6,113
19,621
19,504
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
Eorrii
Persephone
16
4 / 10 / 2
11,231
488
11,903
16,459
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Setridor
Da Ji
18
6 / 7 / 6
11,666
507
12,742
20,641
9,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 11 / 3
10,467
455
13,834
23,820
6,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
skawskajlpu
Guan Yu
17
0 / 5 / 3
10,268
446
5,030
23,262
18,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
38
Kills
16
18
Deaths
38
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Burdegg
Cthulhu
2
4
15
2.38
L
2
5
4
0.8
W
Baba Yaga
Destorgamer1
Baba Yaga
9
4
8
3.25
L
Persephone
Eorrii
Persephone
4
10
2
0.5
W
Awilix
Moltag12
Awilix
9
6
9
2.25
W
Medusa
Senthana
Medusa
15
2
8
9.5
L
Da Ji
Setridor
Da Ji
6
7
6
1.29
L
4
11
3
0.5
W
Tsukuyomi
alonchobjj
Tsukuyomi
3
2
6
3
L
Guan Yu
skawskajlpu
Guan Yu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,041
Damage
49,622
91,658
Taken
103,803
46,330
Mitigated
59,514
37,726
Healing
22,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Burdegg
Cthulhu
7,384
640
1,302
2,477
16,307
15,369
827
3,108
13,101
35,570
0
L
6,113
235
639
3,848
19,621
19,504
0
7,903
11,464
28,627
4,199
W
Baba Yaga
Destorgamer1
Baba Yaga
20,352
797
360
4,262
13,895
4,721
4,221
5,551
8,301
81,785
0
L
Persephone
Eorrii
Persephone
11,903
279
0
2,196
16,459
5,132
364
5,621
10,548
68,113
0
W
Awilix
Moltag12
Awilix
15,024
5,595
0
9,289
22,604
9,119
4,246
2,706
19,862
0
106,109
W
Medusa
Senthana
Medusa
21,382
10,964
0
13,129
22,429
7,523
4,802
4,445
17,984
0
112,860
L
Da Ji
Setridor
Da Ji
12,742
3,994
0
4,821
20,641
9,139
0
4,899
15,488
0
80,165
L
13,834
8,643
0
4,378
23,820
6,924
842
5,356
18,246
0
62,214
W
Tsukuyomi
alonchobjj
Tsukuyomi
13,899
3,175
0
6,907
16,423
9,598
248
2,177
13,781
0
88,684
L
Guan Yu
skawskajlpu
Guan Yu
5,030
467
465
6,108
23,262
18,815
0
2,837
20,315
0
58,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,372
Gold Earned
52,951
629
Minions Killed
535
0
Camps Cleared
0
2,295,250
Distance Traveled
2,024,402
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,247
532
40
2
0
417,052
5
L
Sobek
9,319
405
54
2
0
423,851
4
W
Baba Yaga
13,988
608
136
6
0
450,947
1
L
Persephone
11,231
488
127
6
0
410,927
5
W
Awilix
14,798
643
159
7
0
502,006
0
W
Medusa
14,152
615
144
6
0
472,586
2
L
Da Ji
11,666
507
124
5
0
416,682
3
L
Anhur
10,467
455
110
5
0
338,302
3
W
Tsukuyomi
13,187
573
150
7
0
452,659
4
L
Guan Yu
10,268
446
120
5
0
434,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role