Player Matchup

Set
Set
Diamond IV
 
Set
Diamond IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond III
DRÀG0N
Tiamat
Diamond III
Level 160
God Stats
5W - 4L
1,748 SR
Queue Stats
291W - 275L
2,249 MMR
Solo
Tyr
Tyr
Diamond V
OlDirtyBasty
Tyr
Diamond V
Level 156
God Stats
2W - 1L
1,740 SR
Queue Stats
134W - 120L
2,086 MMR
Solo
Kali
Kali
Diamond III
Yamagucci8153
Kali
Diamond III
Level 105
God Stats
6W - 1L
1,619 SR
Queue Stats
158W - 112L
2,206 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 123
1,621 SR
1,908 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,612 SR
2,165 MMR
Thoth
Thoth
Diamond V
Blaster876
Thoth
Diamond V
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 178L
2,097 MMR
Solo
Hun Batz
Hun Batz
Masters
ClocksOfTime
Hun Batz
Masters
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
223W - 220L
2,212 MMR
Solo
Bacchus
Bacchus
Platinum I
Mancheese
Bacchus
Platinum I
Level 149
God Stats
1W - 1L
1,808 SR
Queue Stats
141W - 124L
2,050 MMR
Solo
Vamana
Vamana
Platinum IV
Pusyylover
Vamana
Platinum IV
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
2,035 MMR
Solo
Jing Wei
Jing Wei
Diamond I
ĐeathNote
Jing Wei
Diamond I
Level 120
God Stats
15W - 8L
1,751 SR
Queue Stats
173W - 160L
2,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
20
2 / 6 / 4
13,543
589
11,097
20,556
15,287
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
 
Geb
17
0 / 3 / 13
11,679
508
6,093
24,112
27,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
DRÀG0N
Tiamat
20
10 / 1 / 9
14,447
628
16,357
10,823
10,479
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 2 / 10
13,545
589
12,941
24,753
28,966
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 1 / 11
16,072
699
24,386
15,895
7,809
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
AtlasCliodhnaArtioNemesis

VS

Bans
BastetPersephoneArachneCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
4 / 9 / 3
11,711
509
8,904
16,388
6,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
ClocksOfTime
Hun Batz
17
2 / 6 / 5
10,999
478
10,265
19,635
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Mancheese
Bacchus
15
0 / 5 / 8
9,824
427
7,933
20,394
24,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vamana
Pusyylover
Vamana
19
4 / 5 / 3
13,432
584
17,728
25,861
24,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
ĐeathNote
Jing Wei
20
3 / 5 / 2
13,438
584
10,718
20,636
8,546
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
30
Kills
13
13
Deaths
30
47
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
6
4
0.67
W
Geb
 
Geb
0
3
13
2.17
L
Thoth
4
9
3
0.61
L
Hun Batz
ClocksOfTime
Hun Batz
2
6
5
0.75
W
Tiamat
DRÀG0N
Tiamat
10
1
9
14.5
L
Bacchus
Mancheese
Bacchus
0
5
8
0.8
W
6
2
10
5.5
L
Vamana
Pusyylover
Vamana
4
5
3
1.1
W
12
1
11
17.5
L
Jing Wei
ĐeathNote
Jing Wei
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,874
Damage
55,548
96,139
Taken
102,914
89,550
Mitigated
72,990
30,903
Healing
26,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,097
5,209
0
5,101
20,556
15,287
4,526
3,446
17,110
0
127,858
W
Geb
 
Geb
6,093
781
2,820
4,329
24,112
27,009
181
5,642
18,028
36,442
5,729
L
Thoth
8,904
378
0
2,119
16,388
6,541
0
4,605
11,527
83,734
0
L
Hun Batz
ClocksOfTime
Hun Batz
10,265
3,039
0
4,792
19,635
8,568
0
2,722
16,873
0
95,804
W
Tiamat
DRÀG0N
Tiamat
16,357
2,242
0
3,760
10,823
10,479
3,083
4,321
6,502
90,813
0
L
Bacchus
Mancheese
Bacchus
7,933
1,303
0
2,890
20,394
24,480
0
4,977
15,277
22,434
0
W
12,941
2,517
0
8,290
24,753
28,966
1,234
3,105
20,481
0
73,235
L
Vamana
Pusyylover
Vamana
17,728
10,275
0
8,856
25,861
24,855
0
7,028
18,051
0
102,250
W
24,386
10,303
0
6,603
15,895
7,809
1,291
4,554
11,341
0
137,687
L
Jing Wei
ĐeathNote
Jing Wei
10,718
7,956
0
8,074
20,636
8,546
0
3,226
17,410
0
140,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,286
Gold Earned
59,404
759
Minions Killed
727
0
Camps Cleared
0
2,480,425
Distance Traveled
2,215,422
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,543
589
212
9
0
436,257
5
W
Geb
11,679
508
49
2
0
494,139
6
L
Thoth
11,711
509
151
7
0
402,590
8
L
Hun Batz
10,999
478
150
7
0
469,555
0
W
Tiamat
14,447
628
183
8
0
474,842
5
L
Bacchus
9,824
427
27
1
0
464,846
6
W
Tyr
13,545
589
131
6
0
507,523
5
L
Vamana
13,432
584
180
8
0
458,254
7
W
Kali
16,072
699
184
8
0
567,664
1
L
Jing Wei
13,438
584
219
10
0
420,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role