Player Matchup

Tyr
Tyr
 
Tyr
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
NailaApollyn
Skadi
Level 108
God Stats
7W - 6L
1,533 SR
Queue Stats
316W - 361L
1,472 Elo+
Solo
Apollo
Apollo
ProjectJanusz
Apollo
Level 127
God Stats
2W - 4L
1,470 SR
Queue Stats
25W - 23L
1,632 Elo+
Solo
Cabrakan
Cabrakan
Xavigamer2002
Cabrakan
Level 98
God Stats
3W - 5L
1,488 SR
Queue Stats
224W - 204L
1,500 Elo+
Party 2
Hel
Hel
oZEREFDRAGNEELo
Hel
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,265 Elo+
Solo
Team Averages
Level 86
1,498 SR
1,474 Elo+

VS

Team Averages
Level 121
1,488 SR
1,474 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
GeniousTurtle
Sol
Level 155
God Stats
2W - 3L
1,630 SR
Queue Stats
40W - 56L
1,472 Elo+
Party 1
Bellona
Bellona
NYRaised
Bellona
Level 63
God Stats
2W - 2L
1,351 SR
Queue Stats
90W - 81L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
Shadowie2122
Kukulkan
Level 68
God Stats
47W - 44L
1,444 SR
Queue Stats
53W - 54L
1,393 Elo+
Party 3
Sylvanus
Sylvanus
d3nyh
Sylvanus
Level 160
God Stats
14W - 6L
1,515 SR
Queue Stats
160W - 149L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 2 / 3
6,819
758
3,898
8,831
9,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 0 / 0
5,525
614
0
0
0
13
1 / 5 / 3
7,107
790
5,786
12,399
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Xavigamer2002
Cabrakan
14
4 / 2 / 3
7,142
794
9,123
9,810
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 4 / 3
6,599
733
2,715
6,409
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 2 / 4
7,270
808
9,020
5,624
2,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 4
7,527
836
6,999
7,340
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
NYRaised
Bellona
15
6 / 1 / 4
8,593
955
4,684
8,412
6,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
Shadowie2122
Kukulkan
15
3 / 0 / 6
7,845
872
6,171
4,287
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
d3nyh
Sylvanus
12
0 / 3 / 8
6,766
752
5,890
9,057
7,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
8
Kills
13
13
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
3
1.75
W
Cliodhna
 
Cliodhna
3
2
4
2.5
W
1
2
4
1.5
W
Bellona
NYRaised
Bellona
6
1
4
8
L
0
0
0
0
L
1
5
3
0.5
W
Kukulkan
Shadowie2122
Kukulkan
3
0
6
6
L
Cabrakan
Xavigamer2002
Cabrakan
4
2
3
2.75
W
Sylvanus
d3nyh
Sylvanus
0
3
8
1.33
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,522
Damage
32,764
37,449
Taken
34,720
22,876
Mitigated
21,848
8,087
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,898
592
0
2,014
8,831
9,566
0
3,956
4,875
0
12,760
W
Cliodhna
 
Cliodhna
9,020
344
0
1,472
5,624
2,476
0
2,045
3,452
0
22,405
W
6,999
2,744
0
2,127
7,340
3,076
4,505
1,416
5,759
28,392
2,518
W
Bellona
NYRaised
Bellona
4,684
550
1,766
1,694
8,412
6,686
447
2,622
5,357
0
17,512
L
0
0
0
0
0
0
0
0
0
0
0
L
5,786
2,665
0
2,274
12,399
4,585
26
5,731
6,668
0
21,973
W
Kukulkan
Shadowie2122
Kukulkan
6,171
546
266
926
4,287
1,875
457
245
3,994
26,440
0
L
Cabrakan
Xavigamer2002
Cabrakan
9,123
817
0
300
9,810
5,933
0
4,638
5,172
18,881
0
W
Sylvanus
d3nyh
Sylvanus
5,890
2,014
1,540
1,347
9,057
7,735
158
4,506
3,979
13,615
0
L
2,715
498
1,804
1,695
6,409
2,792
0
4,074
2,335
10,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,192
Gold Earned
38,001
116
Minions Killed
190
0
Camps Cleared
0
725,023
Distance Traveled
936,872
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,819
758
24
3
0
208,101
0
W
Cliodhna
7,270
808
19
2
0
219,656
5
W
Sol
7,527
836
71
8
0
165,768
0
W
Bellona
8,593
955
30
3
0
201,701
3
L
Skadi
5,525
614
0
0
0
0
0
L
Apollo
7,107
790
45
5
0
175,441
1
W
Kukulkan
7,845
872
58
6
0
189,253
0
L
Cabrakan
7,142
794
23
3
0
184,847
0
W
Sylvanus
6,766
752
12
1
0
160,494
7
L
Hel
6,599
733
24
3
0
156,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role