Player Matchup

Hou Yi
Hou Yi
DieNL TenX
Hou Yi
Level 108
God Stats
3W - 2L
1,624 SR
Queue Stats
98W - 111L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
ElegantRaptor47
Jing Wei
Level 123
God Stats
1W - 2L
1,228 SR
Queue Stats
229W - 246L
1,496 Elo+
Party 2
Horus
Horus
Genjimainbtw274
Horus
Level 86
God Stats
5W - 5L
1,582 SR
Queue Stats
366W - 301L
1,531 Elo+
Party 2
Janus
Janus
Javiporterazo13
Janus
Level 107
God Stats
2W - 0L
1,717 SR
Queue Stats
100W - 95L
1,476 Elo+
Party 1
Loki
Loki
xXDinVichXx
Loki
Level 103
God Stats
12W - 6L
1,516 SR
Queue Stats
251W - 229L
1,488 Elo+
Party 1
Team Averages
Level 105
1,533 SR
1,494 Elo+

VS

Team Averages
Level 40
1,466 SR
1,439 Elo+
Persephone
Persephone
 
Persephone
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Crimares
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,500 Elo+
Party 3
Sobek
Sobek
Etxpo
Sobek
Level 88
God Stats
0W - 2L
1,313 SR
Queue Stats
68W - 74L
1,405 Elo+
Party 3
Jing Wei
Jing Wei
dpnEU
Jing Wei
Level 16
God Stats
4W - 6L
1,500 SR
Queue Stats
22W - 32L
1,330 Elo+
Party 3
Fenrir
Fenrir
tu0BezG
Fenrir
Level 44
God Stats
4W - 6L
1,518 SR
Queue Stats
78W - 105L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DieNL TenX
Hou Yi
10
1 / 0 / 1
5,686
517
4,992
3,757
1,056
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
9
0 / 4 / 1
5,448
495
4,980
6,123
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 2 / 1
7,229
657
3,900
7,181
3,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 2
6,839
622
3,184
5,892
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 4
7,082
644
4,414
6,350
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 2 / 3
6,363
578
3,257
5,191
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Crimares
Bellona
6
0 / 3 / 0
4,579
416
1,302
4,167
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Etxpo
Sobek
8
1 / 1 / 3
5,518
502
2,874
10,372
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
dpnEU
Jing Wei
8
2 / 1 / 2
4,898
445
2,281
4,976
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
tu0BezG
Fenrir
12
7 / 2 / 0
7,015
638
6,274
9,239
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
10
Kills
10
10
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
3
0.75
L
Bellona
Crimares
Bellona
0
3
0
0
W
Hou Yi
DieNL TenX
Hou Yi
1
0
1
1.5
W
Jing Wei
0
4
1
0.13
L
Sobek
Etxpo
Sobek
1
1
3
2.5
W
4
2
1
2.25
W
1
3
2
0.67
L
Jing Wei
dpnEU
Jing Wei
2
1
2
3
L
Fenrir
tu0BezG
Fenrir
7
2
0
3.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
15,988
29,303
Taken
33,945
10,061
Mitigated
15,508
9,827
Healing
10,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,257
144
0
606
5,191
1,309
0
1,733
3,387
37,186
0
L
Bellona
Crimares
Bellona
1,302
538
0
1,022
4,167
1,999
0
0
4,001
0
14,593
W
Hou Yi
DieNL TenX
Hou Yi
4,992
2,286
0
1,614
3,757
1,056
280
933
2,824
0
25,924
W
Jing Wei
4,980
3,766
0
1,752
6,123
1,482
552
1,860
4,263
0
29,436
L
Sobek
Etxpo
Sobek
2,874
301
0
3,871
10,372
7,792
0
0
10,372
14,465
0
W
3,900
2,212
166
3,211
7,181
3,696
0
1,016
6,165
0
34,170
W
3,184
478
0
1,243
5,892
1,405
0
1,316
4,576
39,125
0
L
Jing Wei
dpnEU
Jing Wei
2,281
1,863
0
1,551
4,976
1,164
0
272
4,704
0
19,480
L
Fenrir
tu0BezG
Fenrir
6,274
2,077
0
3,313
9,239
3,244
168
1,179
7,919
0
30,144
W
4,414
1,577
0
1,841
6,350
2,422
0
1,006
5,344
0
37,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
28,373
343
Minions Killed
241
0
Camps Cleared
0
1,102,806
Distance Traveled
1,011,237
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,363
578
72
7
0
227,320
4
L
Bellona
4,579
416
44
4
0
115,162
1
W
Hou Yi
5,686
517
45
4
0
220,717
5
W
Jing Wei
5,448
495
53
5
0
212,770
1
L
Sobek
5,518
502
25
2
0
208,770
3
W
Horus
7,229
657
89
8
0
207,286
0
W
Janus
6,839
622
91
8
0
204,173
5
L
Jing Wei
4,898
445
40
4
0
232,887
0
L
Fenrir
7,015
638
60
5
0
227,098
0
W
Loki
7,082
644
65
6
0
257,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role