Player Matchup

Hel
Hel
Diamond V
Kohner0
Hel
Diamond V
Level 156
God Stats
0W - 1L
1,401 SR
Queue Stats
220W - 211L
1,930 MMR
Solo
Bellona
Bellona
Platinum II
NTayzoh
Bellona
Platinum II
Level 102
God Stats
44W - 42L
1,668 SR
Queue Stats
495W - 503L
1,912 MMR
Solo
Hachiman
Hachiman
Platinum III
StopBanningMePs
Hachiman
Platinum III
Level 160
God Stats
4W - 12L
1,358 SR
Queue Stats
416W - 408L
1,913 MMR
Solo
Geb
Geb
Gold I
hyperwolf21
Geb
Gold I
Level 134
God Stats
12W - 5L
1,807 SR
Queue Stats
94W - 71L
1,897 MMR
Solo
Loki
Loki
Platinum III
slephollow
Loki
Platinum III
Level 159
God Stats
27W - 20L
1,689 SR
Queue Stats
50W - 48L
1,908 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,585 SR
1,912 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,440 SR
1,912 MMR
Ganesha
Ganesha
Platinum III
Miotosu
Ganesha
Platinum III
Level 160
God Stats
11W - 7L
1,459 SR
Queue Stats
195W - 193L
1,892 MMR
Solo
Raijin
Raijin
Diamond V
SrManu_15
Raijin
Diamond V
Level 147
God Stats
4W - 9L
1,444 SR
Queue Stats
191W - 178L
1,972 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
Tempest_Pulido
Cu Chulainn
Platinum III
Level 127
God Stats
40W - 29L
1,398 SR
Queue Stats
290W - 280L
1,844 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum I
WD Oasis
Ah Muzen Cab
Platinum I
Level 155
God Stats
9W - 10L
1,393 SR
Queue Stats
205W - 189L
1,931 MMR
Solo
Nemesis
Nemesis
Platinum I
devilfam4
Nemesis
Platinum I
Level 143
God Stats
15W - 18L
1,505 SR
Queue Stats
552W - 551L
1,921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
2 / 10 / 7
13,556
467
9,804
20,857
16,966
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
NTayzoh
Bellona
20
7 / 8 / 7
14,501
500
20,596
24,988
23,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
20
4 / 7 / 3
15,182
524
11,909
23,113
8,470
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 7 / 10
11,277
389
14,970
33,311
36,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
13 / 5 / 3
16,336
563
26,905
27,363
10,410
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CliodhnaShivaKali

VS

Bans
KhepriAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Miotosu
Ganesha
20
0 / 5 / 29
14,723
508
12,130
32,126
53,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Raijin
SrManu_15
Raijin
20
13 / 3 / 7
17,930
618
20,559
20,347
11,323
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
Tempest_Pulido
Cu Chulainn
20
9 / 2 / 12
16,901
583
20,233
17,717
24,648
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
WD Oasis
Ah Muzen Cab
20
5 / 7 / 10
16,003
552
21,194
20,850
9,835
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
devilfam4
Nemesis
20
10 / 9 / 14
16,869
582
21,685
34,428
19,763
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
109
26
Kills
37
37
Deaths
26
30
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hel
2
10
7
0.55
W
Ganesha
Miotosu
Ganesha
0
5
29
2.9
L
Bellona
NTayzoh
Bellona
7
8
7
1.31
W
Raijin
SrManu_15
Raijin
13
3
7
5.5
L
Hachiman
4
7
3
0.79
W
Cu Chulainn
Tempest_Pulido
Cu Chulainn
9
2
12
7.5
W
Ah Muzen Cab
WD Oasis
Ah Muzen Cab
5
7
10
1.43
W
Nemesis
devilfam4
Nemesis
10
9
14
1.89
L
0
7
10
0.71
L
13
5
3
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,184
Damage
95,801
129,632
Taken
125,468
96,094
Mitigated
119,559
40,868
Healing
26,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
9,804
839
5,185
6,719
20,857
16,966
159
7,025
13,415
113,034
0
W
Ganesha
Miotosu
Ganesha
12,130
1,770
0
7,867
32,126
53,990
557
7,492
24,208
42,140
0
L
Bellona
NTayzoh
Bellona
20,596
8,767
0
4,511
24,988
23,318
0
9,119
15,685
0
116,697
W
Raijin
SrManu_15
Raijin
20,559
930
0
3,323
20,347
11,323
1,341
5,682
14,429
127,377
0
L
Hachiman
11,909
6,277
0
10,302
23,113
8,470
735
2,386
20,719
0
124,313
W
Cu Chulainn
Tempest_Pulido
Cu Chulainn
20,233
4,588
0
2,120
17,717
24,648
2,212
3,735
13,982
0
107,148
W
Ah Muzen Cab
WD Oasis
Ah Muzen Cab
21,194
8,695
0
4,363
20,850
9,835
2,727
2,732
17,958
0
128,994
W
Nemesis
devilfam4
Nemesis
21,685
9,916
0
8,945
34,428
19,763
3,900
6,762
27,393
0
163,222
L
14,970
1,806
595
5,644
33,311
36,930
82
9,259
23,807
36,775
0
L
26,905
9,124
0
7,912
27,363
10,410
1,806
4,797
22,435
0
113,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,852
Gold Earned
82,426
766
Minions Killed
801
0
Camps Cleared
0
2,701,320
Distance Traveled
2,800,404
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,556
467
196
7
0
490,918
8
W
Ganesha
14,723
508
12
0
0
568,059
12
L
Bellona
14,501
500
155
5
0
601,621
6
W
Raijin
17,930
618
209
7
0
517,324
10
L
Hachiman
15,182
524
203
7
0
477,222
4
W
Cu Chulainn
16,901
583
195
7
0
587,641
7
W
Ah Muzen Cab
16,003
552
211
7
0
535,257
3
W
Nemesis
16,869
582
174
6
0
592,123
2
L
Geb
11,277
389
39
1
0
546,889
15
L
Loki
16,336
563
173
6
0
584,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role