Player Matchup

Baron Samedi
Baron Samedi
Silver II
 
Baron Samedi
Silver II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver III
DragonBird777
Arachne
Silver III
Level 146
God Stats
71W - 67L
1,556 SR
Queue Stats
540W - 547L
911 MMR
Party 1
King Arthur
King Arthur
Silver I
SpookyGoatLord
King Arthur
Silver I
Level 144
God Stats
11W - 16L
1,645 SR
Queue Stats
282W - 285L
1,029 MMR
Party 1
Medusa
Medusa
Silver I
kochunov
Medusa
Silver I
Level 126
God Stats
64W - 65L
1,444 SR
Queue Stats
301W - 310L
961 MMR
Party 2
Anubis
Anubis
Silver II
Муpли
Anubis
Silver II
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
222W - 229L
1,074 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,529 SR
1,095 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,580 SR
999 MMR
Aphrodite
Aphrodite
Silver III
ABYSSSTACKER
Aphrodite
Silver III
Level 128
God Stats
6W - 4L
1,818 SR
Queue Stats
272W - 288L
1,025 MMR
Solo
Cthulhu
Cthulhu
Silver II
AUTOCON999
Cthulhu
Silver II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 165L
1,048 MMR
Solo
Tyr
Tyr
Bronze V
ArhangelWIN
Tyr
Bronze V
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,048 MMR
Solo
Pele
Pele
Silver IV
InGame21
Pele
Silver IV
Level 101
God Stats
29W - 29L
1,507 SR
Queue Stats
279W - 306L
688 MMR
Party 3
Izanami
Izanami
Silver II
QuoX17
Izanami
Silver II
Level 142
God Stats
14W - 13L
1,574 SR
Queue Stats
99W - 106L
1,185 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
3 / 2 / 17
11,587
527
18,387
17,683
8,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
20
8 / 5 / 9
13,579
617
15,895
22,268
11,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
SpookyGoatLord
King Arthur
20
11 / 0 / 10
14,501
659
14,936
17,411
21,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
kochunov
Medusa
20
8 / 3 / 8
13,686
622
18,722
16,605
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Муpли
Anubis
18
4 / 2 / 11
12,745
579
12,107
13,574
6,474
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
ScyllaShivaCliodhnaBellona

VS

Bans
BastetAo KuangGebApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ABYSSSTACKER
Aphrodite
15
2 / 5 / 3
9,603
437
13,124
14,072
5,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
AUTOCON999
Cthulhu
14
1 / 8 / 3
8,889
404
8,156
25,443
21,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 9 / 2
8,083
367
5,410
24,785
15,230
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pele
19
6 / 7 / 1
11,426
519
12,038
21,970
8,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
QuoX17
Izanami
18
2 / 5 / 4
11,305
514
7,410
14,330
5,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
34
Kills
11
12
Deaths
34
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
2
17
5.75
L
Aphrodite
ABYSSSTACKER
Aphrodite
2
5
3
0.7
L
Cthulhu
AUTOCON999
Cthulhu
1
8
3
0.31
L
0
9
2
0.11
W
Arachne
8
5
9
2.5
L
Pele
6
7
1
0.93
L
Izanami
QuoX17
Izanami
2
5
4
0.8
W
King Arthur
SpookyGoatLord
King Arthur
11
0
10
16
W
Medusa
kochunov
Medusa
8
3
8
4
W
Anubis
Муpли
Anubis
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,047
Damage
46,138
87,541
Taken
100,600
54,215
Mitigated
56,396
38,947
Healing
30,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
18,387
2,148
2,152
9,649
17,683
8,064
2,275
7,267
9,784
51,383
3,227
L
Aphrodite
ABYSSSTACKER
Aphrodite
13,124
1,063
6,378
6,628
14,072
5,895
0
5,155
8,762
66,248
0
L
Cthulhu
AUTOCON999
Cthulhu
8,156
182
0
3,149
25,443
21,482
0
12,224
12,477
24,843
0
L
5,410
427
0
3,388
24,785
15,230
0
5,916
18,586
0
36,689
W
Arachne
15,895
13,264
0
6,687
22,268
11,717
3,163
5,823
15,287
0
94,846
L
Pele
12,038
2,814
0
7,181
21,970
8,362
0
2,613
19,179
0
93,719
L
Izanami
QuoX17
Izanami
7,410
3,609
0
4,077
14,330
5,427
1,065
3,022
11,052
0
82,970
W
King Arthur
SpookyGoatLord
King Arthur
14,936
3,399
0
3,568
17,411
21,770
353
3,108
13,896
190
81,244
W
Medusa
kochunov
Medusa
18,722
9,937
0
9,774
16,605
6,190
10,494
2,680
13,925
0
111,108
W
Anubis
Муpли
Anubis
12,107
747
0
7,117
13,574
6,474
1,462
4,691
8,883
91,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,098
Gold Earned
49,306
643
Minions Killed
553
0
Camps Cleared
0
2,117,958
Distance Traveled
1,894,152
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,587
527
59
3
0
409,808
6
L
Aphrodite
9,603
437
125
6
0
372,091
7
L
Cthulhu
8,889
404
35
2
0
411,516
8
L
Tyr
8,083
367
74
3
0
347,744
4
W
Arachne
13,579
617
130
6
0
448,092
5
L
Pele
11,426
519
155
7
0
382,888
1
L
Izanami
11,305
514
164
7
0
379,913
7
W
King Arthur
14,501
659
151
7
0
472,227
4
W
Medusa
13,686
622
156
7
0
425,342
8
W
Anubis
12,745
579
147
7
0
362,489
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role