Player Matchup

Neith
Neith
 
Neith
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BeachhenryN
Ah Puch
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,477 Elo+
Solo
Yu Huang
Yu Huang
Deal645
Yu Huang
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Lukinator
Ganesha
Level 103
God Stats
8W - 6L
1,477 SR
Queue Stats
143W - 205L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
MASTERSOLO9964
Baron Samedi
Level 33
God Stats
6W - 3L
1,500 SR
Queue Stats
108W - 107L
1,505 Elo+
Solo
Team Averages
Level 69
1,495 SR
1,485 Elo+

VS

Team Averages
Level 85
1,565 SR
1,513 Elo+
Izanami
Izanami
Luishino
Izanami
Level 157
God Stats
4W - 5L
1,648 SR
Queue Stats
207W - 205L
1,535 Elo+
Solo
Ravana
Ravana
Poor Gambler
Ravana
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 66L
1,632 Elo+
Solo
Kuzenbo
Kuzenbo
UneasyUnicycle
Kuzenbo
Level 56
God Stats
39W - 41L
1,499 SR
Queue Stats
145W - 196L
1,331 Elo+
Solo
Ra
Ra
kushal100
Ra
Level 22
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 1L
1,726 Elo+
Solo
Pele
Pele
whoistoth
Pele
Level 50
God Stats
20W - 15L
1,391 SR
Queue Stats
448W - 484L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 0 / 3
10,012
834
10,325
7,036
3,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
BeachhenryN
Ah Puch
16
2 / 4 / 8
8,752
729
10,145
7,367
2,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
Deal645
Yu Huang
14
1 / 2 / 9
8,014
668
4,863
7,391
2,550
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Lukinator
Ganesha
14
0 / 0 / 8
8,482
707
5,491
5,818
4,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
MASTERSOLO9964
Baron Samedi
17
5 / 0 / 7
9,746
812
11,639
6,894
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Luishino
Izanami
16
0 / 2 / 1
8,925
744
4,202
8,578
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ravana
16
3 / 1 / 2
9,038
753
9,115
10,492
9,697
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 4
8,117
676
5,176
17,520
15,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 5 / 1
8,700
725
5,323
7,829
3,284
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
1 / 2 / 0
8,036
670
4,716
11,434
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
14
Kills
5
6
Deaths
14
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
3
7.5
W
Ah Puch
BeachhenryN
Ah Puch
2
4
8
1.5
W
Yu Huang
Deal645
Yu Huang
1
2
9
2.75
L
Izanami
Luishino
Izanami
0
2
1
0.25
W
Ganesha
Lukinator
Ganesha
0
0
8
4
W
Baron Samedi
MASTERSOLO9964
Baron Samedi
5
0
7
8.5
L
Ravana
3
1
2
4
L
0
4
4
0.5
L
1
5
1
0.3
L
Pele
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,463
Damage
28,532
34,506
Taken
55,853
17,731
Mitigated
37,692
13,050
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,325
3,665
0
3,393
7,036
3,042
1,083
1,714
5,286
0
49,344
W
Ah Puch
BeachhenryN
Ah Puch
10,145
677
0
480
7,367
2,338
361
2,698
4,633
31,650
0
W
Yu Huang
Deal645
Yu Huang
4,863
1,641
0
1,130
7,391
2,550
191
1,491
5,865
12,919
0
L
Izanami
Luishino
Izanami
4,202
1,379
0
2,005
8,578
3,478
791
3,219
5,359
0
45,682
W
Ganesha
Lukinator
Ganesha
5,491
281
100
1,623
5,818
4,710
0
2,299
3,425
17,813
0
W
Baron Samedi
MASTERSOLO9964
Baron Samedi
11,639
1,448
2,592
3,732
6,894
5,091
0
2,297
4,480
39,485
0
L
Ravana
9,115
1,948
0
1,346
10,492
9,697
0
6,227
4,265
0
30,723
L
5,176
1,960
1,187
3,494
17,520
15,472
72
11,266
6,254
9,132
0
L
5,323
349
727
323
7,829
3,284
948
5,275
2,554
30,118
0
L
Pele
4,716
1,043
0
2,356
11,434
5,761
200
6,151
5,283
0
27,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,006
Gold Earned
42,816
256
Minions Killed
286
0
Camps Cleared
0
1,161,436
Distance Traveled
1,207,118
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,012
834
92
8
0
242,160
4
W
Ah Puch
8,752
729
57
5
0
246,245
2
W
Yu Huang
8,014
668
28
2
0
222,967
1
L
Izanami
8,925
744
105
9
0
246,193
4
W
Ganesha
8,482
707
0
0
0
214,389
3
W
Baron Samedi
9,746
812
79
7
0
235,675
4
L
Ravana
9,038
753
65
5
0
271,099
0
L
Kuzenbo
8,117
676
6
1
0
235,848
1
L
Ra
8,700
725
77
6
0
220,128
0
L
Pele
8,036
670
33
3
0
233,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role