Player Matchup

Discordia
Discordia
GeneralChez17
Discordia
Level 69
God Stats
1W - 1L
1,178 SR
Queue Stats
75W - 70L
1,486 Elo+
Party 1
Thor
Thor
GodSlayerShinra
Thor
Level 43
God Stats
26W - 11L
1,656 SR
Queue Stats
427W - 383L
1,481 Elo+
Solo
Odin
Odin
LilNugget44
Odin
Level 62
God Stats
26W - 25L
1,542 SR
Queue Stats
34W - 45L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
Noblesandwich13
Gilgamesh
Level 95
God Stats
22W - 22L
1,545 SR
Queue Stats
102W - 117L
1,436 Elo+
Party 1
Hou Yi
Hou Yi
lostdoughnut12
Hou Yi
Level 89
God Stats
0W - 5L
1,189 SR
Queue Stats
85W - 90L
1,466 Elo+
Party 1
Team Averages
Level 72
1,422 SR
1,455 Elo+

VS

Team Averages
Level 82
1,551 SR
1,578 Elo+
Nemesis
Nemesis
MAD MATTY91
Nemesis
Level 122
God Stats
10W - 11L
1,447 SR
Queue Stats
155W - 136L
1,565 Elo+
Solo
The Morrigan
The Morrigan
McJoeJoeJoe
The Morrigan
Level 148
God Stats
21W - 8L
1,650 SR
Queue Stats
119W - 79L
1,602 Elo+
Party 2
Sun Wukong
Sun Wukong
PublicEnemy1k
Sun Wukong
Level 87
God Stats
28W - 20L
1,613 SR
Queue Stats
131W - 104L
1,551 Elo+
Solo
Ares
Ares
ReApEr961005
Ares
Level 47
God Stats
5W - 2L
1,545 SR
Queue Stats
178W - 184L
1,449 Elo+
Solo
Medusa
Medusa
Runaah
Medusa
Level 5
God Stats
14W - 7L
1,500 SR
Queue Stats
53W - 35L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GeneralChez17
Discordia
19
3 / 10 / 9
13,057
435
16,442
19,831
6,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
14 / 8 / 2
15,537
518
23,198
26,813
10,377
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
1 / 8 / 9
12,654
422
8,008
27,655
32,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Noblesandwich13
Gilgamesh
20
0 / 4 / 8
13,416
447
16,446
32,578
25,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 15 / 8
13,787
460
12,497
27,609
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MAD MATTY91
Nemesis
20
4 / 5 / 14
16,284
543
13,828
26,305
15,404
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
McJoeJoeJoe
The Morrigan
20
12 / 5 / 11
17,607
587
30,233
18,628
10,229
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
PublicEnemy1k
Sun Wukong
20
3 / 1 / 10
15,653
522
18,429
23,321
20,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 4 / 27
16,045
535
14,382
29,532
52,535
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Runaah
Medusa
20
23 / 5 / 6
19,470
649
29,671
28,037
13,061
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
113
20
Kills
45
45
Deaths
20
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Discordia
GeneralChez17
Discordia
3
10
9
0.75
L
14
8
2
1.88
L
1
8
9
0.69
W
Nemesis
MAD MATTY91
Nemesis
4
5
14
2.2
W
The Morrigan
McJoeJoeJoe
The Morrigan
12
5
11
3.5
L
Gilgamesh
Noblesandwich13
Gilgamesh
0
4
8
1
W
Sun Wukong
PublicEnemy1k
Sun Wukong
3
1
10
8
W
3
4
27
4.13
W
Medusa
Runaah
Medusa
23
5
6
5.2
L
2
15
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,591
Damage
106,543
134,486
Taken
125,823
84,032
Mitigated
111,253
22,090
Healing
38,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
GeneralChez17
Discordia
16,442
1,951
599
1,922
19,831
6,790
1,774
7,742
11,949
91,674
0
L
23,198
4,822
0
5,777
26,813
10,377
1,781
6,604
19,963
0
95,720
L
8,008
617
445
1,812
27,655
32,977
488
11,306
16,205
0
48,606
W
Nemesis
MAD MATTY91
Nemesis
13,828
5,304
0
4,876
26,305
15,404
4,292
2,982
23,323
0
128,610
W
The Morrigan
McJoeJoeJoe
The Morrigan
30,233
5,153
0
3,408
18,628
10,229
1,340
5,073
13,522
128,132
20,289
L
Gilgamesh
Noblesandwich13
Gilgamesh
16,446
2,537
0
6,054
32,578
25,695
157
7,815
24,174
4,238
108,145
W
Sun Wukong
PublicEnemy1k
Sun Wukong
18,429
4,155
0
14,395
23,321
20,024
756
2,105
21,216
0
102,533
W
14,382
910
703
4,175
29,532
52,535
576
5,604
22,818
42,617
0
W
Medusa
Runaah
Medusa
29,671
16,767
0
10,793
28,037
13,061
7,944
2,360
25,677
0
158,897
L
12,497
5,372
0
5,481
27,609
8,193
3,146
5,737
21,734
0
100,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,451
Gold Earned
85,059
631
Minions Killed
769
0
Camps Cleared
0
2,676,615
Distance Traveled
2,774,153
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,057
435
121
4
0
470,106
0
L
Thor
15,537
518
124
4
0
550,069
2
L
Odin
12,654
422
76
3
0
585,654
2
W
Nemesis
16,284
543
178
6
0
579,384
6
W
The Morrigan
17,607
587
195
7
0
529,183
3
L
Gilgamesh
13,416
447
177
6
0
576,842
6
W
Sun Wukong
15,653
522
159
5
0
565,586
0
W
Ares
16,045
535
43
1
0
532,832
2
W
Medusa
19,470
649
194
6
0
567,168
4
L
Hou Yi
13,787
460
133
4
0
493,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role