Player Matchup

Artemis
Artemis
ASGARD_sonewlife
Artemis
Level 63
God Stats
1W - 1L
1,752 SR
Queue Stats
39W - 46L
1,478 Elo+
Party 2
Ymir
Ymir
SunWarriorGod
Ymir
Level 119
God Stats
18W - 17L
1,479 SR
Queue Stats
1,019W - 903L
1,538 Elo+
Party 2
Yemoja
Yemoja
Zer0_Light_
Yemoja
Level 68
God Stats
2W - 4L
1,430 SR
Queue Stats
337W - 264L
1,575 Elo+
Party 2
Xbalanque
Xbalanque
makiafa
Xbalanque
Level 129
God Stats
1W - 2L
1,457 SR
Queue Stats
229W - 200L
1,580 Elo+
Party 2
Ganesha
Ganesha
tofsla_i_vifsla
Ganesha
Level 104
God Stats
16W - 15L
1,355 SR
Queue Stats
980W - 891L
1,498 Elo+
Party 2
Team Averages
Level 97
1,494 SR
1,534 Elo+

VS

Team Averages
Level 119
1,552 SR
1,556 Elo+
Morgan Le Fay
Morgan Le Fay
N4shyFlexTh4Face
Morgan Le Fay
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
639W - 576L
1,571 Elo+
Party 1
Merlin
Merlin
ProLayton360
Merlin
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 96L
1,494 Elo+
Solo
Mercury
Mercury
Xedur123
Mercury
Level 37
God Stats
6W - 2L
1,688 SR
Queue Stats
267W - 187L
1,594 Elo+
Party 1
Cabrakan
Cabrakan
pest_controll_
Cabrakan
Level 127
God Stats
7W - 5L
1,500 SR
Queue Stats
304W - 312L
1,536 Elo+
Solo
Jing Wei
Jing Wei
valS_madneSS
Jing Wei
Level 160
God Stats
20W - 10L
1,570 SR
Queue Stats
655W - 551L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,800
453
3,497
9,799
2,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 1
7,691
513
5,353
12,119
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
0 / 2 / 3
6,592
439
3,324
11,078
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
makiafa
Xbalanque
12
2 / 4 / 2
7,229
482
10,089
10,548
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 0
7,868
525
5,180
16,039
9,784
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
N4shyFlexTh4Face
Morgan Le Fay
17
4 / 0 / 3
9,676
645
10,861
8,609
3,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
13
2 / 3 / 4
7,908
527
7,733
8,167
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Xedur123
Mercury
15
2 / 1 / 6
8,489
566
5,502
9,410
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
14
4 / 0 / 10
9,027
602
5,333
9,799
10,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
valS_madneSS
Jing Wei
16
7 / 0 / 6
9,549
637
10,562
10,276
4,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Morgan Le Fay
N4shyFlexTh4Face
Morgan Le Fay
4
0
3
5.5
W
Merlin
2
3
4
1.33
L
2
5
1
0.5
W
Mercury
Xedur123
Mercury
2
1
6
5
L
Yemoja
0
2
3
0.75
L
Xbalanque
makiafa
Xbalanque
2
4
2
0.75
W
Cabrakan
4
0
10
9
L
0
3
0
0
W
Jing Wei
valS_madneSS
Jing Wei
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
39,991
59,583
Taken
46,261
33,203
Mitigated
24,842
15,639
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,497
1,330
101
3,190
9,799
2,700
495
809
8,990
0
38,853
W
Morgan Le Fay
N4shyFlexTh4Face
Morgan Le Fay
10,861
1,401
0
4,585
8,609
3,360
0
4,615
3,994
70,595
0
W
Merlin
7,733
737
0
1,055
8,167
2,831
572
2,510
5,657
50,009
0
L
5,353
441
3
529
12,119
5,863
0
4,326
7,793
57,729
0
W
Mercury
Xedur123
Mercury
5,502
2,318
0
1,195
9,410
4,127
68
2,082
7,328
0
62,912
L
Yemoja
3,324
1,134
1,821
2,532
11,078
10,833
44
3,209
7,869
15,425
0
L
Xbalanque
makiafa
Xbalanque
10,089
2,793
0
2,222
10,548
4,023
50
3,793
6,755
0
57,420
W
Cabrakan
5,333
1,204
0
2,145
9,799
10,306
0
2,354
7,445
16,332
7,681
L
5,180
637
0
5,241
16,039
9,784
0
11,052
4,987
55,998
0
W
Jing Wei
valS_madneSS
Jing Wei
10,562
7,840
0
6,642
10,276
4,218
612
2,296
7,980
0
61,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,180
Gold Earned
44,649
420
Minions Killed
461
0
Camps Cleared
0
1,361,263
Distance Traveled
1,580,198
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,800
453
74
5
0
273,051
4
W
Morgan Le Fay
9,676
645
129
9
0
326,149
6
W
Merlin
7,908
527
86
6
0
282,257
4
L
Ymir
7,691
513
102
7
0
300,236
1
W
Mercury
8,489
566
104
7
0
377,493
5
L
Yemoja
6,592
439
20
1
0
243,581
1
L
Xbalanque
7,229
482
96
6
0
272,380
5
W
Cabrakan
9,027
602
28
2
0
317,293
5
L
Ganesha
7,868
525
128
9
0
272,015
4
W
Jing Wei
9,549
637
114
8
0
277,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role