Player Matchup

Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Gold I
 
Terra
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Platinum III
CarabelloxX
Persephone
Platinum III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,500 MMR
Solo
Susano
Susano
Platinum I
DoctorDilf
Susano
Platinum I
Level 160
God Stats
17W - 4L
1,599 SR
Queue Stats
300W - 270L
2,007 MMR
Party 1
Hachiman
Hachiman
Diamond V
TalisQ
Hachiman
Diamond V
Level 109
God Stats
5W - 2L
1,924 SR
Queue Stats
159W - 138L
2,069 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,605 SR
1,715 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,569 SR
1,724 MMR
Artio
Artio
Platinum III
 
Artio
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
 
Neith
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
DontHurtm3
Ullr
Platinum III
Level 127
God Stats
1W - 1L
1,568 SR
Queue Stats
276W - 268L
1,834 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
Flesheatinwaffle
Sylvanus
Platinum IV
Level 88
God Stats
46W - 29L
1,708 SR
Queue Stats
114W - 107L
1,841 MMR
Solo
Agni
Agni
Platinum III
cex12
Agni
Platinum III
Level 120
God Stats
23W - 20L
1,571 SR
Queue Stats
192W - 189L
1,946 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 0 / 1
6,728
673
4,780
6,416
2,003
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
 
Terra
9
0 / 1 / 6
5,570
557
2,497
7,811
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Persephone
CarabelloxX
Persephone
11
5 / 2 / 1
6,642
664
4,355
6,037
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
DoctorDilf
Susano
13
4 / 0 / 2
6,684
668
4,827
5,770
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
TalisQ
Hachiman
11
4 / 0 / 1
6,609
661
4,566
5,499
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bans
Cu ChulainnCliodhnaBastet

VS

Bans
AtlasAresDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 3 / 0
5,632
563
2,924
8,122
6,137
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Neith
 
Neith
10
0 / 2 / 3
5,532
553
3,623
5,710
2,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 4 / 0
5,091
509
3,026
6,473
1,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,751
475
2,669
6,132
4,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
cex12
Agni
10
2 / 4 / 0
5,892
589
5,138
5,760
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
16
Kills
3
3
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
1
3.5
W
Terra
 
Terra
0
1
6
3
L
Artio
 
Artio
0
3
0
0
L
Neith
 
Neith
0
2
3
0.75
W
Persephone
CarabelloxX
Persephone
5
2
1
2.75
W
Susano
DoctorDilf
Susano
4
0
2
5
L
1
4
0
0.25
L
0
3
1
0.17
W
Hachiman
TalisQ
Hachiman
4
0
1
4.5
L
Agni
cex12
Agni
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,025
Damage
17,380
31,533
Taken
32,197
11,674
Mitigated
15,791
10,330
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,780
2,252
0
1,309
6,416
2,003
0
2,879
3,537
0
41,284
W
Terra
 
Terra
2,497
705
253
1,597
7,811
4,665
0
2,880
4,931
11,879
0
L
Artio
 
Artio
2,924
933
0
2,817
8,122
6,137
0
0
8,122
33,630
0
L
Neith
 
Neith
3,623
1,083
0
2,149
5,710
2,077
0
795
4,915
0
28,773
W
Persephone
CarabelloxX
Persephone
4,355
542
0
817
6,037
1,673
0
2,705
3,330
39,153
0
W
Susano
DoctorDilf
Susano
4,827
1,641
0
2,736
5,770
1,900
0
1,648
4,122
0
41,168
L
3,026
583
0
397
6,473
1,878
0
668
5,805
0
29,904
L
2,669
757
623
2,305
6,132
4,076
0
1,839
4,293
12,953
0
W
Hachiman
TalisQ
Hachiman
4,566
2,443
0
3,618
5,499
1,433
0
617
4,882
0
39,255
L
Agni
cex12
Agni
5,138
374
0
500
5,760
1,623
0
3,550
2,210
32,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,233
Gold Earned
26,898
362
Minions Killed
296
0
Camps Cleared
0
1,059,820
Distance Traveled
867,715
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,728
673
94
9
0
204,448
1
W
Terra
5,570
557
24
2
0
210,089
3
L
Artio
5,632
563
91
9
0
183,703
2
L
Neith
5,532
553
59
6
0
183,716
3
W
Persephone
6,642
664
66
7
0
219,635
6
W
Susano
6,684
668
90
9
0
234,957
1
L
Ullr
5,091
509
58
6
0
186,635
2
L
Sylvanus
4,751
475
21
2
0
130,151
3
W
Hachiman
6,609
661
88
9
0
190,691
3
L
Agni
5,892
589
67
7
0
183,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role