Player Matchup

Sobek
Sobek
DrYoshiyahu
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,562 Elo+
Solo
Da Ji
Da Ji
Vulgar663
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 92L
1,458 Elo+
Solo
Tyr
Tyr
hellstormhawk
Tyr
Level 160
God Stats
12W - 13L
1,467 SR
Queue Stats
1,042W - 1,076L
1,472 Elo+
Solo
Discordia
Discordia
kwezzy20
Discordia
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 156L
1,518 Elo+
Solo
Nox
Nox
xVLxJBird
Nox
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
227W - 235L
1,506 Elo+
Solo
Team Averages
Level 130
1,493 SR
1,503 Elo+

VS

Team Averages
Level 97
1,509 SR
1,497 Elo+
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ButthurtNoob
Achilles
Level 64
God Stats
2W - 1L
1,475 SR
Queue Stats
47W - 47L
1,497 Elo+
Party 1
Susano
Susano
SpeedyBoiMercury
Susano
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 39L
1,495 Elo+
Party 1
Hades
Hades
blacklabel1015
Hades
Level 127
God Stats
10W - 4L
1,407 SR
Queue Stats
387W - 399L
1,469 Elo+
Solo
Bacchus
Bacchus
eagaone12
Bacchus
Level 126
God Stats
1W - 0L
1,663 SR
Queue Stats
38W - 33L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 12
9,631
741
7,238
16,559
20,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Da Ji
Vulgar663
Da Ji
15
9 / 9 / 5
9,779
752
10,034
12,158
5,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 13
8,983
691
7,974
17,771
12,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
kwezzy20
Discordia
17
4 / 6 / 12
10,172
782
12,249
8,573
3,447
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 9
8,958
689
9,331
8,553
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 2 / 13
10,268
790
14,656
6,665
2,655
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ButthurtNoob
Achilles
18
8 / 4 / 15
10,462
805
10,316
14,980
17,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 4 / 12
10,900
838
11,381
11,221
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 6 / 13
9,375
721
11,771
12,460
10,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
eagaone12
Bacchus
15
4 / 4 / 14
9,250
712
6,273
11,107
16,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
97
20
Kills
30
30
Deaths
20
51
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
13
5.75
W
Achilles
ButthurtNoob
Achilles
8
4
15
3.88
L
1
5
12
1.4
W
10
4
12
4
L
Da Ji
Vulgar663
Da Ji
9
9
5
1.28
W
3
6
13
1.58
W
Bacchus
eagaone12
Bacchus
4
4
14
2.75
L
3
4
13
2.38
L
Discordia
kwezzy20
Discordia
4
6
12
1.67
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,826
Damage
54,397
63,614
Taken
56,433
45,821
Mitigated
52,313
14,702
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,656
1,722
680
1,761
6,665
2,655
1,213
2,047
4,618
34,004
0
W
Achilles
ButthurtNoob
Achilles
10,316
1,993
970
3,499
14,980
17,101
464
7,360
7,364
0
15,910
L
7,238
757
305
3,548
16,559
20,327
0
10,343
5,797
12,727
0
W
11,381
1,581
1,093
1,707
11,221
5,533
484
6,726
4,419
0
20,139
L
Da Ji
Vulgar663
Da Ji
10,034
1,592
0
811
12,158
5,623
0
6,648
5,285
0
13,238
W
11,771
935
1,044
2,438
12,460
10,256
0
6,888
5,547
21,421
0
W
Bacchus
eagaone12
Bacchus
6,273
547
2,798
1,825
11,107
16,768
62
5,201
5,667
12,445
0
L
7,974
596
0
6,409
17,771
12,909
0
8,893
8,599
0
13,923
L
Discordia
kwezzy20
Discordia
12,249
594
1,755
1,249
8,573
3,447
0
3,575
4,635
36,902
0
L
9,331
1,689
195
430
8,553
3,515
0
3,241
5,074
16,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,523
Gold Earned
50,255
109
Minions Killed
115
0
Camps Cleared
0
1,062,456
Distance Traveled
1,197,733
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,268
790
53
4
0
227,340
0
W
Achilles
10,462
805
7
1
0
251,597
1
L
Sobek
9,631
741
3
0
0
242,688
3
W
Susano
10,900
838
21
2
0
254,384
0
L
Da Ji
9,779
752
13
1
0
192,057
0
W
Hades
9,375
721
25
2
0
207,554
1
W
Bacchus
9,250
712
9
1
0
256,858
2
L
Tyr
8,983
691
10
1
0
219,096
0
L
Discordia
10,172
782
57
4
0
216,004
0
L
Nox
8,958
689
26
2
0
192,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role