Player Matchup

Baron Samedi
Baron Samedi
Bamboulaboy
Baron Samedi
Level 67
God Stats
2W - 2L
1,256 SR
Queue Stats
141W - 117L
1,526 Elo+
Party 1
Ullr
Ullr
Cacayo
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,549 Elo+
Party 1
Geb
Geb
Gonzalez59
Geb
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
118W - 134L
1,325 Elo+
Solo
Vulcan
Vulcan
HopeBlade
Vulcan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 44L
1,554 Elo+
Party 1
Chernobog
Chernobog
blacklooky
Chernobog
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
104W - 102L
1,513 Elo+
Party 1
Team Averages
Level 72
1,451 SR
1,493 Elo+

VS

Team Averages
Level 132
1,581 SR
1,495 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Korussov40
Cupid
Level 104
God Stats
5W - 1L
1,831 SR
Queue Stats
234W - 212L
1,507 Elo+
Party 2
He Bo
He Bo
NuuTzh EU
He Bo
Level 126
God Stats
5W - 4L
1,573 SR
Queue Stats
511W - 497L
1,551 Elo+
Solo
Pele
Pele
yRG7oned
Pele
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 66L
1,574 Elo+
Solo
Chronos
Chronos
Жихарь
Chronos
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bamboulaboy
Baron Samedi
17
5 / 5 / 0
10,254
641
16,154
14,233
7,761
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Cacayo
Ullr
17
3 / 9 / 7
11,097
694
10,254
16,568
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 3
9,114
570
9,931
23,635
23,915
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
HopeBlade
Vulcan
20
3 / 6 / 10
12,661
791
13,956
12,737
5,885
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chernobog
blacklooky
Chernobog
17
3 / 8 / 6
10,401
650
10,166
15,156
7,389
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 5 / 15
10,716
670
14,268
16,833
8,997
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
20
5 / 2 / 17
11,794
737
8,615
14,165
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
NuuTzh EU
He Bo
20
9 / 2 / 20
12,290
768
16,861
13,995
4,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
20
10 / 3 / 19
12,503
781
18,298
18,273
19,323
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chronos
Жихарь
Chronos
19
9 / 3 / 15
12,353
772
15,696
15,566
6,247
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
122
15
Kills
36
36
Deaths
15
26
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
5
15
2.1
L
Baron Samedi
Bamboulaboy
Baron Samedi
5
5
0
1
L
Ullr
Cacayo
Ullr
3
9
7
0.72
L
1
8
3
0.31
L
Vulcan
HopeBlade
Vulcan
3
6
10
1.33
W
Cupid
5
2
17
6.75
W
He Bo
NuuTzh EU
He Bo
9
2
20
9.5
L
Chernobog
blacklooky
Chernobog
3
8
6
0.75
W
Pele
10
3
19
6.5
W
Chronos
Жихарь
Chronos
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,461
Damage
73,738
82,329
Taken
78,832
51,422
Mitigated
44,851
14,707
Healing
40,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
14,268
1,492
3,193
3,100
16,833
8,997
88
8,262
8,571
0
36,369
L
Baron Samedi
Bamboulaboy
Baron Samedi
16,154
1,150
3,284
3,577
14,233
7,761
305
3,472
10,675
24,434
0
L
Ullr
Cacayo
Ullr
10,254
4,829
339
1,412
16,568
6,472
98
8,111
8,283
0
15,182
L
9,931
732
754
2,477
23,635
23,915
0
10,140
13,214
20,163
0
L
Vulcan
HopeBlade
Vulcan
13,956
7,149
0
1,435
12,737
5,885
457
4,277
8,283
46,450
0
W
Cupid
8,615
3,526
5,054
6,754
14,165
5,293
1,899
8,877
5,288
0
30,203
W
He Bo
NuuTzh EU
He Bo
16,861
622
2,337
5,200
13,995
4,991
1,093
7,184
6,811
31,012
0
L
Chernobog
blacklooky
Chernobog
10,166
4,632
448
981
15,156
7,389
748
6,557
8,509
0
23,081
W
Pele
18,298
2,321
1,871
6,443
18,273
19,323
780
8,422
9,851
0
33,047
W
Chronos
Жихарь
Chronos
15,696
4,553
1,991
4,722
15,566
6,247
2,337
7,296
8,270
34,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,527
Gold Earned
59,656
136
Minions Killed
169
0
Camps Cleared
0
1,295,836
Distance Traveled
1,596,465
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,716
670
33
2
0
313,701
6
L
Baron Samedi
10,254
641
12
1
0
267,191
0
L
Ullr
11,097
694
8
1
0
232,794
0
L
Geb
9,114
570
15
1
0
274,511
0
L
Vulcan
12,661
791
67
4
0
261,601
2
W
Cupid
11,794
737
46
3
0
323,580
0
W
He Bo
12,290
768
30
2
0
316,687
0
L
Chernobog
10,401
650
34
2
0
259,739
0
W
Pele
12,503
781
28
2
0
320,839
0
W
Chronos
12,353
772
32
2
0
321,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role