Player Matchup

Apollo
Apollo
Blackarrow21
Apollo
Level 89
God Stats
7W - 9L
1,625 SR
Queue Stats
164W - 207L
1,339 Elo+
Party 2
Hera
Hera
Coco7559
Hera
Level 88
God Stats
5W - 5L
1,508 SR
Queue Stats
76W - 72L
1,391 Elo+
Party 4
Ares
Ares
IronShark1997
Ares
Level 88
God Stats
15W - 16L
1,481 SR
Queue Stats
227W - 277L
1,326 Elo+
Party 2
Thanatos
Thanatos
Sebas1825
Thanatos
Level 89
God Stats
7W - 4L
1,536 SR
Queue Stats
139W - 151L
1,409 Elo+
Solo
Amaterasu
Amaterasu
WaarTie
Amaterasu
Level 73
God Stats
3W - 0L
1,302 SR
Queue Stats
220W - 195L
1,374 Elo+
Party 4
Team Averages
Level 85
1,490 SR
1,368 Elo+

VS

Team Averages
Level 50
1,577 SR
1,385 Elo+
Sylvanus
Sylvanus
Claped_By_MeDi
Sylvanus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 150L
1,442 Elo+
Party 3
Gilgamesh
Gilgamesh
Gurthygridlock
Gilgamesh
Level 49
God Stats
2W - 8L
1,795 SR
Queue Stats
69W - 90L
1,376 Elo+
Party 1
Zhong Kui
Zhong Kui
Nabuzgi
Zhong Kui
Level 78
God Stats
4W - 3L
1,730 SR
Queue Stats
114W - 102L
1,385 Elo+
Solo
Apollo
Apollo
PaBlo__On_60FpS
Apollo
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,502 Elo+
Party 3
Nemesis
Nemesis
SB_2247
Nemesis
Level 16
God Stats
8W - 11L
1,358 SR
Queue Stats
13W - 27L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 1 / 2
6,464
588
5,038
3,888
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hera
11
3 / 2 / 2
6,463
588
5,728
4,102
1,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 4
6,439
585
2,621
5,955
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Sebas1825
Thanatos
9
3 / 2 / 1
5,847
532
4,882
7,053
2,389
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
WaarTie
Amaterasu
12
7 / 1 / 3
7,455
678
9,934
11,377
10,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
1 / 3 / 1
5,330
485
3,920
9,971
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
Gurthygridlock
Gilgamesh
9
1 / 6 / 1
6,018
547
6,068
9,950
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
Nabuzgi
Zhong Kui
10
3 / 1 / 1
6,112
556
5,128
8,291
5,186
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 3 / 1
5,329
484
2,909
5,671
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
SB_2247
Nemesis
8
1 / 5 / 2
5,146
468
2,968
8,228
2,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
18
Kills
7
7
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
1
2
4
L
Sylvanus
1
3
1
0.5
W
Hera
3
2
2
2
L
Gilgamesh
Gurthygridlock
Gilgamesh
1
6
1
0.25
W
2
1
4
4
L
Zhong Kui
Nabuzgi
Zhong Kui
3
1
1
3.5
L
1
3
1
0.5
L
Nemesis
SB_2247
Nemesis
1
5
2
0.4
W
Thanatos
Sebas1825
Thanatos
3
2
1
1.75
W
Amaterasu
WaarTie
Amaterasu
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,203
Damage
20,993
32,375
Taken
42,111
19,410
Mitigated
20,241
13,532
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,038
2,918
158
136
3,888
1,206
2,411
1,519
2,369
0
35,840
L
Sylvanus
3,920
1,682
854
2,667
9,971
5,190
72
2,092
7,843
17,911
0
W
Hera
5,728
2,232
313
659
4,102
1,328
546
1,474
2,628
40,593
0
L
Gilgamesh
Gurthygridlock
Gilgamesh
6,068
3,040
0
2,305
9,950
6,294
0
1,275
8,216
0
28,053
W
2,621
202
241
1,097
5,955
3,531
141
1,552
4,403
13,873
0
L
Zhong Kui
Nabuzgi
Zhong Kui
5,128
348
0
4,867
8,291
5,186
0
2,506
5,713
29,913
0
L
2,909
2,442
0
1,175
5,671
1,448
58
996
4,675
0
22,336
L
Nemesis
SB_2247
Nemesis
2,968
1,429
0
606
8,228
2,123
0
1,480
6,709
0
16,979
W
Thanatos
Sebas1825
Thanatos
4,882
865
179
4,532
7,053
2,389
816
3,130
3,923
0
20,736
W
Amaterasu
WaarTie
Amaterasu
9,934
5,200
0
6,217
11,377
10,956
149
1,373
10,004
0
35,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,668
Gold Earned
27,935
255
Minions Killed
233
0
Camps Cleared
0
1,045,841
Distance Traveled
991,720
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,464
588
73
7
0
189,528
0
L
Sylvanus
5,330
485
26
2
0
162,354
0
W
Hera
6,463
588
72
7
0
195,396
3
L
Gilgamesh
6,018
547
64
6
0
206,167
0
W
Ares
6,439
585
19
2
0
221,186
2
L
Zhong Kui
6,112
556
63
6
0
219,323
2
L
Apollo
5,329
484
56
5
0
178,546
0
L
Nemesis
5,146
468
24
2
0
225,330
0
W
Thanatos
5,847
532
32
3
0
228,782
2
W
Amaterasu
7,455
678
59
5
0
210,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role